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	<title>Design with Intent &#187; Cargo cult</title>
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	<link>http://architectures.danlockton.co.uk</link>
	<description>Using design to influence behaviour</description>
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		<title>Placebo buttons, false affordances and habit-forming</title>
		<link>http://architectures.danlockton.co.uk/2008/10/01/placebo-buttons-false-affordances-and-habit-forming/</link>
		<comments>http://architectures.danlockton.co.uk/2008/10/01/placebo-buttons-false-affordances-and-habit-forming/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 11:56:20 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Defaults]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Feature deletion]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Norms]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Sneaky]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=388</guid>
		<description><![CDATA[

This is a great graph from GraphJam, by &#8216;Bloobeard&#8217;. It raises the question, of course, whether the &#8216;door close&#8217; buttons on lifts/elevators really do actually do anything, or are simply there to &#8216;manage expectations&#8216; or act as a placebo. 
The Straight Dope has quite a detailed answer from 1986:
The grim truth is that a significant [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphjam.com/2008/09/24/song-chart-memes-elevator-door-close-time/"><img src="http://danlockton.co.uk/research/images/elevator.png" alt="Elevator graph" /></p>
<p></a><a href="http://graphjam.com/2008/09/24/song-chart-memes-elevator-door-close-time/"><br />
This is a great graph</a> from GraphJam, by &#8216;Bloobeard&#8217;. It raises the question, of course, whether the &#8216;door close&#8217; buttons on lifts/elevators really do actually do anything, or are simply there to &#8216;<a href="http://www.nkarten.com/mce.html">manage expectations</a>&#8216; or act as a placebo. </p>
<p>The <a href="http://www.straightdope.com/columns/read/595/do-close-door-buttons-on-elevators-ever-actually-work">Straight Dope has quite a detailed answer from 1986</a>:</p>
<blockquote><p>The grim truth is that a significant percentage of the close-door buttons [CDB] in this world, for reasons that we will discuss anon, don&#8217;t do anything at all.<br />
&#8230;<br />
In the meantime, having consulted with various elevator repairmen, I would say that apparent CDB nonfunctionality may be explained by one of the following:</p>
<p>(1) The button really does work, it&#8217;s just set on time delay.<br />
Suppose the elevator is set so that the doors close automatically after five seconds. The close-door button can be set to close the doors after two or three seconds. The button may be operating properly when you push it, but because there&#8217;s still a delay, you don&#8217;t realize it.</p>
<p>(2) The button is broken. Since a broken close-door button will not render the elevator inoperable and thus does not necessitate an emergency service call, it may remain unrepaired for weeks.</p>
<p>(3) The button has been disconnected, usually because the building owner received too many complaints from passengers who had somebody slam the doors on them.</p>
<p>(4) The button was never wired up in the first place. One repair type alleges that this accounts for the majority of cases.</p></blockquote>
<p><a href="http://gizmodo.com/380741/things-you-dont-know-about-modern-elevators">Gizmodo, more recently</a>, contends that:</p>
<blockquote><p>&#8230;the Door Close button is there mostly to give passengers the illusion of control. In elevators built since the early &#8217;90s. The button is only enabled in emergency situations with a key held by an authority.</p></blockquote>
<p><img src="http://danlockton.co.uk/research/images/doorclosebutton.jpg" alt="Door close button" /></p>
<p>This is clearly not always true; I&#8217;ve just tested the button in the lift down the corridor here at Brunel (installed around a year ago) and it works fine. So it would seem that enabling the functionality (or not) or modifying it (e.g. time delays) is a decision that can be made for each installation, along the lines of the Straight Dope information. </p>
<p>If there&#8217;s a likelihood (e.g. in a busy location) that people running towards a lift will become antagonised by those already inside pressing the button (deliberately or otherwise) and closing the door on them, maybe it&#8217;s sensible to disable it, or introduce a delay. If the installation&#8217;s in a sparsely populated corner of a building where there&#8217;s only likely to be one lift user at a time, it makes sense for the button to be functional. Or maybe for the doors to close more quickly, automatically.</p>
<p>But thinking about this more generally: how often are deceptive buttons/controls/options &#8211; <strong>deliberate false <a href="http://architectures.danlockton.co.uk/2008/05/29/un-hiding-affordance/">affordances</a></strong> &#8211; used strategically in interaction design? What other examples are there? Can it work when a majority of users &#8216;know&#8217; that the affordance is false, or don&#8217;t believe it any more? Do people just give up believing after a while &#8211; the product has &#8220;cried Wolf&#8221; too many times? </p>
<p><a href="http://interconnected.org/home/2008/07/03/two_kinds_of_training">Matt Webb (</a><a href="http://mindhacks.com/">Mind Hacks</a>, <a href="http://schulzeandwebb.com/">Schulze &#038; Webb</a>) has an extremely interesting discussion of the <strong>extinction burst</strong> in conditioning, which seems relevant here:</p>
<blockquote><p>There&#8217;s a nice example I read, I don&#8217;t recall where, about elevators. Imagine you live on the 10th floor and you take the elevator up there. One day it stops working, but for a couple of weeks you enter the elevator, hit the button, wait a minute, and only then take the stairs. After a while, you&#8217;ll stop bothering to check whether the elevator&#8217;s working again&#8211;you&#8217;ll go straight for the stairs. That&#8217;s called extinction.</p>
<p>Here&#8217;s the thing. Just before you give up entirely, you&#8217;ll go through an extinction burst. You&#8217;ll walk into the elevator and mash all the buttons, hold them down, press them harder or repeatedly, just anything to see whether it works. If it doesn&#8217;t work, hey, you&#8217;re not going to try the elevator again.</p>
<p>But if it does work! If it does work then bang, you&#8217;re conditioned for life. That behaviour is burnt in.</p></blockquote>
<p>I think this effect has a <em>lot</em> more importance in everyday interaction with products/systems/environments than we might realise at first &#8211; a kind of mild <a href="http://wwwcdf.pd.infn.it/~loreti/science.html"><strong>Cargo Cult effect</strong></a> &#8211; and designers ought to be aware of it. (There&#8217;s a lot more I&#8217;d like to investigate about this effect, and how it might be applied intentionally&#8230;)</p>
<p>We&#8217;ve looked before at the <a href="http://architectures.danlockton.co.uk/2006/08/30/the-illusion-of-control/">thermostat wars</a> and the illusion of control in this kind of context. It&#8217;s related to the <a href="http://en.wikipedia.org/wiki/Illusion_of_control"><strong>illusion of control</strong></a> psychological effect studied by <a href="http://www.wjh.harvard.edu/~langer/">Ellen Langer</a> and others, where people are shown to believe they have some control over things they clearly don&#8217;t: in most cases, a button <em>does</em> afford us control, and we would rationally expect it to: an expectation does, presumably, build up that similar buttons will do similar things in all lifts we step into, and if we&#8217;re used to it not doing anything, we either no longer bother pressing it, or we still press it every time &#8220;on the off-chance that one of these days it&#8217;ll work&#8221;. </p>
<p>How those habits form can have a large effect on how the products are, ultimately, used, since they often shake out into something binary (you either do something or you don&#8217;t): if you got a bad result the first time you used the 30 degree &#8216;eco&#8217; mode on your washing machine, you may not bother ever trying it again, on that machine or on any others. If pressing the door close button seems to work, that behaviour gets transferred to all lifts you use (and it takes some conscious &#8216;extinction&#8217; to change it). </p>
<p>There&#8217;s no real conclusion to this post, other than that it&#8217;s worth investigating this subject further.</p>
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		<title>Cross-purposes?</title>
		<link>http://architectures.danlockton.co.uk/2008/06/18/cross-purposes/</link>
		<comments>http://architectures.danlockton.co.uk/2008/06/18/cross-purposes/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 08:00:20 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Arbitrary]]></category>
		<category><![CDATA[Brunel]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[Vague rhetoric]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=318</guid>
		<description><![CDATA[Last week I was at a seminar where a fellow student was outlining some (very interesting) research about how to adapt &#8216;professional&#8217; products to be usable by a &#8216;lay&#8217; audience (what functions do you retain, what do you lose, how do you deal with different mental models? and so on)
He repeatedly referred to the importance [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I was at a seminar where a fellow student was outlining some (very interesting) research about how to adapt &#8216;professional&#8217; products to be usable by a &#8216;lay&#8217; audience (what functions do you retain, what do you lose, how do you deal with different mental models? and so on)</p>
<p>He repeatedly referred to the importance of &#8216;user experience&#8217; throughout the presentation, and it took me  a while to realise that he was <em>not</em> talking about <a href="http://www.interaction-design.org/encyclopedia/user_experience_or_ux.html">UX</a>, but &#8220;the degree of prior knowledge/understanding a user has, having dealt with similar products/systems&#8221;. That made a whole lot more sense. Yet no-one else in the room &#8211; including a number of people with backgrounds in human-centred design &#8211; asked about or pointed out this (quite important) difference.</p>
<p>It made me think: <em>how often in science, technology &#8211; indeed any subject &#8211; are people talking about very different things yet using the same terminology?</em> Do they realise they&#8217;re doing it? And can this ever be used as a deliberate provocation tactic to generate new ideas or ways of looking at things? Can we think of third and fourth meanings for terms that might give us insights? (E.g. with &#8216;user experience&#8217;, can we think of the &#8216;experience&#8217; a <em>product</em> has with a <em>user</em> &#8211; his or her quirks, errors, misperceptions and so on &#8211; rather than the other way round? Is that ever helpful?)</p>
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		<slash:comments>4</slash:comments>
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		<title>The Rebound Effect nicely illustrated</title>
		<link>http://architectures.danlockton.co.uk/2008/05/17/the-rebound-effect-nicely-illustrated/</link>
		<comments>http://architectures.danlockton.co.uk/2008/05/17/the-rebound-effect-nicely-illustrated/#comments</comments>
		<pubDate>Sat, 17 May 2008 16:52:34 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Entropy]]></category>
		<category><![CDATA[Environmental]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[Technology policy]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=296</guid>
		<description><![CDATA[
The Rebound Effect is a significant problem in energy policy and sustainable design: if new devices are more energy efficient, will users simply use them more, or leave them on for longer? (A kind of Jevons&#8217; Paradox). This UK Energy Research Centre report (PDF, 5 Mb) looks to be a comprehensive, interesting and readable treatment [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/rebound.jpg" alt="Rebound effect" /></p>
<p>The <a href="http://www.telegraph.co.uk/earth/main.jhtml?xml=/earth/2007/11/01/earebound101.xml">Rebound Effect</a> is a significant problem in energy policy and sustainable design: if new devices are more energy efficient, will users simply use them more, or leave them on for longer? (A kind of <a href="http://en.wikipedia.org/wiki/Jevons_paradox">Jevons&#8217; Paradox</a>). This <a href="http://www.ukerc.ac.uk/Downloads/PDF/07/0710ReboundEffect/0710ReboundEffectReport.pdf">UK Energy Research Centre report</a> (PDF, 5 Mb) looks to be a comprehensive, interesting and readable treatment of the subject.</p>
<p>The compact fluorescent light bulb shown above, fitted under some scaffolding over a public footpath in Hurley, on the Thames near Henley, is switched on all day, even in bright sunshine. But that&#8217;s &#8216;OK&#8217; of course, because it&#8217;s one of those <em>energy-saving bulbs</em>.</p>
<p>How prevalent is this kind of thinking among users?</p>
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		<slash:comments>5</slash:comments>
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		<title>Normalising paranoia</title>
		<link>http://architectures.danlockton.co.uk/2007/07/27/normalising-paranoia/</link>
		<comments>http://architectures.danlockton.co.uk/2007/07/27/normalising-paranoia/#comments</comments>
		<pubDate>Fri, 27 Jul 2007 18:31:45 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[1984]]></category>
		<category><![CDATA[Art making a point]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Censorship]]></category>
		<category><![CDATA[Civil rights]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Creeping erosion of norms]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Exclusion]]></category>
		<category><![CDATA[Fightback Devices]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Graphic design]]></category>
		<category><![CDATA[Hidden persuaders]]></category>
		<category><![CDATA[Indoctrination]]></category>
		<category><![CDATA[Liberty]]></category>
		<category><![CDATA[Observation]]></category>
		<category><![CDATA[Panopticon]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Propaganda]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Sousveillance]]></category>
		<category><![CDATA[Techniques of persuasion]]></category>
		<category><![CDATA[User Psychology]]></category>
		<category><![CDATA[Vague rhetoric]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2007/07/27/normalising-paranoia/</guid>
		<description><![CDATA[
 This is brilliant. Chloë Coulson, Erland Banggren and Ben Williams, three Ravensbourne graduates, have put together a project looking at the &#8220;culture of fear&#8221;, the media&#8217;s use of this, and how it affects our everyday state of mind. 
