// Sarah Burwood: Tumble Sums

Analog hole

Sarah Burwood: Tumble Sums

Tumble Sums by Sarah BurwoodWe’ve covered teaching machines and programmed learning textbooks a few times on the blog, and I’ll admit to a general fascination with analogue computing and similar ideas, ever since reading John Crank’s Mathematics and Industry as a teenager, after finding it in a skip (dumpster) along with a lot of other very interesting books*. It was the idea that you could build an analogue electrical circuit, with resistors, capacitors and inductors, to model many physical phenomena (gravitational fields, etc), which really intrigued me, brought up in a world where computation was presented as entirely digital.

But I digress. A lot of the fascination comes from seeing a different way to explain a concept to someone else: a structured, alternative form of learning or understanding a problem, which is, somehow, immensely satisfying. There’s always the glint of a possibility that if we could find different ways to explain difficult or complex subjects, more people might be able to understand and appreciate them.

Sarah Burwood, a graduating Industrial Design student showing her work at Made in Brunel this week, has created Tumble Sums, a ‘Child’s Mechanical Visual Calculator’:

Tumble Sums by Sarah Burwood

Helping children understand fundamental mathematical principles, Tumble Sums is a calculating tool which visually shows a child how an answer is being reached. Calculations are solved in a physical way, based solely on mechanical operations. Tumble Sums focuses on an understanding of the way children think, their mathematical understanding and the psychology behind these aspects.

It looks to be beautifully machined from acrylic sections, and that height alone makes it extremely imposing. Imagine one of these at the back of every primary-school classroom!

This concept of making hidden processes visible in order to aid the construction of the user’s mental models is something that will, I think, be an important component of lots of more advanced interfaces in the years ahead, particularly in areas where, fundamentally, we’re bad at understanding the consequences of our actions (environment, health, finances). It’s maybe allied to constructionism, though by no means the same idea.

*Incidentally, the morning I first turned up at Brunel again as a PhD student, I sat in the wonderful garden John Crank had created, reading Vance Packard’s The Waste Makers, waiting for the doors to the building to be unlocked.

Discussion

4 comments for “Sarah Burwood: Tumble Sums”

  1. [...] then I read this post from one of my favorite blogs, Architectures in Control, where the author finds a book that heavily [...]

    Posted by Dumpster Diving « Shawn Shahani | June 15, 2008, 2:54 am
  2. Montessori materials do a great job of visually explaining many math concepts, up to factoring polynomials and the quadratic equation.

    Posted by John Kestner | June 19, 2008, 9:57 pm
  3. Up to and including, or up to but not including?

    Posted by None of 3 | June 23, 2008, 9:52 pm
  4. [...] It reminds me of an example I saw in a (GCSE?) design & technology textbook, where a student’s design for a ‘machine to sort two different sizes of marbles’ (a brief which may conjure up images of sensors, comparators, gates, etc) was simply two diverging steel rails made out of coat hangers, with two trays underneath, so that as they rolled along the rails, smaller marbles dropped into the first tray and larger marbles into the second. We don’t see that sort of design thinking often enough – I guess it’s a kind of analogue computing (I know I’ve gone on about it before). [...]

    Posted by Monkey Plunger » Blog Archive » Thoughtful Acts | September 15, 2008, 1:38 am

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