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Bad design

A knife blade cutting the cable of a generic charger/adaptor

Last month, an Apple patent application was published describing a method of “Protecting electronic devices from extended unauthorized use” – effectively a ‘charging rights management’ system.

New Scientist and OhGizmo have stories explaining the system; while the stated intention is to make stolen devices less useful/valuable (by preventing a thief charging them with unauthorised chargers), readers’ comments on both stories are as cynical as one would expect: depending on how the system is implemented, it could also prevent the owner of a device from buying a non-Apple-authorised replacement (or spare) charger, or from borrowing a friend’s charger, and in this sense it could simply be another way of creating a proprietary lock-in, another way to ‘charge’ the customer, as it were.

It also looks as though it would play havoc with clever homebrew charging systems such as Limor Fried‘s Minty Boost (incidentally the subject of a recent airline security débâcle) and similar commercial alternatives such as Mayhem‘s Anycharge, although these are already defeated by a few devices which require special drivers to allow charging.

Reading Apple’s patent application, what is claimed is fairly broad with regard to the criteria for deciding whether or not re-charging should be allowed – in addition to charger-identification-based methods (i.e. the device queries the charger for a unique ID, or the charger provides it, perhaps modulated with the charging waveform) there are methods involving authentication based on a code provided to the original purchaser (when you plug in a charger the device has never ‘seen’ before, it asks you for a security code to prove that you are a legitimate user), remote disabling via connection to a server, or even geographically-based disabling (using GPS: if the device goes outside of a certain area, the charging function will be disabled).

All in all, this seems an odd patent. Apple’s (patent attorneys’) rather hyperbolic statement (Description, 0018) that:

These devices (e.g., portable electronic devices, mechanical toys) are generally valuable and/or may contain valuable data. Unfortunately, theft of more popular electronic devices such as the Apple iPod music-player has become a serious problem. In a few reported cases, owners of the Apple iPod themselves have been seriously injured or even murdered.

…is no doubt true to some extent, but if the desire is really to make a stolen iPod worthless, then I would have expected Apple to lock each device in total to a single user – not even allowing it to be powered up without authentication. Just applying the authentication to the charging method seems rather arbitrary. (It’s also interesting to see the description of “valuable data”: surely in the case that Apple is aware that a device has been stolen, it could provide the legitimate owner of the device with all his or her iTunes music again, since the marginal copying cost is zero. And if the stolen device no longer functions, the RIAA need not panic about ‘unauthorised’ copies existing! But I doubt that’s even entered into any of the thinking around this.)

Whether or not the motives of discouraging theft are honourable or worthwhile, there is the potential for this sort of measure to cause signficant inconvenience and frustration for users (and second-hand buyers, for example – if the device doesn’t come with the original charger or the authentication code) along with incurring extra costs, for little real ‘theft deterrent’ benefit. How long before the ‘security’ system is cracked? A couple of months after the device is released? At that point it will be worth stealing new iPods again.

(Many thanks to Michael O’Donnell of PDD for letting me know about this!)

Previously on the blog: Friend or foe? Battery authentication ICs

UPDATE: Freedom to Tinker has now picked up this story too, with some interesting commentary.

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English Heritage, officially the Historic Buildings and Monuments Commission for England, and funded by the taxpayer and by visitors to some of its properties, does a great deal of very good work in widening public appreciation of, and engagement with, history and the country’s heritage.

But its ViewFinder image gallery website* sadly falls into the trap of trying to restrict public engagement rather than make it easy. Yes, someone specified the old ‘right click disabled‘ policy:

English Heritage Viewfinder: right-click disabled
Screenshots of this page, launched from this page.

Now, the image in question – here’s a direct link – which happens to be an engraving of the former Datchet bridge**, in 1840 according to this page (with a colour image) is, even taking English Heritage’s “1860-1922” suggested date range, surely out of copyright, so presumably there cannot be any ‘legal’ question over ‘letting’ people save a copy (which is easiest to do by right-clicking on the most common operating systems and browsers). Using Javascript to remove the browser toolbars and menus also hides the ability to print the image for most users, presumably also deliberately.

