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	<title>Design with Intent &#187; Do artifacts have politics?</title>
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		<title>Architecture, urbanism, design and behaviour: a brief review</title>
		<link>http://architectures.danlockton.co.uk/2011/09/12/architecture-urbanism-design-and-behaviour-a-brief-review/</link>
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		<dc:creator>Dan</dc:creator>
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		<description><![CDATA[by Dan Lockton Continuing the meta-auto-behaviour-change effort started here, I’m publishing a few extracts from my PhD thesis as I write it up (mostly from the literature review, and before any rigorous editing) as blog posts over the next few months. The idea of how architecture can be used to influence behaviour was central to [...]]]></description>
			<content:encoded><![CDATA[<p>by Dan Lockton</p>
<p><img src="http://research.danlockton.co.uk/images/hollywood.jpg" alt="Hollywood &#038; Highland mall"/></p>
<p><strong><em>Continuing the meta-auto-behaviour-change effort started <a href="http://architectures.danlockton.co.uk/2011/07/19/design-and-behaviourism-a-brief-review/">here</a>, I’m publishing a few extracts from my <a href="http://architectures.danlockton.co.uk/design-for-sustainable-behaviour/">PhD thesis</a> as I write it up (mostly from the literature review, and before any rigorous editing) as blog posts over the next few months. The idea of <a href="http://architectures.danlockton.co.uk/what-are-architectures-of-control/">how architecture can be used to influence behaviour</a> was central to this blog when it started, and so it&#8217;s pleasing to revisit it, even if makes me realise how little I still know.</em></strong> </p>
<blockquote><p>“There is no doubt whatever about the influence of architecture and structure upon human character and action. We make our buildings and afterwards they make us. They regulate the course of our lives.”<br />
<strong>Winston Churchill, addressing the English Architectural Association, 1924</strong></p></blockquote>
<p>In designing and constructing environments in which people live and work, architects and planners are necessarily involved in influencing human behaviour. While Sommer (1969, p.3) asserted that the architect “in his training and practice, learns to look at buildings without people in them,” it is clear that from, for example, Howard&#8217;s <em>Garden Cities of To-morrow</em> (1902), through Le Corbusier’s <em>Ville Contemporaine</em> and <em>La Ville radieuse</em>, to the Smithsons&#8217; &#8216;Streets in the sky&#8217;, there has been a long-standing thread of recognition that the way people live their lives is directly linked to the designed environments in which they live. Whether the explicit intention to influence behaviour drives the design process—architectural determinism (Broady, 1966: see future blog post ‘POSIWID and determinism’)—or whether the behaviour consequences of design decisions are only revealed and considered as part of a post-occupancy evaluation (e.g. Zeisel, 2006) or by social scientists or psychologists studying the impact of a development, there are links between the design of the built environment and our behaviour, both individually and socially.<br />
<span id="more-1679"></span><br />
Where there is an explicit intention to influence behaviour, the intended behaviours could relate (for example) to directing people for strategic reasons, or providing a particular ‘experience’, or for health and safety reasons, but they are often focused on influencing <em>social interaction</em>. Hillier et al (1987, p.233) find that “spatial layout in itself generates a field of probabilistic encounter, with structural properties that vary with the syntax of the layout.” Ittelson et al (1974, p.358) suggest that “All buildings imply at least some form of social activity stemming from both their intended function and the random encounters they may generate. The arrangement of partitions, rooms, doors, windows, and hallways serves to encourage or hinder communication and, to this extent, affects social interaction. This can occur at any number of levels and the designer is clearly in control to the degree that he plans the contact points and lanes of access where people come together. He might also, although with perhaps less assurance, decide on the desirability of such contact.”</p>
<p>“Designers often aspire to do more than simply create buildings that are new, functional and attractive—they promise that a new environment will change behaviours and attitudes” (Marmot, 2002, p.252). Where architects expressly announce their intentions and ability to influence behaviour, such as in Danish firm 3XN’s exhibition and book <em>Mind Your Behaviour</em> (3XN, 2010), the behaviours intended and techniques used can range from broad, high-level aspirational strategies such as communal areas “creating the potential for involvement, interaction and knowledge sharing” in a workplace (3XN, 2010) to specific tactics, such as Frank Lloyd Wright’s occasional use of “very confining corridors” for people to walk along “so that when they entered an open space the openness and light would enhance their experience” (Ittelson et al, 1974, p.346). An appreciation of both broad strategies and specific tactics is valuable: from the perspective of a designer whose agency may only extend to redesign of certain elements of a space, product or interface, it is the specific tactical techniques which are likely to be the most immediately applicable, but the broader guiding strategies can help set the vision in the first place. For example, the ‘conditions for city diversity’ outlined by Jacobs (1961)—broad strategies for understanding aspects of urban behaviour—have influenced generations of urbanists.</p>
<p>Following the influence of Christopher Alexander (Alexander et al, 1975, 1977; Alexander, 1979), such strategies and tactics may be expressed architecturally in terms of patterns, which describe “a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice” (Alexander et al, 1977). The concept of patterns, and Alexander et al’s A Pattern Language (1977) will be examined in detail in a future thesis extract, for their form, philosophy and impact, but, as an example, it is worth drawing out a few of the patterns which actually address directly influencing behaviour architecturally (Table 1). Among others, Frederick (2007) and Day (2002) both also outline a range of architectural patterns, some with similarities to Alexander et al’s, including some specifically relating to influencing behaviour. </p>