The outcome is a catalogue, WellBeings&#8482; [PDF link] accompanying a specially printed newspaper, The Messenger, designed [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/coulson_1.jpg" alt="" align="right"/><br />
<img src="http://www.danlockton.co.uk/research/images/coulson_3.jpg" alt="" align="right"/> This is brilliant. <a href="http://www.notanotherdesigner.co.uk/">Chloë Coulson</a>, <a href="http://www.erlandbanggren.com/">Erland Banggren</a> and Ben Williams, three <a href="http://www.rave.ac.uk/">Ravensbourne</a> graduates, have put together a project looking at the &#8220;culture of fear&#8221;, the media&#8217;s use of this, and how it affects our everyday state of mind. </p>
<p>The outcome is a catalogue, <a href="http://www.notanotherdesigner.co.uk/images/wellbeings%20catalogue.pdf">WellBeings&trade;</a> [PDF link] accompanying a specially printed newspaper, <em>The Messenger</em>, designed to be used with special rose-tinted spectacles &#8211; simple, yet very clever:</p>
<blockquote><p>Feeling brave?  Read the paper as usual. Feeling fragile?  Put on the rose-tinted spectacles to block out the bad news stories which are printed in the same hue as the lenses so it becomes invisible.</p></blockquote>
<p><img src="http://www.danlockton.co.uk/research/images/coulson_2.jpg" alt="" align="right" /> The products in the catalogue cater for people made increasingly paranoid by aspects of modern society, by &#8216;normalising&#8217; paranoia &#8211; ranging from <em>H-ear-Phones</em> which allow you to hear what others are saying about you, to <em>Rear-View Mirror spectacles</em> to allow you to keep an eye on who might be following you. As Chloë puts it: </p>
<blockquote><p>The whole project is about questioning attitudes &#8211; should we live in fear &#8211; are we safer that way, or should we live for now and not worry about what could happen.</p></blockquote>
<p>There are also a couple of products in there which are actually defensive weapons &#8211; a pepper spray disguised as a perfume atomiser, and house-key-cum-knuckleduster, and these seem to go beyond mere paranoia. All of these products are very plausible, and indeed, some of them are probably commercially viable. Whilst none of these is an architecture of control as such, I felt that they deserved inclusion here &#8211; pertinent to the <a href="http://wearcam.org/sousveillance.htm">sousveillance</a> discussion, and also the idea of users turning products against instrusive aspects of society, from relatively simple items such as the <a href="http://www.kneedefender.com/">Knee Defender</a> (prevent the person in front of you on an aircraft reclining his or her seat) to<a href="http://www.ladyada.net/pub/research.html"> Limor Fried&#8217;s <em>Design Noir</em> work</a> on using electronic devices to create social defence mechanisms.</p>
<p>Equally &#8211; while perhaps not the focus of the project &#8211; the rose-tinted spectacles idea parallels closely the phenomenon of increasing <a href="http://www.themulife.com/?p=253">self-selection of the news we expose ourselves to</a>, as the internet and hundreds of TV channels allow segmentation like never before. The idea of a newspaper bringing readers only &#8216;good&#8217; news has been tried a number of times (a recent <a href="http://business.scotsman.com/topics.cfm?tid=165&#038;id=987522007">example one-off</a>) and has inspired some <a href="http://www.robertsollis.com/page/pages/goodnews/goodnews.html">interesting pieces</a>, but modern media permits many more coloured filters than simply rose-tinting. Clearly, to a large extent, deliberate use of this segmentation can permit intentional reinforcement, entrenchment, even inspiration of certain views and behaviours. Self-selected exposure to propaganda is a curious phenomenon, but one with enormous power.</p>
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		<slash:comments>12</slash:comments>
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		<title>More thoughts on the Eaton MEM BC3, CFLs and Power Factor</title>
		<link>http://architectures.danlockton.co.uk/2007/05/26/more-thoughts-on-the-eaton-mem-bc3-cfls-and-power-factor/</link>
		<comments>http://architectures.danlockton.co.uk/2007/05/26/more-thoughts-on-the-eaton-mem-bc3-cfls-and-power-factor/#comments</comments>
		<pubDate>Sat, 26 May 2007 15:08:12 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Bad design]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Consumer rights]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design engineering]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Engineering design]]></category>
		<category><![CDATA[Environmental]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Good design]]></category>
		<category><![CDATA[Gravy train]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Lock-in]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Razor blade model]]></category>
		<category><![CDATA[Regulation]]></category>
		<category><![CDATA[Restriction]]></category>
		<category><![CDATA[Technology policy]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[Worldwide]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2007/05/26/more-thoughts-on-the-eaton-mem-bc3-cfls-and-power-factor/</guid>
		<description><![CDATA[
UPDATE: See this more recent post for information and photos of how to get a 2-pin bulb to fit in a BC3 fitting.
BC3 reactions 
The post looking at the Eaton MEM BC3 system, a couple of months ago, has become something of a reference for UK householders and renters trying to work out why they [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/bulbs.jpg" alt="Light bulbs" /></p>
<p><strong>UPDATE: See <a href="http://architectures.danlockton.co.uk/2008/07/21/how-to-fit-a-normal-bulb-in-a-bc3-fitting/">this more recent post</a> for information and photos of how to get a 2-pin bulb to fit in a BC3 fitting.</strong></p>
<p><strong>BC3 reactions</strong> </p>
<p>The post looking at the <a href="http://architectures.danlockton.co.uk/2007/03/28/a-bright-idea/">Eaton MEM BC3 system</a>, a couple of months ago, has become something of a reference for UK householders and renters trying to work out why they can&#8217;t fit a normal 2-pin bayonet compact fluorescent (or other bulb) in the light fittings of their new house or flat &#8211; or so I assume from some of the search strings in the server logs. </p>
<p>Some comments from readers highlight the <a href="http://architectures.danlockton.co.uk/2007/03/28/a-bright-idea/#comment-59900">frustration</a> and <a href="http://architectures.danlockton.co.uk/2007/03/28/a-bright-idea/#comment-61994">inconvenience</a> caused by the 3-pin system &#8211; and in these cases it&#8217;s people <em>trying to use CFLs</em> in the fittings. <strong>They&#8217;re trying to be energy-efficient</strong>, trying to comply with government advice indeed, yet a combination of ill-thought-out regulations and a <strong>razor-blade-style commercial lock-in architecture of control</strong> is preventing their success. As an example of &#8216;<a href="http://architectures.danlockton.co.uk/2007/05/01/how-this-research-will-be-moving-forward/">reducing the environmental impact of products by using design to change user behaviour</a>&#8216;, the BC3 seems to be a poorly thought-out initiative. </p>
<p><img src="http://www.danlockton.co.uk/research/images/bc3_1.jpg" alt="MEM BC3 compared with standard 2-pin bayonet CFL" /></p>
<p><strong>Increasing CFL uptake</strong></p>
<p>Elsewhere, on the subject of CFLs, Duncan Drennan of The Art of Engineering blog has a <a href="http://blog.engineersimplicity.com/2007/05/some-lights-are-more-equal-than-others.html">very informative post</a> looking at aspects of the CFL argument, such as comparing colour rendering indices, which are less often addressed in media articles on the subject. As Duncan makes clear &#8211; even including a spreadsheet to calculate the savings &#8211; the monetary arguments in terms of electricity saved are probably a more direct way to persuade many people than using environmental arguments.</p>
<p>Duncan also mentions the higher-end CFLs such as the <a href="http://www.osram.com/osram_com/Consumer/Home_Lighting/Energy-Saving_Lamps/DULUX_SUPERSTAR/index.html">Osram Dulux Superstar</a> (which has a quicker start-up time to full brightness than standard CFLs). Along with CFLs which are shaped more like conventional incandescent bulbs (such as the version of the Osram Duluxstar, third from left in the first photo below), or even with more interesting forms, such as the concepts by Dutch designer <a href="http://www.jacobdebaan.com/">Jacob de Baan</a> (second image below), these surely have the potential to convert more householders to CFLs: the standard 3 U-tube design is rather ugly. </p>
<p><img src="http://www.danlockton.co.uk/research/images/cfltypes.jpg" alt="Some types of CFL compared with a 150W incandescent" /><br /><img src="http://www.danlockton.co.uk/research/images/debaanbulbs.jpg" alt="Bulbs by Jacob de Baan"/><br /><em>Above: Some types of CFL (from left: Tesco Value, GE Elegance and Osram Duluxstar) lined up next to a burned-out incandescent bulb. Note that the Osram Duluxstar &#8211; basically a standard 3 U-tube CFL with a bulb-shaped cover &#8211; is taller than even the 150W incandescent, due to the space taken up by the ballast, and this extra length can be a problem when using CFLs in existing light fixtures, shades, etc. Some companies, such as Sylvania with its <a href="http://www.google.co.uk/products?q=sylvania+mini-lynx+ambience&#038;hl=en&#038;um=1&#038;scoring=p">Mini-Lynx Ambience range</a>, have addressed this by making CFLs with shorter tubes and ballast such that the whole thing is the same size as a standard incandescent bulb. Below: Three CFL concepts by <a href="http://www.jacobdebaan.com">Jacob de Baan</a>. Apologies for the scan quality (the images are from <a href="http://www.amazon.co.uk/exec/obidos/ASIN/0500285217/danlocktoindu-21">The Eco-Design Handbook</a>, 2004 edition, by Alastair Fuad-Luke).</em></p>
<p><strong>Power Factor</strong></p>
<p>A rarely mentioned issue with CFLs which I realised recently (courtesy of <a href="http://www.theengineer.co.uk/Articles/299821/LED+is+the+answer+.htm">a letter by Andrew Porter</a> in <em>The Engineer</em>, a UK journal), is that of <a href="http://en.wikipedia.org/wiki/Power_factor">power factor</a>. Not having studied electricity generation for some time, this is something I&#8217;d shoved to the back of my mind, but essentially it results from the phase shift between voltage and current caused by a reactive (capactive or inductive) load as opposed to a purely reactive one, and means that the actual power supplied by the power station (in volt-amps) will be greater than that indicated by simply looking at the wattage (in watts), where reactive loads are involved. </p>
<p>A normal incandescent filament bulb is an almost entirely resistive load, and the voltage and current will be in phase (hence a power factor of 1). But a CFL &#8211; with a significant proportion of capacitive load due to the ballast &#8211; will have a much lower power factor, perhaps only 0.5. This means that a &#8216;15W&#8217; CFL actually requires 30VA from the power station &#8211; which the private customer will not pay for directly, since home electricity meters only measure watts, but it is still equivalent to needing to supply <strong>double the power</strong>. That increase in necessary generation can&#8217;t be ignored: the consumer will pay for it one way or another.</p>
<p><a href="http://www.sound.au.com/">Rod Elliott</a> has <a href="http://sound.westhost.com/articles/incandescent.htm#pf">a detailed examination of why the power factor should certainly be taken into account when looking at CFLs in a policy context</a> and it&#8217;s very much worth reading for a better understanding of the issue. While fluorescent lighting ballasts with high power factors (0.95+) are available (in industrial situations, a large customer will often have to pay for the actual VA drawn by large reactive loads, such as motors), they are unlikely to be incorporated any time soon into mass-produced cheap CFLs. Elliott suggests that because fluorescent lighting is so often left on continuously (partly because of the belief that it will last longer if not switched on-and-off), in conjunction with the power factor issue, <strong>mass adoption of CFLs may actually increase the electricity used</strong>.</p>
<p>I don&#8217;t know to what extent policy-makers have taken the power factors of cheap CFLs into account when planning mass conversion initiatives, but in the long run, it would seem that <a href="http://www.ledtronics.com/markets/25mm_med_index.htm">LED home lighting</a> (without a power factor issue), perhaps with DC ring-mains to prevent the need for multiple transformer/rectifiers, is a better solution than <em>total</em> adoption of CFLs.</p>
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		<title>Friday quote: Fashion &amp; convention</title>
		<link>http://architectures.danlockton.co.uk/2007/02/09/friday-quote-fashion-convention/</link>
		<comments>http://architectures.danlockton.co.uk/2007/02/09/friday-quote-fashion-convention/#comments</comments>
		<pubDate>Fri, 09 Feb 2007 10:55:58 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Convention]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2007/02/09/friday-quote-fashion-convention/</guid>
		<description><![CDATA[
L.J.K. Setright, the late motoring writer and commentator, self-taught mechanical engineer and all-round Renaissance Man, once wrote:  
Fashion is a terrible fetter; convention, since it lasts longer, is even worse.