Yes, of course, many (most?) readers of this post will know how to get around the no-right-click architecture of control, but you’re reading a technology blog; think of whom the site is presumably aimed at. It is supposed to be a resource to encourage public engagement with history and heritage. Most users will be computer-literate enough to know how to search and probably familiar with right-clicking, but not to mess round with selectively disabling Javascript. Why should they have to? Incidentally, if you do disable Javascript entirely, you can’t even view an enlarged image at all:

English Heritage Viewfinder

What actual use to the public, other than for momentary on-screen interest, is a photo archive website where nothing can be ‘done’ with the images? What is a child doing a local history project supposed to do? Order a print at £18.80 for each photo and then scan it in? Does English Heritage really think that the ability for someone to save or print or e-mail a low-resolution 72 dpi image is going to devalue or compete with the organisation in some way?

It’s ridiculous: such a short-sighted, narrow-mindset policy removes a significant proportion of the usefulness of the site. I don’t know whether the site developer did this with or without English Heritage’s instruction or cognizance (and it was in 2002, so perhaps different thinking would apply today), but it seems that no-one bothered to think through what an actual user might want to get from interacting with the site.

In fact, regardless of the fact that this particular image (as with many others on the site) is in the public domain, even the images which are still under copyright (or “© English Heritage.NMR” as the site puts it, NMR being the National Monuments Record) should, of course, be freely downloadable, printable, and do-whatever-you-want-able. Their acquisition, preservation and cataloguing were paid for by the public, and they should all be available as widely, and easily, as possible. As it is, I would call the website a waste of public money, since it does not appear to offer what most intended users would expect and need.

Still, at least the site’s not one giant bundle of Flash. That would make it marginally more hassle to extract the images.

*Partially funded by the Big Lottery Fund, and thus not entirely directly taxpayer-funded, unless one regards the National Lottery as an extra tax on the hopeful and desperate, which some commentators would.
**Almost exactly the spot where I’ve been testing a prototype radio-controlled toy for a client this very afternoon, in fact, though the bridge is long gone.

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Image from Sevenblock (Flickr)
Image from Sevenblock (Flickr)
The Gillette Sensor Excel not only comes with a dummy blade, it also only comes with two out of five possible blade slots filled. Images from Sevenblock on Flickr.

The razor-blade model in general is something of an old chestnut as far as architectures of control go, and we’ve covered it in a number of different contexts on this site over the past couple of years. But it’s always interesting to see it in action with razors themselves, especially if the strategy has become even less consumer-friendly. Via the This Is Broken pool on Flickr, in which ‘Sevenblock‘ talks about Gillette’s use of a dummy blade and dummy slots on the Sensor Excel packaging, I learned of Fred Reichheld’s concept of ‘bad profits’:

…there is something disappointing with the set-up of buying a new razor. This razor reminded me of Fred Reichheld.

The blade which arrives pre-attached to the razor is fake. Is it dangerous to use a real one? Perhaps.

No, it is a set-up to dupe customers into grabbing a new razor and heading to the mirror only to realize that they are holding a plastic faux blade. Then, turn over the packaging, and two razors are held in a spot for five. Another subtle sigh from the customer.

Why not surprise the customer in the other direction? “Wow, five blades! For less than 20 dollars.” Because that’s what happens when you go to refill. BJs and Costco have good deals on bulk blades.

Reichheld’s idea is, effectively, that a company’s strategies can centre on creating ‘good profits’ or ‘bad profits’:

Whenever a customer feels misled, mistreated, ignored, or coerced, then profits from that customer are bad. Bad profits come from unfair or misleading pricing. Bad profits arise when companies save money by delivering a lousy customer experience. Bad profits are about extracting value from customers, not creating value.

If bad profits are earned at the expense of customers, good profits are earned with customers’ enthusiastic cooperation. A company earns good profits when it so delights its customers that they willingly come back for more—and not only that, they tell their friends and colleagues to do business with the company.

What is the question that can tell good profits from bad? Simplicity itself: How likely is it that you would recommend this company to a friend or colleague?