<p><img src="http://research.danlockton.co.uk/images/chepstow.jpg" alt="Chepstow, Monmouthshire"/><br />
<em>Two examples of pattern 53? Chepstow, Monmouthshire (restored 1524) and Philips High Tech Campus, Eindhoven (c.2000)</em><br />
<img src="http://research.danlockton.co.uk/images/htc-1.jpg" alt="Gateway at Philips High Tech Campus, Eindhoven"/></p>
<p><strong>Table 1. Summaries of a few of Alexander et al’s patterns (1977) which specifically address influencing behaviour, simplified into ‘ends’ and ‘means’.</strong></p>
<table WIDTH="470" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="7" CELLSPACING="10" FRAME="VOID" RULES="ROWS">
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<td WIDTH=18>
<p CLASS="western">
			</p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Title</strong></font></p>
</td>
<td WIDTH=100>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>End</strong></font></p>
</td>
<td WIDTH=220>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Means</strong></font></p>
</td>
</tr>
<tr VALIGN=TOP>
<td WIDTH=18>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>30</strong></font></p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Activity nodes</strong></font></p>
</td>
<td WIDTH=100 CELLSPACING=3>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt">To “create concentrations of people in a community”</font></p>
</td>
<td WIDTH=220>
<p CLASS="western">“<font SIZE=2 STYLE="font-size: 9pt">Facilities must be grouped densely round very small public squares which can function as nodes—with all pedestrian movement in the community organized to pass through these nodes”</font></p>
</td>
</tr>
<tr VALIGN=TOP>
<td WIDTH=18>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>53</strong></font></p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Main gateways</strong></font></p>
</td>
<td WIDTH=100 CELLSPACING=3>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt">To influence inhabitants of a part of a town to identify it as a distinct entity</font></p>
</td>
<td WIDTH=220>
<p CLASS="western">“<font SIZE=2 STYLE="font-size: 9pt">Mark every boundary in the city which has important human meaning—the boundary of a building cluster, a neighborhood, a precinct—by great gateways where the major entering paths cross the boundary”</font></p>
</td>
</tr>
<tr VALIGN=TOP>
<td WIDTH=18>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>68</strong></font></p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Connected play</strong></font></p>
</td>
<td WIDTH=100 CELLSPACING=3>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt">To “support the formation of spontaneous play groups” for children</font></p>
</td>
<td WIDTH=220>
<p CLASS="western">“<font SIZE=2 STYLE="font-size: 9pt">Lay out common land, paths, gardens and bridges so that groups of at least 64 households are connected by a swath of land that does not cross traffic. Establish this land as the connected play space for the children in these households”</font></p>
</td>
</tr>
<tr VALIGN=TOP>
<td WIDTH=18>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>139</strong></font></p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Farmhouse kitchen</strong></font></p>
</td>
<td WIDTH=100 CELLSPACING=3>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt">To help “all the members of the family… to accept, fully, the fact that taking care of themselves by </font><font SIZE=2 STYLE="font-size: 9pt"><i>cooking</i></font><font SIZE=2 STYLE="font-size: 9pt"> is as much a part of life as taking care of themselves by </font><font SIZE=2 STYLE="font-size: 9pt"><i>eating</i></font><font SIZE=2 STYLE="font-size: 9pt">”<br />
			 </font>
			</p>
</td>
<td WIDTH=220>
<p CLASS="western">“<font SIZE=2 STYLE="font-size: 9pt">Make the kitchen bigger than usual, big enough to include the ‘family room’ space, and place it near the center of the commons, not so far back in the house as an ordinary kitchen. Make it large enough to hold a good table and chairs, some soft and some hard, with counters and stove and sink around the edge of the room; and make it a bright and comfortable room”</font></p>
</td>
</tr>
<tr VALIGN=TOP>
<td WIDTH=18>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>151</strong></font></p>
</td>
<td WIDTH=57>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt"><strong>Small	meeting rooms</strong></font></p>
</td>
<td WIDTH=100 CELLSPACING=3>
<p CLASS="western"><font SIZE=2 STYLE="font-size: 9pt">To encourage smaller group meetings, which encourage people to contribute and make their point of view heard</font></p>
</td>
<td WIDTH=220>
<p CLASS="western">“<font SIZE=2 STYLE="font-size: 9pt">Make at least 70 per cent of all meeting rooms really small—for 12 people or less. Locate them in the most public parts of the building, evenly scattered among the workplaces”</font></p>
</td>
</tr>
</col>
</table>
<p>
<h3>Layout of physical elements</h3>
<p>Practically, most architectural patterns for influencing behaviour involve, in one way or another, the physical arrangement of building elements—inside or outside—or a change in material properties. In each case, there is the possibility of changing people’s perceptions of what behaviour is possible or appropriate, and the possibility of actually forcing some behaviour to occur or not occur (see future article ‘Affordances, constraints and choice architecture’). These are not independent alternatives: the perception that some behaviour is possible or impossible can be a result of learning ‘the hard way’ in the past.</p>
<p><img src="http://research.danlockton.co.uk/images/tubebarrier.jpg" alt="Barrier on the London Underground preventing running down stairs onto track"/><br />
<em>Barrier on the London Underground (Baker Street, from memory), preventing people running down stairs directly onto the track. Most stairs don&#8217;t open straight onto the platform like this.</em></p>