This was in an issue of Car, when it was still any good. 
Setright wrote it in reference to car design, and the lack of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/convention.jpg" alt="All heading the same way" /></p>
<p><a href="http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2005/09/17/db1702.xml">L.J.K. Setright</a>, the late motoring writer and commentator, self-taught mechanical engineer and all-round Renaissance Man, once wrote:  </p>
<blockquote><p>Fashion is a terrible fetter; convention, since it lasts longer, is even worse.</p></blockquote>
<p>This was in an issue of <em><a href="http://www.carmagazine.co.uk/">Car</a></em>, when it was still any good. </p>
<p>Setright wrote it in reference to car design, and the lack of progress thereof, but I think we can all see how applicable it is to many fields of endeavour, not just in technology but in society also. We should be very wary when fashions <em>become</em> conventions &#8211; or at least we should think them through before they become norms. And we should always leave ourselves a way out. (I&#8217;ve mentioned this in a <a href="http://architectures.danlockton.co.uk/2006/05/18/changing-norms/">few</a> <a href="http://architectures.danlockton.co.uk/2006/07/09/embedding-control-in-society-the-end-of-freedom/">contexts</a> <a href="http://architectures.danlockton.co.uk/2006/06/19/researchers-develop-prototype-system-to-thwart-unwanted-video-and-still-photography/">before</a>, perhaps with a little hyperbole.) </p>
<p>What almost became a norm &#8211; DRM&#8217;d music &#8211; is now <a href="http://today.reuters.co.uk/misc/PrinterFriendlyPopup.aspx?type=technologyNews&#038;storyID=2007-02-09T101126Z_01_N08221153_RTRIDST_0_TECH-EMI-WEB-DC.XML">apparently</a> <a href="http://www.apple.com/hotnews/thoughtsonmusic/">on the way out</a>. DRM was a fashion, not a convention: still a fetter, but one which can ultimately be shaken off, as it should be. </p>
<p>The great thing about fashions, of course, is that they can be talked into existence, and talked out of existence too. Fashions are not <em>architecture</em>.</p>
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		<title>No photography allowed</title>
		<link>http://architectures.danlockton.co.uk/2007/01/22/no-photography-allowed/</link>
		<comments>http://architectures.danlockton.co.uk/2007/01/22/no-photography-allowed/#comments</comments>
		<pubDate>Mon, 22 Jan 2007 13:32:59 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Analog hole]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2007/01/22/no-photography-allowed/</guid>
		<description><![CDATA[A couple of recent stories on photography of certain items being &#8216;banned&#8217; &#8211; Cory Doctorow on a Magritte exhibition&#8217;s hypocrisy, and  Jen Graves on a sculpture of which &#8220;photography is prohibited&#8221; &#8211; highlight what makes me tense up and want to scream about so much of the &#8216;intellectual property debate&#8217;: photons are no more [...]]]></description>
			<content:encoded><![CDATA[<p>A couple of recent stories on photography of certain items being &#8216;banned&#8217; &#8211; <a href="http://www.boingboing.net/2007/01/21/lacmas_magritte_exhi.html">Cory Doctorow on a Magritte exhibition&#8217;s hypocrisy</a>, and  <a href="http://www.thestranger.com/blog/2007/01/the_stranger_arrested">Jen Graves on a sculpture of which &#8220;photography is prohibited&#8221;</a> &#8211; highlight what makes me tense up and want to scream about so much of the &#8216;intellectual property debate&#8217;: <strong>photons are no more regulable than bits</strong>. And bits, like knowledge itself, <a href="http://edge.org/q2007/q07_13.html#doctorow">aren&#8217;t regulable either</a> (Cory again). Just as he who lights his taper at mine, receives light without darkening me, so he who receives an idea from me, receives instruction himself without lessening mine (<a href="http://www.movingtofreedom.org/2006/10/06/thomas-jefferson-on-patents-and-freedom-of-ideas/">Jefferson, via Scott Carpenter</a>). </p>
<p>So this sign available from <a href="http://www.acid.uk.com/">ACID</a> (Anti-Copying In Design) made me laugh with astonishment, and cringe a little:</p>
<p><img src="http://www.danlockton.co.uk/research/images/acid-1.png" alt="No photography allowed, from ACID" /><br /><em>Image from an ACID leaflet, &#8220;You wouldn&#8217;t say that copying was the sincerest form of flattery if it cost you your business&#8221;. The sign doesn&#8217;t seem to be shown on ACID&#8217;s <a href="http://acid.designsales.co.uk/en/deterrent-merchandise">Deterrent Products</a> online store.</em></p>
<p>I understand what ACID is trying to do, and unlike most anti-copying initiatives, ACID is set up specifically to protect the little guy rather than <a href="http://www.mpaa.org/">enormous</a> <a href="http://www.fact-uk.org.uk/">intransigent</a> <a href="http://www.riaa.com/">oligarchies</a>. ACID&#8217;s sample legal agreements and advice for freelancers on dealing with clients, registering designs, etc, are great initiatives and I&#8217;m sure they&#8217;ve been a fantastic help to a lot of young designer-makers.</p>
<p>But a sign &#8216;banning&#8217; photography at exhibitions? At <em>design</em> exhibitions where new aesthetic ideas are the primary reason for most visitors attending? That seems hopelessly na&#239;ve, akin to a child defensively wrapping his or her arm around a piece of work to stop the kid at the next desk copying what&#8217;s being written, but then pleading with teacher to put it up on the wall.  </p>
<p>And I would have thought, to be honest, that &#8220;with phone cameras your ideas&#8230; [being] sent globally within seconds&#8221; is more likely to lead to instant fame and international recognition for the designer on sites such as <a href="http://www.coolhunting.com/">Cool Hunting</a>, <a href="http://www.we-make-money-not-art.com/">We Make Money Not Art</a>, or <a href="http://www.core77.com/">Core77</a> than (presumably unauthorised) &#8220;mass production&#8221;. But maybe I&#8217;m wrong: I&#8217;m sure you&#8217;ll let me know!</p>
<p>Most young designers are desperate for exposure. I know every design exhibition I&#8217;ve shown stuff at (not many, to be fair), I&#8217;ve been delighted when someone photographs my work. ACID&#8217;s sign also raises the question, of course, whether when someone displaying the sign actually sells a piece of work, it comes with a label attached telling the purchaser than he or she may not photograph it, or show it to friends. Wouldn&#8217;t that be a logical extension?</p>
<p>P.S. We&#8217;ve looked before at actual <em>technologies</em> to &#8216;prevent&#8217; photography, such as <a href="http://architectures.danlockton.co.uk/2006/06/19/researchers-develop-prototype-system-to-thwart-unwanted-video-and-still-photography/"><strong>Georgia Tech&#8217;s CCD-blinder</strong></a> and <a href="http://architectures.danlockton.co.uk/?page_id=5#analoghole"><strong>Hewlett-Packard&#8217;s &#8220;remote image degradation&#8221; device</strong></a> (in the wider context of &#8220;plugging the analogue hole&#8221;). As I <a href="http://architectures.danlockton.co.uk/2006/06/19/researchers-develop-prototype-system-to-thwart-unwanted-video-and-still-photography/#comment-1593">replied</a> to a commenter on the Georgia Tech story:</p>
<blockquote><p>
It won’t be too long (20 years?) before photographic (eidetic) memory and computers start to overlap (or even interface), to some extent, even if it’s only a refinement of something like the <a href="http://news.bbc.co.uk/1/hi/technology/3797581.stm">Sensecam</a>. What’s going to happen then? If I can ‘print out’ anything I’ve ever seen, on a whim, why will I worry about what anyone else thinks?</p></blockquote>
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		<title>Dependence</title>
		<link>http://architectures.danlockton.co.uk/2007/01/17/dependence/</link>
		<comments>http://architectures.danlockton.co.uk/2007/01/17/dependence/#comments</comments>
		<pubDate>Wed, 17 Jan 2007 09:47:25 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Addiction]]></category>
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		<category><![CDATA[Erosion of liberty]]></category>
		<category><![CDATA[Independence]]></category>
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		<category><![CDATA[Liberty]]></category>
		<category><![CDATA[Norms]]></category>
		<category><![CDATA[Parasitic lock-in]]></category>
		<category><![CDATA[Philosophy of control]]></category>
		<category><![CDATA[Political design]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2007/01/17/dependence/</guid>
		<description><![CDATA[Karel Donk has some intriguing thoughts on &#8216;maximising the upside&#8217; of life, by reducing dependence on other people, status and possessions, so that there is less to lose:
So one of the important things in life is to be as independent as possible and rely on very few things. After all, when it comes down to [...]]]></description>
			<content:encoded><![CDATA[<p>Karel Donk has <a href="http://www.miraesoft.com/karel/2007/01/15/if-you-have-nothing-to-lose-you-can-only-win/">some intriguing thoughts on &#8216;maximising the upside&#8217; of life</a>, by reducing dependence on other people, status and possessions, so that there is less to lose:</p>
<blockquote><p>So one of the important things in life is to be as independent as possible and rely on very few things. After all, when it comes down to it, the only thing you can really and always depend on in life is yourself. This doesn’t mean that you shouldn’t want a lot of things in life. Want and have as much as you like, but <em>require</em> as little as possible. This is the simple rule you can use to guide you in making decisions about what you want to depend on in life.</p></blockquote>
<p>Interestingly, he also hits on the &#8216;architectures of control&#8217; issue, briefly:</p>
<blockquote><p>Today’s world, and indeed for a very very long time now, is structured in such a way where people are directed, if not forced, to become dependent. Dependent on the system, or dependent on others. <strong>When you do enough research, you will find that this is all by design.</strong> I won’t go into details in this post, but certainly will in the future. For now it’s enough to note that this is by design. The reason why things are set up in this way is of course to be able to control people and limit their freedoms. When people depend on you, you can manipulate them into behaving the way you want. Because they depend on you, they have little choice but to go along with anything you say because they fear losing what they get from you. By definition if someone depends on someone else, or something else, that person has something to lose.</p></blockquote>
<p>I&#8217;m looking forward to reading Karel&#8217;s future thoughts on this. <em>Creating dependence</em>, or at least creating a need/desire/requirement to consume more, is a fair characterisation of many architectures of control we&#8217;ve looked at on this site, from  <strong><a href="http://architectures.danlockton.co.uk/2006/10/21/epson-messes-up-my-day/">printer</a> <a href="http://architectures.danlockton.co.uk/2006/04/15/the-fight-back-defeating-cartridge-expiry/">cartridge</a> <a href="http://architectures.danlockton.co.uk/?page_id=9">sneakiness</a></strong> to <strong><a href="http://architectures.danlockton.co.uk/2006/09/01/planned-addiction-as-a-method-of-control-a-parasitic-lock-in-business-model/">outright  chemical addiction</a></strong>; whether a simple <a href="http://en.wikipedia.org/wiki/Razor_and_blades_business_model">razor-blade model</a> (you need to buy more of this, because it&#8217;s the only thing that fits) or something more sinister, Karel is right: the common thread is <em>dependence</em>.</p>
<p>To a large extent, I think this is why education is so important. If we understand the systems around us, technical, political and cultural, we are able to make (better) decisions for ourselves. If, however, we &#8216;leave it up to others who understand all that stuff&#8217;, we become dependent on them. </p>
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		<title>Limiting frequency of cigarette use</title>
		<link>http://architectures.danlockton.co.uk/2006/12/30/limiting-frequency-of-cigarette-use/</link>
		<comments>http://architectures.danlockton.co.uk/2006/12/30/limiting-frequency-of-cigarette-use/#comments</comments>
		<pubDate>Sat, 30 Dec 2006 12:38:50 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Addiction]]></category>
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		<category><![CDATA[Gadgets]]></category>
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		<category><![CDATA[Hidden persuaders]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Invention]]></category>
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		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Product design]]></category>
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		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2006/12/30/limiting-frequency-of-cigarette-use/</guid>
		<description><![CDATA[&#160;Images from nicostopper.com and Popgadget
Nicostopper is an electronic dispenser which holds up to 10 cigarettes, and releases them one at a time at programmed intervals, to help pace and restrict the smoker. The screen &#8220;will also flash “self-help” messages each time to make you feel guilty as well&#8221; (Popgadget). It&#8217;s styled fairly discreetly to look [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/nicostopper1.jpg" alt="Nicostopper - image from Nicostopper.com" />&nbsp;<img src="http://www.danlockton.co.uk/research/images/nicostopper2.jpg" alt="Nicostopper - image from Nicostopper.com" /><br /><em>Images from <a href="http://www.nicostopper.com/">nicostopper.com</a> and <a href="http://www.popgadget.net/2006/12/nicostopper_can.php">Popgadget</a></em></p>
