Archive
September, 2006 Monthly archive

Here’s the direct link for that new BoingBoing podcastwww.archive.org/download/…/boingboingboing_1_64kb.mp3 .
BB were almost the last people I’d expect to wrap up their audio in a Flash interface! Still, ‘View Source’ is a lot easier than having to use a Flash decompiler to extract the link.

Maybe an OGG version will be available for the next in the series?

Update: OK, they’ve now added the mp3 link to the post! Good on them!

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Chapter 4 from Lawrence Lessig's 'Code and Other Laws of Cyberspace'

Welcome, readers from Metafilter and del.icio.us.

One point raised in the Metafilter discussion is whether the term ‘architectures of control’ is a sensible one for this phenomenon, and whether ‘architectures of control in design’ is a good title for the blog. I understand the issue; it’s something (clearly) I considered at length when starting my research. It’s not an especially succinct title, and the use of the ‘architectures’ term is potentially a source of confusion (or irritation) if the link between the design of environments and the design of products and systems is not fully appreciated:

“Architecture is the design and construction of buildings… The noun is never pluralized, nor ever used as a verb, gag, except by the designers of computer software and hardware who needed to appropriate the term because they wanted to make their jobs sound more impressive. This kind of business school speak – always reaching for the most portentous word available when a simple one would do the job just fine – drives me nuts. That is one reason I have difficulty with the title of his blog.
The second is that it is a redundancy: Design of control in design.”

First time I’ve ever been accused of business school speak! But the term ‘architectures of control’ has been in reasonably wide use for a while before my research; from my own point of view, I originally borrowed it from chapter 4 of Lessig’s Code & Other Laws of Cyberspace, as the central thesis here is pretty much that Lessig’s ‘code is law’ principle – relating specifically to the way the internet is structured – applies equally to any product, system or environment with which a user interacts. Anything can be designed to enforce and restrict behaviour. Applying programming analogies to hardware, or architectural analogies to software, or other combinations, can be a useful way of allowing different disciplines to understand each other. Or so it would be nice to think!

But is there a better term than ‘architectures of control’? I’m completely open to suggestions.

Update (19th Sept): The term apparently has enough currency for eBay affiliates to buy Google Adwords using it, e.g.

Buy Architectures of Control on eBay!

…but then they’re not always noted for the most sensible key-phrase choices!

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Countess Roundabout, A303, Amesbury, Wiltshire, England (Image from Google Earth)

An increasing trend among road planners in the UK is the use of fencing, hedges or banks deliberately to reduce visibility at certain junctions, especially roundabouts (traffic circles), presumably with the intention of forcing drivers approaching a roundabout to slow almost to a standstill every time, even if the roundabout is empty. This SABRE thread has some interesting examples and discussion of individual cases (including the Countess Roundabout on the A303 – above image from Google Earth*).

I can understand the safety reasoning – and this genuinely is an architecture of control with intended social benefit – but in many places where it’s applied, I believe it to be flawed. One of the main features of roundabouts as originally introduced was that they allowed non-discriminatory free flow to any traffic which was unopposed, i.e. if nothing’s coming from the right (UK) you can proceed without actually having to halt: all roads meeting at a roundabout have to give way to whoever’s already on the roundabout. It’s the ultimate in both deference and empowerment.

By removing drivers’ ability to respond by assessing what’s happening up ahead, you reduce the amount of information available, which apart from sheer frustration, must in many cases have deleterious safety implications.

For example, I drive a low car with a relatively long bonnet. If there’s anything in a lane to my right when waiting at a roundabout, I already either have to wait until that has gone, or nose out gradually, just in order to see what’s coming and whether or not I can proceed. It’s awkward and I don’t like it. Adding high fences to the central reservation forces that situation on every driver.

As ‘PeterA5145′ notes in the SABRE discussion:

“…improving sightlines generally tends to reduce collisions at junctions. You wouldn’t deliberately engineer a road with lots of blind turnings just to make people take more care, would you?

It is nonsense to assert that slower automatically means safer.”

*This image is probably from before the fencing was put up – if anyone has a more recent one showing the fences, please let me know!