<p>The physical arrangement of elements can be broken down into different aspects of positioning and layout—putting elements in particular places to encourage or discourage people’s interaction with them, putting them in people’s way to prevent access to somewhere, putting them either side of people to channel or direct them in a particular way (e.g. staggered pedestrian crossings which aim to direct pedestrians to face oncoming traffic; Department for Transport, 1995), hiding them to remove the perception that they are there, splitting elements up or combining them so that they can be used by different numbers of people at once, or angling them so that some actions are easier than others (termed slanty design by Beale (2007), both physically and in metaphorical application in interfaces). Urbanists such as Whyte (1980) have catalogued, in colourful, intricate detail the effects that the layouts and features of built environments have on people’s behaviour—why some areas become popular, others not so, with whom, and why, with recommendations for how to improve things, in contrast to work such as Goffman (1963) which focuses on the social contexts of public behaviour in urban environments. </p>
<p>The layouts of shops, hotels, casinos and theme parks, especially larger developments where there is scope to plan more ambitiously, can also make use of multiple aspects of positioning and layout to influence and control shoppers’ paths—Stenebo (2010) discusses IKEA’s carefully planned (and continually refined) “fairyland of adventures” which routes visitors through the store; Shearing and Stenning (1984) examine how Disney World embeds “[c]ontrol strategies in both environmental features and structural relations,” many to do with positioning of physical features; while Underhill (1999, 2004), formerly one of Whyte’s students, describes how his company, Envirosell, uses observation approach to understand and redesign shopping behaviour across a wide range of store types and shopping malls themselves, much of which comes down to intelligently repositioning elements such as mirrors, basket stacks, signage and seating. Poundstone (2010) cites a study by Sorensen Associates which used active RFID tags fitted to shopping trolleys to determine that US shoppers taking an anticlockwise route around supermarkets spend on average $2.00 more per trip; the suggestion is that stores with the entrance on the right will be more likely to prompt this anticlockwise movement.</p>
<p>Changes in material properties can involve drawing attention to particular behaviour (e.g. rumble strips on a road to encourage drivers to slow down: Harvey, 1992), or making it more or less comfortable to do an activity (e.g., as Katyal (2002, p.1043) notes, “fast food restaurants use hard chairs that quickly grow uncomfortable so that customers rapidly turn over”). The application of some of these physical positioning and layout and material property ideas to a particular social issue is described in the blog post <a href="http://architectures.danlockton.co.uk/2008/01/05/towards-a-design-with-intent-method-v01/">&#8216;Towards a Design with Intent method v.0.1&#8242;</a> from 2008.</p>
<p><img src="http://research.danlockton.co.uk/images/seating.jpg" alt="Some seating at Wessex Water's HQ, Bath"/></p>
<p>Often combining positioning and material properties, the effect of different seating types and layouts on behaviour comprises a significant area of study in itself, with, for example, work by Steinzor (1950), Hearn (1957), Sommer (1969) and Koneya (1976) helping to establish patterns of likely interaction between people occurring with arrangements of chairs around tables, and overall room layouts in classrooms and mental hospitals. Sommer’s design intervention in the dayroom of an elderly ladies’ ward at a state hospital in Canada—by reducing the number of couches around the walls and adding tables and chairs in the centre of the room, with flowers and magazines—led to major increases in the amount of conversation and interaction between residents. </p>
<p><img src="http://research.danlockton.co.uk/images/airportseating.jpg" alt="Seating at LAX"/></p>
<p>Osmond (1959) introduced the terms <em>sociofugal</em> and <em>sociopetal</em> to describe spaces which drive people apart and together, respectively; Sommer (1969, 1974) notes that airports are often among the most sociofugal spaces, largely because of the fixed, single-direction seating and “sterile” decor: “Many other buildings… such as mental hospitals and jails, also discourage contact between people, but none does this as effectively as the airport… In practice the long corridors and the cold, bare waiting areas of the typical airport are more sociofugal than the isolation wing of the state penitentiary.” (Sommer, 1974: p.72). Hall’s concept of proxemics (e.g. Hall, 1966) provides a treatment of personal space, its effects on behaviour, and its significance in different physical spaces as well as in different cultures. The different ‘distance zones’ identified by Hall—intimate, personal, social and public—have implications for the design process: “If one looks at human beings in the way that the early slave traders did, conceiving of their space requirements simply in terms of the limits of the body, one pays very little attention to the effects of crowding. If, however, one sees man surrounded by a series of invisible bubbles which have measurable dimensions, architecture can be seen in a new light. It is then possible to conceive that people can be cramped by the spaces in which they have to live and work. They may find themselves forced into behavior, relationships or emotional outlets that are overly stressful” (Hall, 1966, p.129).</p>
<p><img src="http://danlockton.co.uk/research/images/trellick1.jpg" alt="Trellick Tower from the Great Western Main Line"/></p>
<h3>Emergence, desire lines and predicting behaviour</h3>
<blockquote><p>“All buildings are predictions. All predictions are wrong”.<br />
<strong>Stewart Brand, How Buildings Learn, 1994, p. 178.</strong></p>
<p>“I built skyscrapers for people to live in there and now they messed them up—disgusting”.<br />
<strong>Ernő Goldfinger, commenting on tabloid reports of violent crime in the Trellick Tower, above (quoted in Open University, 2001)</strong></p></blockquote>
<p>In <em>How Buildings Learn</em>, Stewart Brand (1994) contrasts ‘Low Road’ architecture designed to permit adaptation by users, with visionary ‘High Road’ architectural plans which seek to define at the design stage the future behaviour and lifestyles of buildings’ users. High Road plans often ‘fail’ in this sense, unable to anticipate future needs or usage patterns (as Ittelson et al (1974, p. 357) put it, “we are all living in the relics of the past”), while Low Road architecture can cope with changing requirements, appropriation (Salovaara, 2008) and emergent behaviour. The stereotype of architect as a &#8216;High Road&#8217; planner—perhaps living in the penthouse at the top of the tower block he has designed—resonates in both fact (e.g. Ernő Goldfinger&#8217;s comment quoted above) and fiction (e.g. Anthony Royal in J.G. Ballard&#8217;s <em>High Rise</em> (1975).*</p>