<p><a href="http://www.nicostopper.com">Nicostopper</a> is an electronic dispenser which holds up to 10 cigarettes, and releases them one at a time at programmed intervals, to help pace and restrict the smoker. The screen &#8220;will also flash “self-help” messages each time to make you feel guilty as well&#8221; (<a href="http://www.popgadget.net/2006/12/nicostopper_can.php">Popgadget</a>). It&#8217;s styled fairly discreetly to look similar to a portable music player or phone &#8211; the resemblance is accentuated in the photo above right with the extended cigarette in the position of the aerial &#8211; presumably so the user will be more likely to feel at home using it in public and social situations.</p>
<p>This is an interesting product, attempting to affect a user&#8217;s behaviour to <em>reduce</em> consumption rather than increase it as with so many other architectures of control. Indeed, smoking could well be seen as a battle between two attempts to control/influence users&#8217; behaviour, with vast sums spent on advertising and methods both to promote the practice, and to encourage smokers to give up. We&#8217;ve looked before at cigarettes as a <a href="http://architectures.danlockton.co.uk/2006/09/01/planned-addiction-as-a-method-of-control-a-parasitic-lock-in-business-model/"><strong><em>parasitic lock-in method</em></strong></a>, especially in the context of <a href="http://www.washingtonpost.com/wp-dyn/content/article/2006/08/30/AR2006083001418_pf.html">increasing nicotine levels</a> to compound addiction*. </p>
<p>Of course, a device such as Nicostopper does not stop the user asking a friend or someone else for a cigarette, nor indeed taking a full packet along in addition. The actual strength of control is fairly low. The user really must <em>want</em> to control his or her habit, and be determined to do so, otherwise there is no point in buying the device. Even the significant commitment shown by buying Nicostopper, and the expense of it, may help the user to take more control of the situation, and there&#8217;s also the factor that, as <a href="http://www.uberreview.com/2006/12/nicostopper-helping-you-become-smoke-free.htm/"><em>Uber Review</em> puts it</a>:</p>
<blockquote><p>If that doesn’t stop you from smoking at least you will have $300 less to spend on smokes after you pay for the device.</p></blockquote>
<p>I recently mentioned <a href="http://architectures.danlockton.co.uk/2006/12/08/creating-false-memories#Iacocca">Lee Iacocca&#8217;s quote</a> on rationalising major purchases &#8211; to the extent that spending $300 on a Nicostopper is a major purchase, this may increase its effectiveness, at least for the first few months, since the user feels guilty about spending $300 on the product, and is thus more committed actually to using it, even if only to justify it to friends and family. Like exercise bikes and home gym equipment abandoned a few months after Christmas, the Nicostopper may ultimately fail in a large percentage of users&#8217; attempts to change their own behaviour, but will surely succeed in some cases.</p>
<p>Interestingly, <a href="http://www.cl.cam.ac.uk/~rja14/">Ross Anderson</a> comments, at <a href="http://www.popgadget.net/2006/12/nicostopper_can.php#comment-52052">Popgadget</a>:</p>
<blockquote><p>I distinctly remember hearing, about 30 years ago, that the then Soviet ruler Leonid Brezhnev owned such a device that had been specially built to his specifications.</p></blockquote>
<p>This is confirmed <a href="http://www.gwu.edu/~nsarchiv/coldwar/interviews//episode-16/negroponte3.html">here</a> by <a href="http://en.wikipedia.org/wiki/John_Negroponte">John Negroponte</a>&#8230;</p>
<blockquote><p>He had a problem with his smoking. I remember he couldn&#8217;t control smoking either, he had a little machine, little cigarette box, with a timer on it that was only allowed to open every so many minutes, so that he wouldn&#8217;t smoke to many cigarettes.</p></blockquote>
<p>&#8230;and also in <a href="http://www.time.com/time/magazine/article/0,9171,877379-2,00.html">this <em>Time</em> story from 1971</a>:</p>
<blockquote><p>Brezhnev customarily works late at the Kremlin, sometimes has difficulty sleeping without a sedative. To cut down on his smoking, he is trying a time-lock cigarette case (made in France, he thinks) which opens only after a preset number of minutes or hours has passed. &#8220;Yesterday,&#8221; Brezhnev told <em>L&#8217;Humanité</em>, &#8220;I smoked only 17 cigarettes.&#8221;</p></blockquote>
<p>Of course, simply having a smaller standard cigarette case with space for only a few cigarettes might have much the same effect as devices with timers, etc. As with packaging/serving sizes, the quantity which we expect to consume can be affected by the way it&#8217;s presented. Maybe smaller cigarettes &#8211; getting a little bit smaller each year &#8211; would have a gradual effect of lessening dependence on the chemical content of the product, but not on the physical addiction to picking up a cigarette, lighting it, etc.</p>
<p>*As my brother commented, tobacco companies may increase the nicotine, but they don&#8217;t increase the tar: a parasite doesn&#8217;t want to kill its host.</p>
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		<title>BBC report on Gowers Report reads like a press release</title>
		<link>http://architectures.danlockton.co.uk/2006/12/07/bbc-report-on-gowers-report-reads-like-a-press-release/</link>
		<comments>http://architectures.danlockton.co.uk/2006/12/07/bbc-report-on-gowers-report-reads-like-a-press-release/#comments</comments>
		<pubDate>Thu, 07 Dec 2006 01:33:06 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Britain]]></category>
		<category><![CDATA[Bureaucracy]]></category>
		<category><![CDATA[Business model]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Censorship]]></category>
		<category><![CDATA[Consumer rights]]></category>
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		<category><![CDATA[Digital rights]]></category>
		<category><![CDATA[Entropy]]></category>
		<category><![CDATA[Greasing palms]]></category>
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		<category><![CDATA[Nonsense]]></category>
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		<category><![CDATA[Rent-seeking]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/2006/12/07/bbc-report-on-gowers-report-reads-like-a-press-release/</guid>
		<description><![CDATA[They&#8217;ve got quotes from the BPI, AIM, FACT and the Alliance Against IP Theft, but nothing from the Open Rights Group or anyone else offering any counter-view. I wonder why, and I wonder if the BBC will update or alter the article at any point. Newssniffer&#8217;s Revisionista will let us know. 
Still, I can rest [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://news.bbc.co.uk/1/hi/entertainment/6214108.stm">They&#8217;ve got quotes from the BPI, AIM, FACT and the Alliance Against IP Theft</a>, but nothing from the Open Rights Group or anyone else offering any counter-view. I wonder why, and I wonder if the BBC will update or alter the article at any point. Newssniffer&#8217;s <a href="http://newssniffer.newworldodour.co.uk/articles/list_by_revision">Revisionista</a> will let us know. </p>
<p>Still, I can rest easy in my bed tonight knowing that those vicious pirates will be facing a tough legal crackdown to stop them copying data. Apparently, it&#8217;s also possible to legislate that pi=3.</p>
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		<title>Locking out IE users</title>
		<link>http://architectures.danlockton.co.uk/2006/10/31/locking-out-ie-users/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/31/locking-out-ie-users/#comments</comments>
		<pubDate>Tue, 31 Oct 2006 13:04:58 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Analog hole]]></category>
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		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=154</guid>
		<description><![CDATA[UPDATE:  The code being used is from the Explorer Destroyer project, which has an explanation of its rationale here. It&#8217;s worth noting that it&#8217;s not just &#8216;Get Firefox&#8217;, but &#8216;Get Firefox with the Google Toolbar&#8217;, hence the $1 referral fee&#8230; I&#8217;d much rather have Firefox with some degree of privacy, to be honest. Thanks [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>UPDATE: </strong> The code being used is from the <a href="http://explorerdestroyer.com/">Explorer Destroyer</a> project, which has an <a href="http://explorerdestroyer.com/open_letter.php">explanation of its rationale here</a>. It&#8217;s worth noting that it&#8217;s not just &#8216;Get Firefox&#8217;, but &#8216;Get Firefox with the Google Toolbar&#8217;, hence the $1 referral fee&#8230; I&#8217;d much rather have Firefox with some degree of privacy, to be honest. Thanks for the info, Joshua.</em></p>
<p>This is what <a href="http://www.toshoklabs.com/">T&#246;sh&#246;klabs&#8217; website </a> looks like in Firefox:</p>
<p><img src="http://www.danlockton.co.uk/research/images/toshok-1.png" alt="Toshoklabs.com on Firefox" /></p>
<p>And this is what it looks like in Internet Explorer (with a close-up of the text):</p>
<p><img src="http://www.danlockton.co.uk/research/images/toshok-2.png" alt="Toshoklabs.com on IE" /><br />
<img src="http://www.danlockton.co.uk/research/images/toshok-3.png" alt="Toshoklabs.com on IE" /></p>
<p>I came across this site via an interesting piece at <a href="http://www.3point7designs.com/blog/2006/08/27/best-viewed-in-800x600-on-ie-returns/">3.7 crea.tv</a>:</p>
<blockquote><p>&#8220;While I understand the frustration many designers have when dealing with making a site IE compatible, and I absolutely love the idea of more users browsing with Firefox, we have an obligation to make sure the IE version of a site looks just as good as its Gecko counterpart. It is, after all, the most common browser in use hands down&#8230; It wasn’t until I saw this “IE incompatible site” that I realized how bad this trend has spread&#8230; The designers outright do not let you browse their site if you are on IE. They shut out 80% of the Internet without batting an eye. This is no different than the painful old trend of stating how the web page should be viewed, IE: “Best viewed in 800×600 on IE 3.2″.&#8221;</p></blockquote>
<p>The thing is, the T&#246;sh&#246;klabs site is not actually &#8216;IE incompatible&#8217; at all. The site is deliberately made unusable in IE by showing a hidden layer, invisible to Firefox (and Opera) users:</p>
<p><img src="http://www.danlockton.co.uk/research/images/toshok-4.png" alt="Toshoklabs.com source" /></p>
<p>This is a clever trick; I&#8217;m not quite sure what my reaction should be. Are the site&#8217;s creators saying &#8220;IE users aren&#8217;t the sort of people we want using our site&#8221;, or just &#8220;<strong>Get educated</strong>&#8220;? It&#8217;s surely the latter, but they perhaps forget that many possible visitors are stuck in offices where they&#8217;re just not permitted to install Firefox (or other alternatives), or are using other types of specialised browsers*, screen-readers, etc. Not everyone is able to make a choice about the software he or she uses.</p>
<p>I understand exactly what T&#246;sh&#246;klabs are trying to do, and the aim of spreading the message of alternative software is a laudable one (as is their giving away DRM-free music), but the implementation is only one step away from <a href="http://architectures.danlockton.co.uk/?p=135#degradation"><strong>MSN&#8217;s deliberate anti-Opera behaviour</strong></a>. It would be better from a usability point of view to have that &#8220;We see you&#8217;re using Internet Explorer&#8230;&#8221; message as part of the homepage, large enough to catch visitors&#8217; attention but not take control away from them.</p>
<p>*e.g. here&#8217;s what it looks like in Lynx &#8211; not a very intelligent script, then!<br />
<img src="http://www.danlockton.co.uk/research/images/toshok-5.gif" alt="Toshoklabs.com on Lynx" /><br />
<img src="http://www.danlockton.co.uk/research/images/toshok-6.png" alt="Toshoklabs.com on Lynx" /></p>
]]></content:encoded>
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		<title>A vein attempt?</title>
		<link>http://architectures.danlockton.co.uk/2006/10/28/a-vein-attempt/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/28/a-vein-attempt/#comments</comments>
		<pubDate>Sat, 28 Oct 2006 14:10:33 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
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		<category><![CDATA[Engineering design]]></category>
		<category><![CDATA[Erosion of liberty]]></category>
		<category><![CDATA[Forcing functions]]></category>
		<category><![CDATA[Foucault]]></category>
		<category><![CDATA[Health and safety]]></category>
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		<category><![CDATA[Legislation]]></category>
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		<category><![CDATA[Orwellian]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=151</guid>
		<description><![CDATA[

Blue lighting is sometimes used in public toilets (restrooms) to make it more difficult for drug users to inject themselves (veins are harder to see). The above implementation is in Edinburgh, next to the Tron Kirk. 
