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High frequency wave files back up again

Published May 31st, 2006 in Architectures of Control, Art making a point, Audio, Built Environment, Cell phones, Civil rights, Consumer rights, Control, Creeping erosion of norms, Crime, Design, Design engineering, Designed to be unpleasant, Disabilities, Discrimination, Discriminatory Architecture, Distasteful corollary, Do artifacts have politics?, Dystopia, Engineering, Engineering design, Entertainment, Erosion of liberty, External Control, Fightback Devices, Gadgets, Health and safety, Innovation, Interaction design, Intrusive technology, Invention, Killjoy technology, Liberty, MP3, Mobile phones, Mosquito, Music, Open source, Oppression, Orwellian, Philosophy of control, Podcast, Political design, Product design, Retail, Ringtones, Shopping, Sneaky, Social engineering, Sound weapons, Techniques of persuasion, Technology, Technology policy, Teenagers, Underclass, Urban, User Psychology and User experience.

They’re back up (well, the wave files anyway), thanks to the Internet Archive.

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‘Labels on digital content should spell out how easy it is to move from gadget to gadget’ »

About this blog | Blog archives

What are Architectures of Control?

Audi A2 : The user cannot open the bonnet; Bench designed to prevent lying down: 'redesigned to face contemporary urban realities'; Some HP printers shut down the cartridges at a pre-determined date regardless of whether they are empty

Increasingly, many products are being designed with features that intentionally restrict the way the user can behave, or enforce certain modes of behaviour. The same intentions are also evident in the design of many systems and environments.

This site aims—with readers’ input—to examine and analyse the ideas and techniques of these architectures of control in design, through examples and anecdotes, and by keeping up-to-date with relevant developments... More



Magazine articles [PDF]




Introduction


What are architectures of control in design?

The range of architectures of control


The built environment
The digital environment
Simple control in products

Analysis of examples


Strategic intentions
Case study: printer cartridges
A diagrammatic representation



Related ideas


Artefacts & politics
What things regulate?
Control & networks
Everyday things & persuasive technology
The democracy of innovation

Reactions


The technical community
Consumers' reactions to DRM
Consumers' reactions to external control

Implications & possibilities


Some implications
Case study: Optimum Lifetime Products

References & acknowledgements


References
Acknowledgements

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Dan Lockton


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Mostly in need of an update
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