<p>The parallels of the the High/Low Road approaches with the design and use of other systems—in particular software, but perhaps also economic and political systems in general—are evident throughout Brand’s book, although never explicitly stated as such; there are also parallels in planning at a level above that of buildings themselves, such as the clash in New York (Flint, 2009) between the bottom-up approach to urbanism favoured by Jacobs (1961) and the top-down approach of Robert Moses. While it will unfortunately not be considered in detail in this thesis, the emerging power of ubiquitous computing, when integrated intelligently into physical space—&#8221;city as operating system&#8221; (Gittins, 2007)—could permit a kind of Low Road &#8216;read/write urbanism&#8217; (Greenfield &#038; Shepard, 2007) in which the &#8216;city users&#8217; themselves are able to augment and alter the meanings, affordances and even fabrics of their surroundings.</p>
<p><img src="http://research.danlockton.co.uk/images/cowpath.jpg" alt="A cowpath at Brunel"/><br />
<em>A desire path or cowpath is forming across this grass area in the John Crank memorial garden, Brunel University&#8230;</em></p>
<p>One emergent behaviour-related concept arising from architecture and planning which has also found application in human-computer interaction is the idea of desire lines, desire paths or cowpaths. The usual current use of the term (often attributed, although apparently in error, to Bachelard’s <em>The Poetics of Space</em> (1964)) is to describe paths worn by pedestrians across spaces such as parks, between buildings or to avoid obstacles—“the foot-worn paths that sometimes appear in a landscape over time” (Mathes, 2004) and which become self-reinforcing as subsequent generations of pedestrians follow what becomes an obvious path. Throgmorton &#038; Eckstein (2000) also discuss Chicago transportation engineers’ use of ‘desire lines’ to describe maps of straight-line origin-to-destination journeys across the city, in the process revealing assumptions about the public’s ‘desire’ to undertake these journeys. In either sense, desire lines (along with use-marks (Burns, 2007)) could perhaps, using economic terminology, be seen as a form of revealed user preference (Beshears et al, 2008) or at least revealed choice, with a substantial normative quality.</p>
<p>As such, there is potential for observing the formation of desire lines and then ‘codifying’ them in order to provide paths that users actually need, rather than what is assumed they will need. As Myhill (2004) puts it, “[a]n optimal way to design pathways in accordance with natural human behaviour, is to not design them at all. Simply plant grass seed and let the erosion inform you about where the paths need to be. Stories abound of university campuses being constructed without any pathways to them.” Myhill goes on to suggest that companies which apply this idea in the design of goods and services, designing systems to permit desire lines to emerge and then paying attention to them, will succeed in a process of ‘Normanian Natural Selection’ (after Don Norman’s work).</p>
<p><img src="http://research.danlockton.co.uk/images/pavedcowpath.jpg" alt="A paved cowpath at Brunel"/><br />
<em>&#8230;whereas this one has been &#8216;paved&#8217; after pedestrians wore a definite path.</em></p>
<p>In human-computer interaction, this principle has become known as ‘Pave the cowpaths’—“look where the paths are already being formed by behavior and then formalize them, rather than creating some kind of idealized path structure that ignores history and tradition and human nature and geometry and ergonomics and common sense” (Crumlish &#038; Malone, 2009, p.17). Particularly with websites, analytics software can take the place of the worn grass, and in the process reveal extra data such as demographic information about users, and more about their actual desires or intention in engaging in the process (e.g. Google is a “database of intentions”, according to Battelle (2003)). This allows clustering of behaviour paths and even investigation of users’ mental models of site structure. The counter-argument is that blindly paving cowpaths can enshrine inefficient behaviours in the longer-term, locking users and organisations into particular ways of doing things which were never optimal in the first place (Arace, 2006)—form freezing function, to paraphrase Stewart Brand (1994, p.157).</p>
<p>From the point of view of influencing behaviour rather than simply reflecting it, the principle of paving the cowpaths could be applied strategically: identify the desire lines and paths of particular users—perhaps a group which is already performing the desired behaviour—and then, by formalising this, making it easier or more salient or in some way obviously normative, encourage other users to follow suit. </p>
<p><em>*It is worth differentiating, though, between a visionary approach which considers human behaviour and sets out to change it, and the approach attributed to some other treatments of the &#8216;visionary architect&#8217; personality, in which human behaviour is simply ignored or relegated as being secondary to the vision of the building itself. In fiction, Ayn Rand&#8217;s Howard Roark (in </em>The Fountainhead<em>, 1943) is perhaps an archetype; Sommer&#8217;s architect who &#8220;learns to look at buildings without people in them&#8221; quoted above is perhaps based on real instances of this approach.</em></p>
<p><img src="http://research.danlockton.co.uk/images/westfieldstratfordcity.jpg" alt="Westfield Stratford City, with Olympic Athletes' Village under construction, March 2010"/><br />
<em>The ticket hall of Stratford City railway station, London, with Westfield logo and the Olympic Athletes&#8217; Village under construction in the background, March 2010</em></p>
<h3>The politics of architecture, power and control</h3>
<blockquote><p>“I was aware that I could be watched from above…and that it was possible to go much higher—to become one of the watchers—but I didn’t see how it could be done. The architecture embodied a political message: There are people higher than you, and they can watch you, follow you—and, theoretically, you can join them, become one of them. Unfortunately you don’t know how.”<br />