It was more difficult to see my veins through my skin, but there was normal-coloured lighting in the street [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/bluelight1.jpg" alt="Blue lighting makes it more difficult to see veins" /><br />
<img src="http://www.danlockton.co.uk/research/images/bluelight2.jpg" alt="Blue lighting makes it more difficult to see veins" /></p>
<p>Blue lighting is <a href="http://archive.theargus.co.uk/1999/2/18/198732.html">sometimes used</a> in public toilets (restrooms) to make it more difficult for drug users to inject themselves (veins are harder to see). The above implementation is in Edinburgh, next to the <a href="http://www.flickr.com/search/?q=tron%20kirk%20edinburgh&#038;w=all">Tron Kirk</a>. </p>
<p>It <em>was</em> more difficult to see my veins through my skin, but there was normal-coloured lighting in the street outside, and one would assume that the users would thus just go outside instead, though the risk of detection is greater. (An additional result of the blue lighting is that, on going outside after spending more than a few seconds in the toilets, the daytime world appears much <strong>brighter </strong>and <strong>more optimistic</strong>, even on an overcast day: could retail designers or others make use of this effect? Do they already?)</p>
<p>So the blue lighting &#8216;works&#8217;, but is it really a good idea to increase the risk that an injection will be done wrongly &#8211; maybe multiple times? This is perhaps a similar argument to that surrounding <a href="http://architectures.danlockton.co.uk/?p=116"><strong>delibrately reducing visibility</strong></a> at junctions: the architecture of control makes it <em>more</em> dangerous for the few users (and those their actions affect) who ignore or bypass the control. This seems to be an <a href="http://architectures.danlockton.co.uk/?p=50"><strong>architecture of control with the potential to endanger life</strong></a>, although the actual stated intention behind it probably includes &#8217;saving lives&#8217;. </p>
<p>Without knowing more about addiction, however, I can&#8217;t say whether making it difficult for people to inject will really help stop them doing it; it would seem more likely that (as in the linked <a href="http://archive.theargus.co.uk/1999/2/18/198732.html"><em>Argus</em> story</a>), the aim of the blue lighting is to move the &#8216;problem&#8217; somewhere else rather than actually &#8217;solve&#8217; it &#8211; as with the <a href="http://architectures.danlockton.co.uk/?p=133"><strong>anti-homeless benches</strong></a>, in fact.</p>
<p>Another example in this kind of area is the use of <strong>smoke alarms specifically to prevent people smoking in toilets</strong>, e.g. on aeroplanes (the noise, and embarrassment, is a sufficient deterrent). There&#8217;s even been the suggestion of using the <a href="http://architectures.danlockton.co.uk/?p=52"><strong>Mosquito high-pitched alarm coupled to a smoke detector</strong></a> to &#8216;prevent&#8217; children smoking in school toilets (I&#8217;d expect that quite a few would deliberately <em>try</em> to set them off; I know I would have as a kid). A friend mentioned the practice of siting smoking shelters a long way from office buildings so that smokers are discouraged from going so often; this backfired for the company concerned, as smokers just took increasingly long breaks to make it &#8216;worth their while&#8217; to walk the extra distance.</p>
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		<title>The Tell-Tale Part</title>
		<link>http://architectures.danlockton.co.uk/2006/10/17/the-tell-tale-part/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/17/the-tell-tale-part/#comments</comments>
		<pubDate>Tue, 17 Oct 2006 08:28:28 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Bad design]]></category>
		<category><![CDATA[Business model]]></category>
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		<category><![CDATA[Cell phones]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=143</guid>
		<description><![CDATA[Open the case of your mobile (cell) phone. Do you see a round white sticker, similar to that in the first photo below?

This is a water damage sticker, which changes colour if moisture gets into this bit of the phone, and will be used to void your warranty if  your phone stops working for [...]]]></description>
			<content:encoded><![CDATA[<p>Open the case of your mobile (cell) phone. Do you see a round white sticker, similar to that in the first photo below?</p>
<p><img src="http://www.danlockton.co.uk/research/images/phonesticker1.jpg" alt="Water damage sticker" /></p>
<p>This is a <strong>water damage sticker</strong>, which changes colour if moisture gets into this bit of the phone, and will be used to void your warranty if  your phone stops working for any reason. </p>
<p>A single droplet of water placed on the sticker turns it bright red (in the case of my phone, anyway):</p>
<p><img src="http://www.danlockton.co.uk/research/images/phonesticker2.jpg" alt="Water damage sticker" /></p>
<p><a href="http://www.wikihow.com/Save-a-Wet-Cell-Phone">WikiHow&#8217;s &#8216;How to save a wet cell phone&#8217;</a> (found via <a href="http://www.consumerist.com/consumer/cellphones/save-a-wet-cellphone-207974.php">Consumerist)</a> recommends that you:</p>
<blockquote><p>&#8220;Place a piece of satin finish scotch tape over your water damage sticker before you drop your cell phone in the water to prevent the water damage sticker from voiding your warranty&#8230; Remove the tape if you ever have to return your phone for repairs or warranty.&#8221;</p></blockquote>
<p>Now, it&#8217;s a clever idea on the part of the phone companies, and presumably water-damaged phones being returned under warranty were enough of a problem to make such stickers &#8216;necessary&#8217;.</p>
<p>However, we all know that in practice, any non-working phone where the sticker has changed colour will be immediately classified as &#8216;water-damaged&#8217; and the customer&#8217;s rights voided, even if the actual phone was independently defective. </p>
<p>As a designer, I would much prefer to look at the problem as <strong>&#8220;How can we improve the sealing of phones so that water ingress is no longer a major problem?&#8221;</strong> than <strong>&#8220;How can we design something to cover our backs and shift all the blame onto the user for our design fault?&#8221;</strong></p>
<p>But maybe I&#8217;m naïve.</p>
<p><em>P.S. My Motorola, shown above, began to work intermittently just a month after the warranty expired, completely unrelated to any water issues, hence I don&#8217;t mind getting the sticker wet.</em></p>
<p><em>P.S. Hi, visitors from Nokia. Please note, my intention wasn&#8217;t to have a go at phone designers (or the engineering teams); and your phones seem superior on the water-protection front anyway. It&#8217;s just a commentary on the mindset which says &#8220;it&#8217;s easier/cheaper to catch users out than it is to solve the problem.&#8221;</em></p>
<p><!--adsense--><!--adsense--></p>
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		<title>BBC: Surveillance drones in Merseyside</title>
		<link>http://architectures.danlockton.co.uk/2006/10/17/bbc-surveillance-drones-in-merseyside/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/17/bbc-surveillance-drones-in-merseyside/#comments</comments>
		<pubDate>Tue, 17 Oct 2006 00:06:07 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=142</guid>
		<description><![CDATA[From the BBC: &#8216;Police play down spy planes idea&#8217;:
&#8220;Merseyside Police&#8217;s new anti-social behaviour (ASB) task force is exploring a number of technology-driven ideas.
But while the use of surveillance drones is among them, they would be a &#8220;long way off&#8221;, police said.