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As Cory Doctorow says, “Your home and life are increasingly full of devices that seek to control, rather than enable you.”

That, succinctly, is what this website’s about: design as something to restrict and control the user, rather than empower and enable. Products that enable you to do less. Products that force you to interact with them in a way which (often) serves someone else’s interest rather than your own.

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eBay's 'My Account' section has no 'Delete account' facility

Privacy International has a report, ‘Dumb Design or Dirty Tricks?‘ on the practice of a number of popular websites – most notably eBay and Amazon – of lacking an easy or obvious way for a user to delete his or her account:

“Amazon provided the most blatant example of companies that refuse to provide account delete facilities… creating an account is relatively simple… However nowhere on the site can a customer actually delete an account. A trawl through all the ‘useful information’ statements (‘customer charter’, ‘privacy notice’ and ‘privacy policy’, ‘security guarantee’ and even ‘sign out from our site’) reveals nothing about closing your account, deleting your personal details, or terminating your relationship with Amazon. Even the site’s search function is useless for this: you can only search for products for purchase, not for information on how to manage your account. In fact, a search for ‘delete account’ even points to advertisements from ‘sponsors’ on how to open bank accounts.”

It is, of course, in no way ‘dumb design’, as the omission and obfuscation is entirely intentional: it is cunning design, frustrating a user’s attempts at exerting control by making it hard to leave. Just look at the efforts another high-profile name goes to for customer retention. It’s another feature deletion example, similar in spirit to, say, disabling the fast-forward button on PVRs.

(It’s unclear exactly what the immediate benefit is to Amazon or eBay to retain customers who want to leave and presumably are not going to be spending any more, except that a bigger customer base allows higher advertising rates, and also, as noted by PI: “The size of an online company’s customer base is a key element of its market value. Maintaining growth of that customer base is therefore a core indicator of their financial worth”; I suppose there is also the likelihood that customers may return at some point, and having an extant account removes one ‘hassle’ barrier to entry.)

PI believes that the absence of an easy account closure mechanism:

“breach[es] key elements of the Data Protection Act. No customer could reasonably be expected to invest the considerable time and effort required to investigate these sites, nor in our view should any responsible company create such obstacles.

As a consequence of this research, Privacy International has lodged a complaint with the UK Information Commissioner, requesting a formal investigation. This will be a test complaint, and has been directed at eBay.co.uk, which claims a user base of over ten million UK consumers.”

These are interesting examples of systems being designed to restrict users’ behaviour for commercial reasons, in an – on the face of it – extremely blatant way. There is some difference between a system which requires continuous payment, such as AOL, being designed to be difficult to cancel, and the eBay/Amazon examples, since the user is not locked in to paying a fee every month. But the effect for the locker-in is the same: more customers retained. There are plenty of parallels in designed-in lock-ins from other industries, from cigarettes and ink cartridges to deliberate software incompatability – even in Web 2.0 – and vendor lock-in generally.

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Uninnovate.com
Image from uninnovate.com

I’ve just come across a very interesting new blog, uninnovate.com, which focuses on the phenomenon of “engineering expensive features into a product for which there is no market demand in order to make the product do less.” The first few posts tackle ‘Three legends of uninnovation‘ (the iPod’s copy restrictions, Sony’s mp3-less Walkman, and Verizon’s rent-seeking on Bluetooth features), Microsoft’s priorities (patching DRM flaws vs. security flaws that actually damage users), Amazon’s absurd new Unbox ‘service’ and ‘Trusted’ computing for mobile phones. The perspective is refreshingly clear: no customer woke up wanting these ‘features’, yet companies direct vast efforts towards developing them.

In a sense the ‘uninnovation’ concept is a similar idea to a large proportion of the architectures of control in products I’ve been examining on this site over the last year, especially DRM and DRM-related lock-ins, though with a slightly different emphasis: I’ve chosen to look at it all from a ‘control’ point of view (features are being designed in – or out – with the express intention of manipulating and restricting users’ behaviour, usually for commercial ends, but also political or social).

Uninnovate looks to be a great blog to watch – not sure who’s behind it, but the analysis is spot-on and the examples lucidly explained.

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