<strong>Geoff Manaugh, The BLDG BLOG Book (2009, p.17)</strong></p></blockquote>
<p>Architecture can serve as a regulatory force (Shah and Kesan, 2007) and has been used to influence and control public behaviour through embodying power in a number of ways. Direct use of architecture to change the economic or demographic make-up of areas ranges from policies of shopping centres and Business Improvement Districts to shift the social class of visitors to an area* (Minton, 2009), to Depression-era Tennessee Valley Authority’s mandate to revitalise impoverished areas through massive development programmes (Culvahouse, 2007), to government-driven use of settlements to occupy or colonise territories. In this latter context, Segal and Weizman (2003, p. 19), referring to Israel, comment that “[i]n an environment where architecture and planning are systematically instrumentalized… planning decisions do not often follow criteria of economic sustainability, ecology or efficiency of services, but are rather employed to serve strategic and political agendas”. </p>
<p>Vale (2008) discusses Pierre Charles L’Enfant’s 1791 layout of Washington, DC, often seen as physically reifying the ‘separation of powers’ principle contained in the US Constitution, by separating the buildings housing the branches of government, although Vale notes that L’Enfant does not explicitly mention this as his intention. Along perhaps similar lines, Stewart Brand (1994, p.3) mentions Churchill’s 1943 request that “the bomb-damaged Parliament be rebuilt exactly as it was before… It was to the good, he insisted, that the [House of Commons] Chamber was too small to seat all the members (so great occasions were standing-room occasions), and that its shape forced members to sit on either one side or the other, unambiguously of one party or the other.” Indeed, Churchill’s ‘crossing the floor’ in 1904 (and again in the 1920s) perhaps relied on the physical layout of the chamber for its impact. Ittelson et al (1974, p.139) also note that “[t]he eight months of deliberations in 1969, preceding the Paris Peace Talks, were largely centered on the issue of the shape of the table to be used in the negotiations.” </p>
<p>Internal building layouts are analysed for their ‘power’ implications by Dovey (2008), who uses a system of ‘space syntax analysis’ developed by Hillier and Hanson (1984) to examine diverse buildings such as Albert Speer’s Berlin Chancellery, the Forbidden City of Beijing, and the Metro Centre shopping mall in Newcastle-upon-Tyne. One recurring pattern in political buildings is the intentional use of something similar to what Alexander et al (1977, p.610), in a different context, call ‘intimacy of gradient’—a “diplomatic promenade” (Dovey, 2008, p. 65) selectively revealing a sequence of anterooms to visitors, their permitted progress through the structure (the deepest level being the president or monarch’s private study) calculated both to reflect their status and instil the requisite level of awe. Nicoletta (2003) looks at the use of architecture to exert social control in Shaker dwelling houses, e.g. the use of separate entrances and staircases for men and women, and the lack of routes through the house which did not result in observation by other members of the family.</p>
<p>City layouts have been used strategically to try to prevent disorder and make it easier to put down. Baron Georges-Eugène Haussmann’s “militaristically planned Paris” (Hatherley, 2008, p. 11), remodelled for Louis Napoléon (later Napoléon III) after 1848, had “[t]he true goal of…secur[ing] the city against civil war. He wanted to make the erection of barricades in Paris impossible for all time… Widening the streets is designed to make the erection of barricades impossible, and new streets are to furnish the shortest route between the barracks and the workers’ districts.” (Benjamin, 1935/1999, p. 12). The Haussmann project also involved “the planning of straight avenues as a method of crowd control (artillery could fire down them at barricaded masses)” (Rykwert, 2000, p.91). Scott (1998, p.59) likens the &#8220;logic behind the reconstruction of Paris&#8221; to the process of transforming old-growth forests into &#8220;scientific forests designed for unitary fiscal management&#8221;—part of which involves, as Scott emphasies throughout his book <em>Seeing Like a State</em>, the idea of making a space (and the people in it) <em>legible</em> to whoever is in power by removing or simplifying inconsistencies, anomalies and local practices to &#8216;tame&#8217; potentially dangerous <em>ceintures sauvages</em>. Legibility affords measurement and standardisation, and these (from <em>Domesday Book</em> to the standardisation of surnames, to biometric IDs) afford modelling, regulation and control. Drawing on Hacking (1990), Scott (1998, p.92) suggests that it is &#8220;but a small step from a simplified description of society to a design and manipulation of society, with improvement in mind. If one could reshape nature to design a more suitable forest, why not reshape society to create a more suitable population?&#8221;</p>
<p>Returning to the specifics of architectural schemes, New York ‘master builder’ Robert Moses’ low parkway bridges on Long Island are often mentioned in a similar vein to Haussmann&#8217;s Paris (Caro, 1975; Winner, 1986). These had the effect of preventing buses (and by implication poorer people, often minorities) using the parkways to visit the Jones Beach State Park—another of Moses&#8217; projects. However, Joerges (1999) questions details of the intentionality involved, suggesting that the story as presented by Winner is more of a parable (Gillespie, 2007, p. 72) about the embodiment of politics in artefacts—an exhortation to recognise that “specific features in the design or arrangement of a device or system could provide a convenient means of establishing patterns of power and authority in a given setting,” (Winner, 1986)—than a real example of architecture being used intentionally to discriminate against certain groups (see also the forthcoming blog post ‘POSIWID and determinism’). Nevertheless, Flint (2009, p.44) suggests in his book on Jane Jacobs&#8217; battles with Moses over New York planning, that, at least in his earlier years, &#8220;Moses strove to model himself after Baron Haussmann&#8221;. </p>