&#8230;
&#8220;The idea of the drone is a long way off, but it is about exploring [...]]]></description>
			<content:encoded><![CDATA[<p>From the BBC: <a href="http://news.bbc.co.uk/1/hi/england/merseyside/6053144.stm">&#8216;Police play down spy planes idea&#8217;</a>:</p>
<blockquote><p>&#8220;Merseyside Police&#8217;s new anti-social behaviour (ASB) task force is exploring a number of technology-driven ideas.</p>
<p>But while the use of surveillance drones is among them, they would be a &#8220;long way off&#8221;, police said.<br />
&#8230;</p>
<p>&#8220;The idea of the drone is a long way off, but it is about exploring all technological possibilities to support our <strong>war</strong> on crime and anti-social behaviour.&#8221;</p></blockquote>
<p>Note that &#8220;anti-social behaviour&#8221; is mentioned separately to &#8220;crime.&#8221; Why? Also, nice appropriation of the &#8220;war on xxx&#8221; phrasing.</p>
<blockquote><p>&#8220;It plans to utilise the latest law enforcement technology, including automatic number plate recognition (ANPR), CCTV &#8220;head-cams&#8221; and metal-detecting gloves.&#8221;</p></blockquote>
<p>This country&#8217;s had it. </p>
<p>We&#8217;ve got Avon &#038; Somerset Police using helicopters with high-intensity floodlights to &#8220;<a href="http://architectures.danlockton.co.uk/?p=122"><strong>blind groups of teenagers temporarily</strong></a>&#8221; and councils using tax-payers&#8217; money to install devices to cause <a href="http://architectures.danlockton.co.uk/?cat=21&#038;submit=Go"><strong>deliberate auditory pain</strong></a> to a percentage of the population, again, <em>whether or not they have committed a crime</em>. Anyone would think that those in power despised their public. Perhaps they do.</p>
<p>Has it ever occurred to the police that <em>tackling the causes of the problem</em> might be a better solution than attacking the symptoms with a ridiculous battery of &#8216;technology&#8217;?</p>
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		<title>Inconvenience: deliberate or accidental?</title>
		<link>http://architectures.danlockton.co.uk/2006/10/17/inconvenience-deliberate-or-accidental/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/17/inconvenience-deliberate-or-accidental/#comments</comments>
		<pubDate>Mon, 16 Oct 2006 23:00:59 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=140</guid>
		<description><![CDATA[
 Seth Godin mentions providing a &#8216;convenience&#8217; feature for customers and then intentionally making it inconvenient to use: 
&#8220;Here at the White Plains airport, I&#8217;m noticing all these people doing things to me. Enforcing irrational rules. Intentionally putting the seats far from the electrical outlets so people like me won&#8217;t steal electricity. Yelling over the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/socket.jpg" alt="Badly positioned socket" /></p>
<p><a href="http://sethgodin.typepad.com/seths_blog/2006/10/to_or_for.html"> Seth Godin mentions</a> providing a &#8216;convenience&#8217; feature for customers and then intentionally making it inconvenient to use: </p>
<blockquote><p>&#8220;Here at the White Plains airport, I&#8217;m noticing all these people doing things to me. Enforcing irrational rules. <strong>Intentionally putting the seats far from the electrical outlets so people like me won&#8217;t steal electricity</strong>. Yelling over the PA system. Scolding people for not standing in the right place.&#8221;</p></blockquote>
<p>Whether, in the case he&#8217;s discussing, the electrical outlets really were positioned far from the seats to stop people plugging in laptops and so on, or whether the positioning of the seats and the outlets were entirely unconnected decisions (<a href="http://www.webword.com/wp/2006/06/19/access-to-plugs-sockets-electricity/">badly-positioned sockets</a> aren&#8217;t exactly uncommon) my intuition tells me that there will be plenty of other examples where a &#8216;convenience&#8217; feature <em>is</em> deliberately crippled or implemented in a way that restricts customers&#8217; ability to use it. When it&#8217;s done for strategic reasons (appear better to customers, or just save money on electricity), it&#8217;s certainly an architecture of control.</p>
<p>Off the top of my head, free air pumps (tyre inflators) at petrol stations are often positioned in such a way that pays lip-service to the actual practice of using them: it looks good to have &#8216;free air&#8217; but in many cases the placing of the pump makes it awkward to pull a car in satisfactorily to use it without significant manoeuvring*. That&#8217;s maybe a weak example: there must be better ones &#8211; any comments welcome!</p>
<p>*Of course, where the air pump requires payment,  it never seems to run <em>quite</em> long enough to top up all four wheels, thus meaning you have to insert another coin. Whether that&#8217;s a deliberate trick, or simply a poorly planned timer, or my own sloth, I don&#8217;t know.</p>
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		<title>Review: Made to Break by Giles Slade</title>
		<link>http://architectures.danlockton.co.uk/2006/10/08/review-made-to-break-by-giles-slade/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/08/review-made-to-break-by-giles-slade/#comments</comments>
		<pubDate>Sun, 08 Oct 2006 08:33:28 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=135</guid>
		<description><![CDATA[
Last month I mentioned some fascinating details on planned obsolescence gleaned from a review of Giles Slade&#8217;s Made to Break: Technology and Obsolescence in America. Having now read the book for myself, here&#8217;s my review, including noteworthy &#8216;architectures of control&#8217; examples and pertinent commentary.
Slade examines the phenomenon of obsolescence in products from the early 20th [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/madetobreak.jpg" alt="This TV wasn't made to break" /></p>
<p><a href="http://architectures.danlockton.co.uk/?p=110"><strong>Last month</strong></a> I mentioned some fascinating details on planned obsolescence gleaned from a review of <a href="http://www.powells.com/tqa/slade.html">Giles Slade</a>&#8217;s <em><a href="http://www.amazon.co.uk/exec/obidos/ASIN/0674022033/danlocktoindu-21">Made to Break: Technology and Obsolescence in America</a></em>. Having now read the book for myself, here&#8217;s my review, including noteworthy &#8216;architectures of control&#8217; examples and pertinent commentary.</p>
<p>Slade examines the phenomenon of obsolescence in products from the early 20th century to the present day, through chapters looking, roughly chronologically, at different waves of obsolescence and the reasons behind them in a variety of fields &#8211; including the <a href="http://en.wikipedia.org/wiki/Razor_and_blades_business_model">razor-blade model</a> in consumer products, the <a href="http://en.wikipedia.org/wiki/Edwin_Armstrong">FM radio débâcle</a> in the US, the ever-shortening life-cycles of mobile phones, and even planned malfunction in Cold War-era US technology copied by the USSR. While the book ostensibly looks at these subjects in relation to the US, it all rings true from an international viewpoint.*</p>
<p>The major factors in technology-driven obsolescence, in particular electronic miniaturisation, are well covered, and there is a very good treatment of psychological obsolescence, both deliberate (as in the 1950s US motor industry, the fashion industry &#8211; and in the manipulation techniques brought to widespread attention by Vance Packard&#8217;s <em><a href="http://en.wikipedia.org/wiki/The_Hidden_Persuaders">The Hidden Persuaders</a></em>) and unplanned but inherent to human desire (neophilia). </p>
<p><strong>Philosophy of planned obsolescence</strong></p>
<p>The practice of &#8216;death-dating&#8217; &#8211; what&#8217;s often called <strong>built-in obsolescence</strong> in the UK &#8211; i.e., designing products to fail after a certain time (and very much an architecture of control when used to lock the consumer into replacement cycles) is dealt with initially within a Depression-era US context (see below), but continued with an extremely interesting look at a debate on the subject carried on in the editorials and readers&#8217; letters of <em>Design News</em> in 1958-9, in which industrial designers and engineers argued over the ethics (and efficiency) of the practice, with the attitudes of major magazine advertisers and sponsors seemingly playing a part in shaping some attitudes. Fuelled by Vance Packard&#8217;s <em><a href="http://www.amazon.com/Waste-Makers-Vance-packard/dp/0671822942">The Waste Makers</a></em>, the debate, broadened to include psychological obsolescence as well, was extended to more widely-read organs, including <a href="http://en.wikipedia.org/wiki/Brooks_Stevens">Brooks Stevens</a> (pro-planned obsolescence) and <a href="http://en.wikipedia.org/wiki/Walter_Dorwin_Teague">Walter Dorwin Teague</a> (anti- ) going head-to-head in <a href="http://www.rotary.org/newsroom/rotarian/about.html"><em>The Rotarian</em></a>.</p>
<p>(The fact that this debate occurred so publicly is especially relevant, I feel, to the subject of architectures of control &#8211; especially over-restrictive DRM and certain surveillance-linked control systems &#8211; in our own era, since so far most of those speaking out against these are not the designers and engineers tasked with implementing them in our products and environments, but science-fiction authors, free software advocates and interested observers &#8211; you can find many of them in the blogroll to the right. But where is the ethical debate in the design literature or on the major design websites? Where is the morality discussion in our technology and engineering journals? There is no high-profile Vance Packard for our time. Yet.)</p>
<p>Slade examines the ideas of Bernard London, a Manhattan real estate broker who published a pamphlet, <em>Ending the Depression through Planned Obsolescence</em>, in 1932, in which he proposed a government-enforced replacement programme for products, to stimulate the economy and save manufacturers (and their employees) from ruin:</p>
<blockquote><p>&#8220;London was dismayed that &#8220;changing habits of consumption [had] destroyed property values and opportunities for emplyment [leaving] the welfare of society &#8230; to pure chance and accident.&#8221; From the perspective of an acute and successful buinessman, the Depression was a new kind of enforced thrift.</p>
<p>&#8230;</p>
<p>London wanted the government to &#8220;assign a lease of life to shoes and homes and machines, to all products of manufacture &#8230; when they are first created.&#8221; After the allotted time expired:</p>
</blockquote>
<blockquote><p>&#8220;these things would be legally &#8216;dead&#8217; and would be controlled by the duly appointed governmental agency and destroyed if there is widepsread unemployment. New products would constantly be pouring forth from the factories and marketplaces, to take the place of the obsolete, and the wheels of industry would be kept going&#8230; people would turn in their used and obsolete goods to certain governmental agencies&#8230; The individual surrendering&#8230; would receive from the Comptroller &#8230; a receipt&#8230; partially equivalent to money in the purchase of new goods.&#8221;</p></blockquote>
<p>This kind of ultimate command economy also has a parallel in a Aldous Huxley&#8217;s <em><a href="http://en.wikipedia.org/wiki/Brave_New_World#Synopsis">Brave New World</a></em> where consumers are indoctrinated into repetitive consumption for the good of the State, as Slade notes. </p>
<p>What I find especially interesting is how a planned system of &#8216;obsolete&#8217; products being surrendered to governmental agencies resonates with take-back and recycling legislation in our own era. London&#8217;s consumers would effectively have been &#8216;renting&#8217; the functions their products provided, for a certain amount of time pre-determined by &#8220;[boards of] competent engineers, economists and mathematicians, specialists in their fields.&#8221; (It&#8217;s not clear whether selling good second-hand would be prohibited or strictly regulated under London&#8217;s system &#8211; this sort of thing has been at least <a href="http://www.akihabaranews.com/en/en/news-11230-2nd+hand+electronics+sales+will+soon+be+illegal+in+Japan.html">partially touched on in Japan</a> though apparently for &#8217;safety&#8217; reasons rather than to force consumption.)</p>
<p>This model of forced product retirement and replacement is not dissimilar to the &#8216;function rental&#8217; model used by many manufacturers today &#8211; both high-tech (e.g. <a href="http://www.rolls-royce.com/service/defence/helicopters/fha.jsp">Rolls-Royce&#8217;s &#8216;Power by the Hour&#8217;</a>) and lower-tech (e.g. photocopier rental to institutions), but <em>if coupled to designed-in death-dating</em> (which London was not expressly suggesting), we might end up with manufacturers being better able to manage their take-back responsibilities. For example, a car company required to take its old models back at their end of life would be able to operate more efficiently if it knew exactly <em>when</em> certain models would be returned. BMW doesn&#8217;t want to be taking back the odd stray 2006 3-series among its 2025 take-back programme, but if the cars could be sold in the first place with, say, a built-in 8-year lifetime (perhaps co-terminant with the warranty? Maybe the ECU switches itself off), this would allow precise management of returned vehicles and the recycling or disposal process. In &#8216;<a href="http://architectures.danlockton.co.uk/?page_id=19"><strong>Optimum Lifetime Products</strong></a>&#8216; I applied this idea from an environmental point of view &#8211; since certain consumer products which become less efficient with prolonged usage, such as refrigerators <a href="http://cat.inist.fr/?aModele=afficheN&#038;cpsidt=15347809">really do</a> have an optimum lifetime (in energy terms) when a full life-cycle analysis is done, why not design products to cease operation &#8211; and alert the manufacturer, or even <a href="http://www.activedisassembly.com/index3.html">actively disassemble</a> &#8211; automatically when their optimum lifetime (perhaps in hours of use) is reached?</p>