The full article is well worth a read, as, I expect, Reichheld’s book The Ultimate Question is too (though one reviewer on Amazon also offers some succinctly persuasive criticism).

The basic concept, that the ‘ultimate question’ of whether or not a customer would recommend a company is the key to growth is a good way of articulating, from a business perspective, the message of consumer advocacy that so many from Ralph Nader and Vance Packard to Consumerist and Seth Godin have promulgated over the years, though of course the ‘Why?’ and ‘Why not?’ are crucial. But Reichheld’s simple identification of ‘good profit’ and ‘bad profit’ seems to be a very clever way of looking at the issue: the ‘good’ and ‘bad’ labels refer to the effect on the company itself as well as on the customer, since a company reliant on bad profits will, one would assume, ultimately, lose its customer base (unless there are no alternatives – Brand Autopsy has an interesting piece on this in relation to car rental firms).

Most commercially driven architectures of control, then (as opposed to politically driven ones) would seem to be designed to extract value from customers (unwilling or ignorant), and thus might be described as bad profit-seeking, by Reichheld’s definition. To paraphrase Cory Doctorow on DRM, it’s unlikely that any customers wake up and say, “Damn, I wish there was a way to have my actions deliberately constrained for commercial gain by the products and services I use.” Hence, it’s unlikely that customers will evangelise or even recommend products and systems which give them a lousy experience. They may accept them grudgingly, as most of us do with many commercial (and political) interactions every day, but once a ‘good profit’ alternative becomes available and widely known about, they won’t hesitate to switch. I hope.

Maybe ‘good profits’ and ‘bad profits’ are too simplistic as terminologies, much like Jakob Nielsen’s ‘Evil design’ comments, but even a continuum between ‘good’ and ‘bad’ profit intentions is a useful way of thinking about the merits or otherwise of corporate strategies, particularly with customer service, products, pricing, rent-seeking, gouging, lock-in and so on.

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A European airport

Swedish creativity lecturer Fredrik Härén mentions an interesting architecture of control anecdote in his The Idea Book:

One of the cafés in an international European airport was often full. The problem was that people sat nursing their coffees for a long time as they waited for their planes to depart. The café asked itself: How can we encourage our customers to vacate the tables more quickly?

Their first ideas were probably along the lines of uncomfortable chairs, a seat charge, clear the tables immediately and so forth. However, the idea they finally decided upon was this: to turn off the flight monitors in the café! This made people worry about missing their flights, which led to them looking for monitors that worked, thus leaving empty tables. When the café had enough empty tables, the flight monitors suddenly started working again to attract new customers.

Creating worry in the customers’ minds would certainly seem to be effective – perhaps more effective than simply deliberately uncomfortable seating, which we’ve come across a number of times before. But is it really a sensible tactic? Won’t those customers, if they use the airport again, consciously avoid “that café where we nearly missed out flight last time because they turned the monitors off”? Has it occurred to the café operators that, perhaps, their customers value sitting down to ‘nurse’ their coffees as part of the coffee-drinking experience?

Härén doesn’t comment on this ‘contempt for the customer’ issue directly, but he does go on to suggest more positive ways of addressing the ‘problem’:

Formulating a question in different ways can help you look at a problem from different angles. In the case above, for example, you can find new angles by putting the question in another way: How can we sell more? So, instead of finding solutions to the problem of getting people to vacate the tables more quickly, you can also come up with solutions such as set up a take-away stand so that people can have a snack or drink by the departure gates, or sell picnic bags that passengers can take onto the planes with them and so on.

Are there other ‘built environment’ examples of deliberately creating worry to force certain behaviour onto users? What about product design?

Of course, much pharmaceutical (and anti-virus software) marketing and government security/crime propaganda through the ages has taken this line (it’s almost expected), but physical examples seem rarer.

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SonyEricsson W880i

Is this simply poor design or a deliberate feature? A friend tells me of his irritation with his Sony Ericsson W880i’s ‘internet’ key, which is positioned such that it frequently gets pressed accidentally when pressing the buttons above and below it – “three or four times a day”, he says – and, to avoid incurring internet charges, needs to be immediately cancelled.