<p><em>*Minton (2009, p.45) interviews a Business Improvement District manager in the UK who tells her explicitly that “High margins come with ABC1s, low margins with C2DEs. My job is to create an environment which will bring in more ABC1s.”</em></p>
<p><img src="http://research.danlockton.co.uk/images/cityhall.jpg" alt="Pig ears on the South Bank, London"/><br />
<em>&#8216;Pig ear&#8217; skate stoppers near City Hall, London</em></p>
<h3>Disciplinary architecture and design against crime</h3>
<blockquote><p>“Where the homeless are ejected from business and retail areas by such measures as curved bus benches, window-ledge spikes and doorway sprinkler systems, so skaters encounter rough-textured surfaces, spikes and bumps added to handrails, blocks of concrete placed at the foot of banks, chains across ditches and steps, and new, unridable surfaces such as gravel and sand.”<br />
<strong>Iain Borden, Skateboarding, Space and the City (2001, p.254)</strong></p></blockquote>
<p>Perhaps difficult to extract from the political dimension of architecture is the notion of <em>disciplinary architecture</em>, covering everything from designed measures such as anti-homeless park benches to prison design, via Jeremy Bentham’s <em>Panopticon</em> (1787) and Foucault’s ‘technologies of punishment’ (1977). Howell (2001) notes that this is often framed as ‘defending’ the general public against ‘undesirable’ behaviour by other members of the public—in this particular case again, measures to make skateboarding more difficult. Similar measures may be installed by members of the public to defend their own properties: Flusty (1997, p. 48) classifies “five species” of “interdictory spaces—spaces designed to intercept and repel or filter would-be users”, many of which occur frequently in residential contexts as well as public spaces: <em>stealthy</em> space—areas which have been deliberately concealed from general view; <em>slippery</em> space—spaces with no apparent means of approach; <em>crusty</em> space—space that cannot be accessed because of obstructions; <em>prickly</em> space—space which cannot be occupied comfortably due to measures inhibiting walking, sitting or standing; and <em>jittery</em> space—space which is constantly under surveillance (or threatened surveillance). Some of the ways of achieving these species of space will be familiar from other examples discussed in this thesis, particularly prickly space. </p>
<p><img src="http://research.danlockton.co.uk/images/prikkastrips.jpg" alt="Prikka strips"/><br />
<em><a href="http://www.prikka-strip.com">Prikka strips</a>, a popular brand of add-on DIY plastic spikes for your wall.</em></p>
<p>&#8216;Design against crime&#8217; has recently received significant attention in the UK via initiatives such as the Design Against Crime Research Centre at Central Saint Martins (e.g. Ekblom, 1997; Gamman &#038; Pascoe, 2004; Gamman &#038; Thorpe, 2007) whose work has addressed some high-profile areas such as bicycle theft and bag theft in restaurants and bars (AHRC, 2008) through innovative product design interventions taking account of the environmental contexts in which crimes occur. While the focus may be on &#8216;better&#8217; products (as was a much earlier programme by the Design Council focusing on design against vandalism (Sykes, 1979)), the parallel field of crime prevention through environmental design (CPTED) has developed from the early 1970s to date, focusing on redesigning architectural elements to discourage particular behaviours. In the UK, compliance with an Association of Chief Police Officers’ CPTED initiative, ‘Secured by Design’—run by ACPO Crime Prevention Initiatives Ltd—has, according to Minton (2009, p.71), become a condition of planning permission for some large residential developments, leading to the situation where new estates are required to be “surrounded by walls with sharp steel pins or broken glass on top of them, CCTV and only one gate into the estate.” </p>
<p>Crowe (2000) provides a practical guide to implementing CPTED with diagrams and ‘design directives’ for a wide variety of spaces, including schools and student residences. Poyner (1983), in a guide which is effectively A Pattern Language for CPTED, outlines 31 patterns addressing different types of crime in different settings—for example, “4.7 Access to rear of house: There should be no open access from the front to the rear of a house. Access might be restricted to full-height locked gates,” addresses burglary and break-ins. Many of Poyner’s patterns make use of the principle of natural surveillance, described in Oscar Newman’s influential book <em>Defensible Space: People and Design in the Violent City</em>* (1972). Natural surveillance implies designing spaces to afford “surveillance opportunities for residents and their agents” (Newman, 1972, p. 78)—effectively, designing environments so that building users are able to observe others’ activities when outside the home, and feel observed themselves (a concept which, applied in the wider context of digital communications and social media, might be termed <em>peerveillance</em>**). There should be parallels with Jacobs’ (1961) concept of ‘eyes on the street’—although as Minton (2009) points out, implementing natural surveillance via enclosed, gated communities where strangers will necessarily stand out means that the residents can become isolated, targets even for burglars who know that it is unlikely there will be any passers-by (or even passing police) to see their activities. </p>
<p>Katyal (2002) provides a comprehensive academic review of ‘Architecture as Crime Control’, addressed to a legal and social policy-maker audience, but also interesting because of a follow-up article taking the same approach to examine digital architecture (see future article). One point to which Katyal repeatedly returns is the concept of architectural solutions as entities which subtly reinforce or embody social norms (desirable ones, from the point of view of law enforcement) rather than necessarily enforce them: “Even the best social codes are quite useless if it is impossible to observe whether people comply with them. Architecture, by facilitating interaction and monitoring by members of a community, permits social norms to have greater impact. In this way, the power of architecture to influence social norms can even eclipse that of law, for law faces obvious difficulties when it attempts to regulate social interaction directly” (Katyal, 2002, p. 1075).</p>