<p><img src="http://www.danlockton.co.uk/research/images/monitor.jpg" alt="Shooting CRTs can be a barrel of laughs" /></p>
<p><strong>The problem of electronic waste</strong></p>
<p>Returning to the book, Slade gives some astonishing statistics on electronic waste, with the major culprits being mobile phones, discarded mainly through psychological obsolescence, televisions to be discarded in the US (at least) through a federally mandated standards change, and computer equipment (PCs and monitors) discarded through progressive technological obsolescence:</p>
<blockquote><p>&#8220;By 2002 over 130 million still-working portable phones were retired in the United States. Cell phones have now achieved the dubious distinction of having the shortest life cycle of any consumer product in the country, and their life span is still declining. In Japan, they are discarded within a year of purchase&#8230; [P]eople who already have cell phones are replacing them with newer models, people who do not have cell phones already are getting their first ones (which they too will replace within approximately eighteen months), and, at least in some parts of the world, people who have only one cell phone are getting a second or third&#8230; In 2005 about 50,000 tons of these so-called obsolete phones were &#8216;retired&#8217; [in the US alone], and only a fraction of them were disassembled for re-use. Altogether, about 250,000 tons of discarded but still usable cell phones sit in stockpiles in America, awaiting dismantling or disposal. We are standing on the precipice of an insurmountable e-waste storage that no landfill program so far imagined will be able to solve.</p>
<p>&#8230;</p>
<p>[I]n 2004 about 315 million working PCs were retired in North America&#8230; most would go straight to the scrap heap. These still-functioning but obsolete computers represented an enormous increase over the 63 million working PCs dumped into American landfills in 2003.</p>
<p>&#8230;</p>
<p>Obsolete cathode ray tubes used in computer monitors will already be in the trash&#8230; by the time a US government mandate goes into effect in 2009 committing all of the country to High-Definition TV [thus rendering <strong>every single television set</strong> obsolete]&#8230; the looming problem is not just the oversized analog TV siting in the family room&#8230; The fact is that no-one really knows how many smaller analog TVs still lurk in basements [etc.]&#8230; For more than a decade, about 20 to 25 million TVs have been sold annually in the United States, while only 20,000 are recycled each year. So, as federal regulations mandating HDTV come into effect in 2009, an unknown but substantially larger number of analog TVs will join the hundreds of millions of computer monitors entering America&#8217;s overcrowded, pre-toxic waste stream. <strong>Just this one-time disposal of &#8216;brown goods&#8217; will, alone, more than double the hazardous waste problem in North America</strong>.&#8221;</p></blockquote>
<p>Other than building hundreds of millions of <a href="http://www.makezine.com/blog/archive/2006/05/5_things_to_do_with_old_tvs.html">Tesla coils or Jacob&#8217;s ladders</a>, is there anything useful we could do with waste CRTs?</p>
<p><strong>Planned malfunction for strategic reasons</strong></p>
<p>The chapter &#8216;Weaponizing Planned Obsolescence&#8217; discusses a <a href="http://www.fcw.com/article82709-04-26-04-Print">CIA operation</a>, inspired by economist Gus Weiss, to sabotage certain US-sourced strategic and weapon technology which the USSR was known to be acquiring covertly. This is a fascinating story, involving Texas Instruments designing and producing a chip-tester which would, after a few trust-building months, deliberately pass defective chips, and a Canadian software company supplying pump/valve control software intentionally modified to cause massive failure in a Siberian gas pipeline, which occurred in 1983:</p>
<blockquote><p>&#8220;A three-kiloton blast, &#8220;the most monumental non-nuclear explosion and fire ever seen from space,&#8221; puzzled White House staffers and NATO analysts until &#8220;Gus Weiss came down the hall to tell his fellow NSC staffers not to worry.&#8221;"</p></blockquote>
<p>While there isn&#8217;t scope here to go into more detail on these examples, it raises an interesting question: to what extent does deliberate, designed-in sabotage happen for strategic reasons in other countries and industries? When a US company supplies weapons to a foreign power, is the software or material quality a little &#8216;different&#8217; to that supplied to US forces? When a company supplies components to its competitors, does it ever deliberately select those with poorer tolerances or less refined operating characteristics?</p>
<p><a name="degradation"></a>I&#8217;ve come across two software examples specifically incorporating this behaviour &#8211; first, the <a href="http://www.brainhz.com/underhanded/">Underhanded C Contest</a>, run by <a href="http://blog.xcott.com/">Scott Craver</a>:</p>
<blockquote><p>&#8220;Imagine you are an application developer for an OS vendor. You must write portable C code that will inexplicably taaaaaake a looooooong tiiiiime when compiled and run on a competitor&#8217;s OS&#8230; The code must not look suspicious, and if ever anyone figures out what you did it best look like bad coding rather than intentional malfeasance.&#8221;</p></blockquote>
<p>There&#8217;s also <a href="http://my.opera.com/community/dev/discussion/openweb/20030206/">Microsoft&#8217;s apparently deliberate attempts to make MSN function poorly when using Opera</a>:</p>
<blockquote><p>&#8220;Opera7 receives a style sheet which is very different from the Microsoft and Netscape browsers. Looking inside the style sheet sent to Opera7 we find this fragment:</p>
<p>ul {<br />
  margin: -2px 0px 0px -30px;<br />
}</p>
<p>The culprit is in the &#8220;-30px&#8221; value set on the margin property. This value instructs Opera 7 to move list elements 30 pixels to the left of its parent. That is, <strong>Opera 7 is explicitly instructed to move content off the side of its container thus creating the impression that there is something wrong with Opera 7</strong>.&#8221; </p></blockquote>
<p><strong>Levittown: designed-in privacy</strong></p>
<p>Slade&#8217;s discussion of post-war trends in US consumerism includes an interesting architecture of control example, which is not in itself about obsolescence, but demonstrates the <a href="http://architectures.danlockton.co.uk/?page_id=4"><strong>embedding of &#8216;politics&#8217; into the built environment</strong></a>.The <a href="http://www.freeenterpriseland.com/BOOK/LITTLEBOXES.html">Levittown</a> communities built by Levitt &#038; Sons in early post-war America were planned to offer new residents a degree of privacy unattainable in inner-city developments, and as such, features which encouraged loitering and foot traffic (porches, sidewalks) were deliberately eliminated (this is similar thinking to <a href="http://en.wikipedia.org/wiki/Robert_Moses#Legacy_and_lasting_impact">Robert Moses&#8217; apparently deliberate low bridges</a> on certain parkways to prevent buses using them).</p>
<p><strong>The book itself</strong></p>
<p><em>Made to Break</em> is a very engaging look at the threads that tie together &#8216;progress&#8217; in technology and society in a number of fields of 20th century history. It&#8217;s clearly written with a great deal of research, and extensive referencing and endnotes, and the sheer variety of subjects covered, from fashion design to slide rules, makes it easy to read a chapter at a time without too much inter-chapter dependence. In some cases, there is probably too much detail about related issues not directly affecting the central obsolescence discussion (for example, I feel the chapter on the Cold War deviates a bit too much) but these tangential and background areas are also extremely interesting. Some illustrations &#8211; even if only graphs showing trends in e-waste creation &#8211; would also probably help attract more casual readers and spread the concern about our obsolescence habits to a wider public. (But then, a lack of illustrations never harmed <em>The Hidden Persuaders</em>&#8216; influence; perhaps I&#8217;m speaking as a designer rather than a typical reader).</p>
<p>All in all, highly recommended.</p>
<p><img src="http://www.danlockton.co.uk/research/images/skip2.jpg" alt="Skip" /></p>
<p><em>(*It would be interesting, however, to compare the consumerism-driven rapid planned obsolescence of post-war fins-&#8217;n'-chrome America with the rationing-driven austerity of post-war Britain: did British companies in this era build their products (often for export only) to last, or were they hampered by material shortages? To what extent did the &#8216;make-do-and-mend&#8217; culture of everyday 1940s-50s Britain affect the way that products were developed and marketed? And &#8211; from a strategic point of view &#8211; did the large post-war nationalised industries in, say, France (and Britain) take a similar attitude towards deliberate obsolescence to encourage consumer spending as many companies did in the Depression-era US? Are there cases where built-in obsolescence by one arm of nationalised industry adversely affected another arm?)</em></p>
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		<title>Casino programmable*</title>
		<link>http://architectures.danlockton.co.uk/2006/10/05/casino-programmable/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/05/casino-programmable/#comments</comments>
		<pubDate>Thu, 05 Oct 2006 16:34:14 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=134</guid>
		<description><![CDATA[
Signal vs Noise talks about the casino experience &#8211; a world awash with designed-in architectures of control, both physical and psychological (and physiological, perhaps), truly environments designed specifically to manipulate and reinforce certain behaviour, from maze-like layouts (intentional route obfuscation &#8211; perhaps even more so than in supermarkets) to the deliberate funnelling of winners past [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/casinoroyale.jpg" alt="Part of the cover of a late-60s Pan edition of Casino Royale" /></p>
<p><a href="http://www.37signals.com/svn/archives2/the_casino_experience.php">Signal vs Noise talks about the casino experience</a> &#8211; a world awash with designed-in architectures of control, both physical and psychological (and physiological, perhaps), truly environments designed specifically to manipulate and reinforce certain behaviour, from maze-like layouts (intentional route obfuscation &#8211; perhaps even more so than in <a href="http://architectures.danlockton.co.uk/?p=67"><strong>supermarkets</strong></a>) to the deliberate funnelling of winners past many other places to spend their chips on the way to the cashier&#8217;s window.</p>
<p>While the commenters (including &#8216;Hunter&#8217; who runs <a href="http://www.ratevegas.com/blog/">a blog on casino design</a>) attempt to clarify/debunk some of the more legendary &#8216;casino tricks&#8217; including restricting daylight and pumping extra oxygen onto the floor, it&#8217;s clear that an enormous <a href="http://www.friedmandesign.com/book.html">wealth of expertise</a> has developed over the years to maximise the control of players and thus maximise casinos&#8217; takings.</p>
<p>A couple of months ago, <a href="http://blog.xcott.com/?p=17">Scott Craver</a> mentioned another interesting casino trick: </p>
<blockquote><p>&#8220;This casino had a cell-phone blocker, and of course our conference room would have no wi-fi. Apparently the goal is to attract people to machines and disconnect them from everything else in the world. From the gambling areas you cannot tell if it is day or night. And the way everything was designed to suck people in had all the subtlety of a mousetrap.&#8221;</p></blockquote>
<p>(Despite spending most of my formative years reading the James Bond books over and over again, and being fascinated by Thomas Bass&#8217;s <em><a href="http://www.amazon.co.uk/Newtonian-Casino-Penguin-Press-Science/dp/0140145931/sr=1-1/qid=1160065368/ref=sr_1_1/026-9511541-8623651?ie=UTF8&#038;s=books">The Newtonian Casino</a></em>, I&#8217;ve only ever actually been in one &#8216;proper&#8217; casino, in London, and I spent most of that time watching a friend play blackjack and trying to apply what I could remember from <em><a href="http://www.amazon.co.uk/Bringing-Down-House-Students-Millions/dp/0099468239/sr=1-2/qid=1160065520/ref=sr_1_2/026-9511541-8623651?ie=UTF8&#038;s=books">Bringing Down The House</a></em>, so I&#8217;m not really very familiar with the subject. But it&#8217;s extremely interesting, and worthy of more research &#8211; and comparison with other &#8216;public&#8217; environments.) </p>
<p><em>*Yeah, it&#8217;s a calculated pun!</em></p>
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		<title>Review: We Know What You Want by Martin Howard</title>
		<link>http://architectures.danlockton.co.uk/2006/10/03/review-we-know-what-you-want-by-martin-howard-2/</link>
		<comments>http://architectures.danlockton.co.uk/2006/10/03/review-we-know-what-you-want-by-martin-howard-2/#comments</comments>
		<pubDate>Tue, 03 Oct 2006 21:32:40 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[1984]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=132</guid>
		<description><![CDATA[
A couple of weeks ago, Martin Howard sent me details of his blog, How They Change Your Mind and book, We Know What You Want: How They Change Your Mind, published last year by Disinformation. You can review the blog for yourselves &#8211; it has some fascinating details on product placement, paid news segments, astroturfing [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/howtheychange.jpg" alt=""We know what you want: how they change your mind" by Martin Howard" /></p>