Clearly any device with many functions and small keys is always going to have some issues with accidental key-presses, but when a single accidental key-press can actually cost the user money and the user not necessarily notice it straight away, this would seem to be a bad choice of layout. Is the ‘internet-via-a-single-key-press’ such a valuable feature that replacing it with, say, a process involving two presses (e.g. a confirmation in addition to the original press) would inconvenience users more?

It seems perhaps unlikely that this is an intentional architecture of control to increase revenue for the network operators by causing accidental connections, but the fact that my friend suggested this – straight off – as the reason for the design, demonstrates how, as users of technology, we’re increasingly aware and suspicious of architectures of control in the products and systems around us, even if we don’t have a full grasp of the concept in a wider context.

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WD-40

Koranteng Ofosu-Amaah kindly sent me a link to this article by Ben Hyde:

I once had a web product that failed big-time. A major contributor to that failure was tedium of getting new users through the sign-up process. Each screen they had to step triggered the lost of 10 to 20% of the users. Reducing the friction of that process was key to survival. It is a thousand times easier to get a cell phone or a credit card than it is to get a passport or a learner’s permit. That wasn’t the case two decades ago.

Public health experts have done a lot of work over the decades to create barrier between the public and dangerous items and to lower barriers to access to constructive ones. So we make it harder to get liquor, and easier to get condoms. Traffic calming techniques are another example of engineering that makes makes a system run more slowly.

I find these attempts to shift the temperature of entire systems fascinating. This is at the heart of what you’re doing when you write standards, but it’s entirely scale free… In the sphere of internet identity it is particularly puzzling how two countervailing forces are at work. One trying to raise the friction and one trying to lower it. Privacy and security advocates are attempting to lower the temp and increase the friction. On the other hand there are those who seek in the solution to the internet identity problem a way to raise the temperature and lower the friction. That more rather than less transactions would take place.

The idea of ‘process friction’ which is especially pertinent as applied to architectures of control. Simply, if you design a process to be difficult to carry out, fewer people will complete it, since – just as with frictional forces in a mechanical system – energy (whether real or metaphorical) is lost by the user at each stage.

This is perhaps obvious, but is a good way to think about systems which are designed to prevent users carrying out certain tasks which might otherwise be easy – from copying music or video files, to sleeping on a park bench. Just as friction (brakes) can stop or slow down a car which would naturally roll down a hill under the force of gravity, so friction (DRM, or other architectures of control) attempts to stop or slow down the tendency for information to be copied, or for people to do what they do naturally. Sometimes the intention is actually to stop the proscribed behaviour (e.g. an anti-sit device); other times the intention is to force users to slow down or think about what they’re doing.

From a designer’s point of view, there are far more examples where reducing friction in a process is more important than introducing it deliberately. In a sense, is this what usability is?. Affordances are more valuable than disaffordances, hence the comparative rarity of architectures of control in design, but also why they stand out so much as frustrating or irritating.

The term cognitive friction is more specific than general ‘process friction’, but still very much relevant – as explained on the Cognitive Friction blog:

Cognitive Friction is a term first used by Alan Cooper in his book The Inmates are Running the Asylum, where he defines it like this:

“It is the resistance encountered by a human intellect when it engages with a complex system of rules that change as the problem permutes.”

In other words, when our tools manifest complex behaviour that does not fit our expectations, the result can be very frustrating.

Going back to the Ben Hyde article, the use of the temperature descriptions is interesting – he equates cooling with increasing the friction, making it more difficult to get things done (similarly to the idea of chilling effects), whereas my instinctive reaction would be the opposite (heat is often energy lost due to friction, hence a ‘hot’ system, rather than a cold system, is one more likely to have excessive friction in it – I see many architectures of control as, essentially, wasting human effort and creating entropy).

But I can see the other view equally well: after all, lubricating oils work better when warmed to reduce their viscosity, and ‘cold welds’ are an important subject of tribological research. Perhaps the best way to look at it is that, just as getting into a shower that’s too hot or too cold is uncomfortable, so a system which is not at the expected ‘temperature’ is also uncomfortable for the user.

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