<p><em>*‘Defensible space’ covers “restructur[ing] the physical layout of communities to allow residents to control the areas around their homes.” (Newman, 1996)<br />
**The author used ‘Peerveillance’ for a pattern based on this concept in DwI v.1.0, at the time (March 2010) finding only one previous use of the term, on Twitter, by Alex Halavais. As of May 2011, the tweet is no longer findable via either Twitter or Google searches.</em> </p>
<blockquote><h2>Implications for designers</h2>
<p><strong>&#9654; 	Designed environments influence people’s behaviour in a variety of ways, and some have been designed expressly with this intention, often for political or crime prevention reasons</p>
<p>&#9654; 	This can range from high-level visions of influencing wider social or community behaviours, to very specific techniques applied to influence particular behaviours in a particular context; the use of patterns facilitates re-use of techniques wherever a similar problem recurs</p>
<p>&#9654; 	Most patterns involve either the physical arrangement of building elements—positioning, angling, splitting up, hiding, etc—or a change in material properties, either to change people’s perceptions of what behaviour is possible or appropriate, perhaps by reinforcing or embodying social norms, or to force certain behaviour to occur or not occur</p>
<p>&#9654; 	There are also patterns around aspects of surveillance—designing layouts which facilitate or prevent visibility of activity between groups of people</p>
<p>&#9654; 	In practice, patterns may be applied in combination to create different kinds of space with different effects on behaviour</p>
<p>&#9654; 	There is potential for ‘paving the cowpaths’ strategically through design, identifying the paths of particular users—perhaps a group which is already performing the desired behaviour—and then, by formalising this, making it easier or more salient or in some way obviously normative, encourage other users to follow suit</p>
<p>&#9654; 	By affecting so completely the way in which people spend their lives, political or police attempts to control behaviour through the design of environments can be controversial </p>
<p>&#9654; 	Some concepts related to influencing behaviour in the built environment may be transposed to other designed systems and contexts</strong></p></blockquote>
<h3>References</h3>
<p><strong>3XN (2010)</strong> Mind Your Behaviour: How Architecture Shapes Behaviour. 3XN.<br />
<strong>AHRC, (2008)</strong> Fighting crime through more effective design. Available at <a href="http://www.ahrc.ac.uk/About/Publications/Documents/DAC%20Brochure.pdf">http://www.ahrc.ac.uk/About/Publications/Documents/DAC%20Brochure.pdf</a><br />
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<strong>Arace, M. (2006)</strong> &#8216;Don&#8217;t Pave the Cowpaths&#8217;. Available at <a href="http://mikeomatic.net/?p=59">http://mikeomatic.net/?p=59</a><br />
<strong>Bachelard, G. (1964)</strong> The Poetics of Space. Orion Press.<br />
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<strong>Beale, R. (2007)</strong> &#8216;Slanty design&#8217;. Communications of the ACM 50(1), p. 1-24<br />
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<strong>Borden, I. (2001)</strong> Skateboarding, Space and the City. Berg.<br />
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<strong>Burns, B. (2007)</strong> &#8216;From Newness to Useness and back again: a review of the role of the user in sustainable product maintenance,&#8217; Presentation at EPSRC Network on Product Life Spans event on Maintaining Products in Use.<br />
<strong>Caro, R.A. (1975)</strong> The Power Broker: Robert Moses and the Fall of New York. Vintage Books.<br />
<strong>Crowe, T.D. (2000)</strong> Crime Prevention Through Environmental Design (2nd ed.). Butterworth-Heinemann.<br />
<strong>Crumlish, C. &#038; Malone, E. (2009)</strong> Designing Social Interfaces. O&#8217;Reilly.<br />
<strong>Culvahouse, T. (ed.) (2007)</strong> The Tennesseee Valley Authority: Design and Persuasion. Princeton Architectural Press.<br />
<strong>Day, C. (2002)</strong> Spirit &#038; Place. Architectural Press.<br />
<strong>Department for Transport (1995)</strong> The Design of Pedestrian Crossings. Local Transport Note 2/95. Available at <a href="http://webarchive.nationalarchives.gov.uk/+/http://www.dft.gov.uk/pgr/roads/tpm/ltnotes/thedesignofpedestriancrossin4034">http://webarchive.nationalarchives.gov.uk/+/http://www.dft.gov.uk/pgr/roads/tpm/ltnotes/thedesignofpedestriancrossin4034</a><br />
<strong>Dovey. K. (2008)</strong> Framing Places: Mediating Power in Built Form (2nd ed.). Routledge.<br />
<strong>Ekblom, P. (1997)</strong> Gearing up against crime. Available at <a href="http://www.designagainstcrime.com/files/crimeframeworks/11_gearing_up_against_crime.pdf">http://www.designagainstcrime.com/files/crimeframeworks/11_gearing_up_against_crime.pdf</a><br />
<strong>Flint, A. (2009)</strong> Wrestling with Moses. Random House.<br />
<strong>Flusty, S. (1997)</strong> &#8216;Building Paranoia&#8217; in Ellin, N. (ed.) Architecture of Fear. Princeton Architectural Press.<br />
<strong>Foucault, M. (1977)</strong> Discipline and Punish: The Birth of the Prison. Allen Lane.<br />
<strong>Frederick, M. (2007)</strong> 101 Things I Learned in Architecture School. MIT Press.<br />
<strong>Gamman, L. and Pascoe, T. (2004)</strong> &#8216;Design Out Crime? Using Practice-based Models of the Design Process&#8217;. Crime Prevention and Community Safety: An International Journal 2004, 6(4), p. 9-18<br />
<strong>Gamman, L. and Thorpe, A. (2007)</strong> &#8216;Design against crime&#8217;as socially responsive design for public space&#8217;. Innovation and Investment in Research and the Creative Economy, 3-4 December 2007, San Paulo<br />
<strong>Gillespie, T. (2007)</strong> Wired Shut: Copyright and the Shape of Digital Culture. MIT Press.<br />
<strong>Gittins, M., writing as &#8216;kosmograd&#8217; (2007)</strong> &#8216;The City as Operating System&#8217;, Team Helsinki blog, 14 March 2007. Available at <a href="http://teamhelsinki.blogspot.com/2007/03/city-as-operating-system.html">http://teamhelsinki.blogspot.com/2007/03/city-as-operating-system.html</a><br />
<strong>Goffman, E. (1963)</strong> Behavior in Public Places. The Free Press.<br />