<p>A couple of weeks ago, Martin Howard sent me details of his blog, <a href="http://howtheychangeyourmind.blogspot.com/">How They Change Your Mind</a> and book, <em><a href="http://www.howtheychangeyourmind.com/">We Know What You Want: How They Change Your Mind</a></em>, published last year by <a href="http://www.disinfo.com">Disinformation</a>. You can review the <a href="http://howtheychangeyourmind.blogspot.com/">blog</a> for yourselves &#8211; it has some fascinating details on product placement, paid news segments, astroturfing and other attempts to manipulate public opinion for political and commercial reasons, including &#8220;<a href="http://howtheychangeyourmind.blogspot.com/2006/02/dude-wheres-my-advertising-10.html">10 disturbing trends in subliminal persuasion</a>&#8221; &#8211; but I&#8217;ve been reading the book, and there are some interesting &#8216;architectures of control&#8217; examples:</p>
<p><strong>Supermarket layouts </strong></p>
<p>We&#8217;ve seen before <a href="http://architectures.danlockton.co.uk/?p=67"><strong>some of the tricks</strong></a> used by stores to encourage customers to spend longer in certain aisles and direct them to certain products, but Howard&#8217;s book goes into more detail on this, including a couple of telling quotes:</p>
<blockquote><p>&#8220;About 80 percent of consumer choices are made <strong>in store</strong> and 60 percent of those are impulse purchases.&#8221;<br />
Herb Meyers, CEO Gerstman + Meyers, NY</p></blockquote>
<blockquote><p>&#8220;We want you to get lost.&#8221;<br />Tim Magill, designer, Mall of America</p></blockquote>
<p><a href="http://en.wikipedia.org/wiki/Planogram">Planograms</a>, the designed layout and positioning of products within stores for optimum sales, are discussed, with the observation that (more expensive) breakfast cereals, toys and sweets are often placed at children&#8217;s eye level specifically to make the most of &#8216;pester power&#8217;; aromas designed to induce &#8220;appropriate moods&#8221; are often used, along with muzak with its tempo deliberately set to encourage or discourage customers&#8217; prolonged browsing. There&#8217;s also a mention of stores deliberately rearranging their layouts to force customers to walk around more trying to find their intended purchases, thus being exposed to more product lines: </p>
<blockquote><p>&#8220;Some stores actually switch the layout every six months to intentionally confuse shoppers.&#8221;</p></blockquote>
<p>The book also refers readers to a detailed examination of supermarket tactics produced by the <a href="http://www.wpirg.org/wpirg/">Waterloo Public Interest Research Group</a> in Ontario, <a href="http://www.wpirg.org/wpirg/resources/downloads/thesupermarkettour.pdf"><em>The Supermarket Tour</em></a> [PDF] which I&#8217;ll be reading and reporting on in due course. It looks to have an in-depth analysis of psychological and physical design techniques for manipulating customers&#8217; behaviour.</p>
<p><strong>Monopolistic behaviour</strong></p>
<p>Howard looks at the exploitation of &#8216;customers&#8217; caught up in mass-crowds or enclosed systems, such as people visiting concerts or sports where they cannot easily leave the stadium or arena or have time, space or quiet to think for themselves, and are thus especially susceptible to subliminal (or not-so-subliminal) advertising and manipulation of their behaviour, even down to being forced into paying through the nose for food or drink thanks to a monopoly (&#8217;stadium pouring rights&#8217;):</p>
<blockquote><p>&#8220;One stadium even hindered fans from drinking [free] water by <strong>designing their stadium without water fountains</strong>. A citizens&#8217; protest pressured the management into having them installed.&#8221;</p></blockquote>
<p><strong>Patents</strong></p>
<p>The &#8216;remote nervous system manipulation&#8217; patents of Hendricus Loos (which I previously mentioned <a href="http://architectures.danlockton.co.uk/?p=112"><strong>here</strong></a> and <a href="http://architectures.danlockton.co.uk/?p=93#Loos"><strong>here</strong></a>, having first come across them back in 2001) are explained together with a whole range of other patents detailing methods of controlling individuals&#8217; behaviour, from the more sinister, e.g. <a href="http://v3.espacenet.com/origdoc?DB=EPODOC&#038;IDX=AU8195075&#038;F=0&#038;RPN=US3951134&#038;DOC=dcb65d04ab6525e199510bc68e46edbd64">remotely altering brain waves</a> (PDF link, Robert G Malech, 1976) to the merely irritating (<a href="http://v3.espacenet.com/results?TI=method+and+computer&#038;DB=EPODOC&#038;sf=a&#038;CY=ep&#038;PGS=10&#038;IN=shuster+brian&#038;ST=advanced&#038;LG=en">methods for hijacking users&#8217; browsers and remotely changing the function of commands</a> &#8211; Brian Shuster, 2002/5) and even <a href="http://v3.espacenet.com/textdoc?DB=EPODOC&#038;IDX=US5430493&#038;F=0">a Samsung patent</a> (1995) which involves using a TV&#8217;s built-in on-screen display to show adverts for a few seconds when the user tries to switch the TV off.</p>
<p>A number of these patents are worth further investigation, and I will attempt to do so at some point.</p>
<p><strong>The book itself</strong></p>
<p><em>We Know What You Want</em> is a quick, concise, informative read with major use of magazine/instructional-style graphics to draw issues out of the text. It was apparently written to act as a more visual companion volume to Douglas Rushkoff&#8217;s <em><a href="http://www.rushkoff.com/coercion.html">Coercion</a></em>, which I haven&#8217;t (yet) read, so I can&#8217;t comment on how well that relationship works. But it&#8217;s an interesting survey of some of the techniques used to persuade and manipulate in retailing, media, online and in social situations. It&#8217;s easy to dip into at random, and the wide-ranging diversity of practices and techniques covered (from cults to music marketing, Dale Carnegie to MLM) somehow reminds me of Vance Packard&#8217;s <em><a href="http://en.wikipedia.org/wiki/The_Hidden_Persuaders">The Hidden Persuaders</a></em>, even if the design and format of this book (with its orange-and-black colour scheme and extensive clipart) is completely different. </p>
<p>I&#8217;ll end on a stand-out quote from the book, originally applied to PR but appropriate to the whole field of manipulating behaviour: </p>
<blockquote><p>&#8220;It is now possible to control and regiment the masses according to our will without their knowing it.&#8221;<br />
<a href="http://en.wikipedia.org/wiki/Edward_Bernays">Edward Bernays</a></p></blockquote>
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		<title>Speed control designed to help the user</title>
		<link>http://architectures.danlockton.co.uk/2006/09/28/speed-control-designed-to-help-the-user/</link>
		<comments>http://architectures.danlockton.co.uk/2006/09/28/speed-control-designed-to-help-the-user/#comments</comments>
		<pubDate>Thu, 28 Sep 2006 22:26:58 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=125</guid>
		<description><![CDATA[
Something with an interesting &#8216;forcing function&#8217; story has been right in front of me all this time: the QWERTY keyboard, developed by Christopher Sholes and then Remington, with the intention of controlling the user&#8217;s behaviour. Until typists became proficient with the QWERTY system, the non-alphabetical layout with deliberate, if arbitrary, separation of common letters allowed [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danlockton.co.uk/research/images/keyb6.jpg" alt="A keyboard with a customisable extended character pad that I modelled back in 2000 - this was done in an early 1990s UNIX version of AutoCAD, and it shows!" /></p>
<p>Something with an interesting &#8216;forcing function&#8217; story has been right in front of me all this time: the QWERTY keyboard, developed by Christopher Sholes and then Remington, with the intention of controlling the user&#8217;s behaviour. Until typists became proficient with the QWERTY system, the non-alphabetical layout with deliberate, if arbitrary, separation of common letters allowed the maximum typing speed to be slowed to something approaching writing speed, which reduced the amount of keys sticking and thus benefited both the manufacturer (less product failure, fewer complaints) and the customer (less product failure, less irritation). It also locked users who learned on a Remington QWERTY typewriter into staying with that system (and manufacturer, at least until the patents expired). </p>
<p>Whether or <a href="http://www.independent.org/newsroom/article.asp?id=356">not</a> QWERTY is a real example of market failure (in the sense that it&#8217;s an &#8216;inefficient&#8217; system which nevertheless came to dominate, through self-reinforcing path-dependence, network effects, lock-in, etc), it&#8217;s an interesting design example of a commonplace architecture of control where the control function has long become obsolete as the configuration becomes the default way of designing the product. </p>
<p>Would designers today dare to create anything so deliberately idiosyncratic (even if clever) for mass consumption? (Systems that have evolved collaboratively to create complex, powerful results, such as UNIX, probably don&#8217;t count here.) The individualistic interfaces of some 1990s modelling software (e.g. Alias StudioTools, Form Z, Lightwave) which required a significant learning investment, were presumably designed with making the user experience easier &#8220;once you got used to it&#8221; (hence not really architectures of control) but have increasingly fallen by the wayside as the &#8217;standard&#8217; GUI model has become so commonplace.</p>
<p>Today&#8217;s architecture of control is more likely to be something more robust against the user&#8217;s adaptation: if for some reason it was desirable to limit the speed at which users typed today, it&#8217;s more likely we&#8217;d have a keyboard which limited the rate of text input electronically, with a buffer and deliberate delay and no way for the user to learn to get round the system. Indeed, it would probably report the user if he or she tried to do so. Judging by the evidence of the approaches to control through DRM, such a wilfully obstructive design seems more likely.</p>
<p>Returning to the idea of slowing down users for their own benefit, as commenter &#8216;Apertome&#8217; points out on <a href="http://www.squub.com/insipid/articles/2006/09/18/you-cant-do-that-here">Squublog</a>: </p>
<blockquote><p>&#8220;One way in which some such designs [i.e. architectures of control] can be GOOD is when mountain biking &#8211; a lot of times, they&#8217;ll put a tight curve before an obstacle to force you to slow down.&#8221;</p></blockquote>
<p>Note how this is a somewhat different practice to <a href="http://architectures.danlockton.co.uk/?p=116"><strong>deliberately reducing visibility at junctions</strong></a>: using a bend to slow down a rider before an obstacle does not impede riders who are already travelling at a lower speed, while it makes the higher-speed riders slow down and hence keeps them safe, whereas wilfully removing sightlines at roundabouts would seem in many cases to work to the detriment of drivers who like to assess the road ahead well before the junction, and force <em>all</em> to stop instead. </p>
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		<title>BoingBoing podcast &#8211; direct link</title>
		<link>http://architectures.danlockton.co.uk/2006/09/19/boingboing-podcast-direct-link-2/</link>
		<comments>http://architectures.danlockton.co.uk/2006/09/19/boingboing-podcast-direct-link-2/#comments</comments>
		<pubDate>Tue, 19 Sep 2006 15:08:05 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Analog hole]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[Bad design]]></category>
		<category><![CDATA[Cargo cult]]></category>
		<category><![CDATA[Circumvention]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Digital rights]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Freedom to tinker]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Intrusive technology]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Nonsense]]></category>
		<category><![CDATA[Restriction]]></category>
		<category><![CDATA[Reverse engineering]]></category>
		<category><![CDATA[Sneaky]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>
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		<category><![CDATA[User Psychology]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=119</guid>
		<description><![CDATA[Here&#8217;s the direct link for that new BoingBoing podcast &#8211; www.archive.org/download/&#8230;/boingboingboing_1_64kb.mp3 .
BB were almost the last people I&#8217;d expect to wrap up their audio in a Flash interface! Still, &#8216;View Source&#8217; is a lot easier than having to use a Flash decompiler to extract the link.
Maybe an OGG version will be available for the next [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the direct link for that <a href="http://www.boingboing.net/2006/09/19/introducing_boing_bo.html">new BoingBoing podcast</a> &#8211; <a href="http://www.archive.org/download/boingboingboing_1/boingboingboing_1_64kb.mp3"><strong>www.archive.org/download/&#8230;/boingboingboing_1_64kb.mp3</strong></a> .<br />
BB were almost the last people I&#8217;d expect to wrap up their audio in a Flash interface! Still, &#8216;View Source&#8217; is a lot easier than having to use a <a href="http://www.freedownloadscenter.com/Web_Authoring/Multimedia_Web_Authoring_Tools/Flash_Decompiler.html">Flash decompiler</a> to extract the link.</p>
<p>Maybe an OGG version will be available for the next in the series?</p>
<p><strong>Update: OK, they&#8217;ve now added the mp3 link to the post! Good on them!</strong></p>
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