<strong>Greenfield, A. and Shepard, M. (2007)</strong> Urban Computing and its Discontents. Architectural League of New York. Available at <a href="http://www.situatedtechnologies.net/files/ST1-Urban_Computing.pdf">http://www.situatedtechnologies.net/files/ST1-Urban_Computing.pdf</a><br />
<strong>Hacking, I. (1990)</strong> The Taming of Chance. Cambridge University Press.<br />
<strong>Hall, E.T. (1966)</strong> The Hidden Dimension. Doubleday.<br />
<strong>Harvey, T. (1992)</strong> A Review of Current Traffic Calming Techniques. PRIMAVERA Project. Available at <a href="http://www.its.leeds.ac.uk/projects/primavera/p_calming.html">http://www.its.leeds.ac.uk/projects/primavera/p_calming.html</a><br />
<strong>Hatherley, O. (2008)</strong> Militant Modernism. Zer0 Books.<br />
<strong>Hearn, G. (1957)</strong> &#8216;Leadership and the spatial factor in small groups&#8217;. Journal of Abnormal and Social Psychology, 54 (2), p. 269-272.<br />
<strong>Hillier, W.R.G., Hanson, J. and Peponis, J. (1987)</strong> &#8216;Syntactic Analysis of Settlements&#8217;. Architecture et Comportement / Architecture and Behaviour, 3 (3), p. 217-231.<br />
<strong>Hillier, W.R.G. and Hanson, J. (1984)</strong> The Social Logic of Space. Cambridge University Press.<br />
<strong>Howard, E. (1902)</strong> Garden Cities of To-morrow. Available at <a href="http://www.archive.org/download/gardencitiestom00howagoog/gardencitiestom00howagoog.pdf">http://www.archive.org/download/gardencitiestom00howagoog/gardencitiestom00howagoog.pdf</a><br />
<strong>Howell, O. 2001</strong> &#8216;The Poetics of Security: Skateboarding, Urban Design, and the New Public Space,’ Urban Action 2001/San Francisco State University Urban Studies Program. Available at <a href="http://bss.sfsu.edu/urbanaction/ua2001/ps2.html">http://bss.sfsu.edu/urbanaction/ua2001/ps2.html</a><br />
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<strong>Jacobs, J. (1961)</strong> The Death and Life of Great American Cities. Random House.<br />
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<strong>Katyal, N.K. (2002)</strong> &#8216;Architecture As Crime Control&#8217;. Yale Law Journal 111, p. 1039<br />
<strong>Koneya, M. (1976)</strong> &#8216;Location and Interaction in Row-and-Column Seating Arrangements&#8217;. Environment and Behavior 8 (2) p. 265-282<br />
<strong>Manaugh, G. (2009)</strong> The BLDG BLOG Book. Chronicle Books.<br />
<strong>Mathes, A. (2004)</strong> &#8216;Folksonomies &#8211; Cooperative Classification and Communication Through Shared Metadata&#8217;. Available at <a href="http://www.adammathes.com/academic/computer-mediated-communication/folksonomies.pdf">http://www.adammathes.com/academic/computer-mediated-communication/folksonomies.pdf</a><br />
<strong>Marmot, A. (2002)</strong> &#8216;Architectural determinism. Does design change behaviour?&#8217; British Journal of General Practice, 52 (476), p. 252–253<br />
<strong>Minton, A. (2009)</strong> Ground Control: Fear and happiness in the twenty-first century city. Penguin.<br />
<strong>Myhill, C. (2004)</strong> &#8216;Commercial Success by looking for Desire Lines&#8217;, 6th Asia Pacific Computer-Human Interaction Conference (APCHI 2004), Rotorua, New Zealand. Available at <a href="http://www.litsl.com/personal/commercial_success_by_looking_for_desire_lines.pdf">http://www.litsl.com/personal/commercial_success_by_looking_for_desire_lines.pdf</a><br />
<strong>Newman, O. (1972)</strong> Defensible Space: People and Design in the Violent City. Architectural Press.<br />
<strong>Nicoletta, J. (2003)</strong> &#8216;The Architecture of Control: Shaker Dwelling Houses and the Reform Movement in Early-Nineteenth-Century America&#8217;. Journal of the Society of Architectural Historians 62 (3), p. 352-387<br />
<strong>Open University (2001)</strong> &#8216;From Here to Modernity: Trellick Tower&#8217;. Available at http://www.open2.net/modernity/3_14.htm<br />
<strong>Osmond, H. (1959)</strong> &#8216;The Relationship between Architect and Psychiatrist&#8217;. In Goshen, C. (ed.), Psychiatric Architecture. American Psychiatric Association.<br />
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<strong>Poyner, B. (1983)</strong> Design against Crime: Beyond Defensible Space. Butterworths.<br />
<strong>Rand, A. (1943)</strong> The Fountainhead. Bobbs Merrill.<br />
<strong>Rykwert, J. (2000)</strong> The Seduction of Place. Oxford University Press.<br />
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<strong>Scott, J.C. (1998)</strong> Seeing Like a State: How Certain Schemes to Improve the Human Condition Have Failed. Yale University Press.<br />
<strong>Segal, R. and Weizman, E. (eds.) (2003)</strong> A Civilian Occupation: The Politics of Israeli Architecture. Babel/Verso.<br />
<strong>Shah, R.C. and Kesan, J.P. (2007)</strong> &#8216;How Architecture Regulates&#8217;. Journal of Architectural and Planning Research, 24 (4), p. 350-359.<br />
<strong>Shearing, C.D. and Stenning, P.C. (1984)</strong> &#8216;From the Panopticon to Disney World: the Development of Discipline&#8217; in Doob, A.N. and Greenspan, E.L. (eds.) Perspectives in Criminal Law: Essays in Honour of John LL.J. Edwards, p.335-349. Canada Law Book.<br />
<strong>Sommer, R. (1969)</strong> Personal Space: The Behavioral Basis of Design. Prentice-Hall.<br />
<strong>Sommer, R. (1974)</strong> Tight Spaces: Hard Architecture and How to Humanize it. Prentice-Hall.<br />
<strong>Steinzor, B. (1950)</strong> &#8216;The spatial factor in face to face discussion groups&#8217;. Journal of Abnormal and Social Psychology, 45 (3), p. 552-555.<br />
<strong>Stenebo, J. (2010)</strong> The Truth About IKEA. Gibson Square.<br />
<strong>Sykes, J. (1979)</strong> Designing Against Vandalism. The Design Council.<br />
<strong>Throgmorton, J. &#038; Eckstein, B. (2000)</strong> &#8216;Desire Lines: The Chicago Area Transportation Study and the Paradox of Self in Post-War America.&#8217; Available at https://www.nottingham.ac.uk/3cities/throgeck.htm<br />
<strong>Underhill, P. (1999)</strong> Why We Buy. Simon &#038; Schuster.<br />
<strong>Underhill, P. (2004)</strong> Call of the Mall. Simon &#038; Schuster.<br />
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<strong>Whyte, W.H. (1980)</strong> The Social Life of Small Urban Spaces. The Conservation Foundation.<br />
<strong>Winner, L. (1986)</strong> &#8216;Do Artifacts Have Politics?&#8217; In The Whale and the Reactor: A Search for Limits in an Age of High Technology, pp. 19–39. University of Chicago Press<br />
<strong>Zeisel, J. (2006)</strong> Inquiry by Design (rev. ed.). W.W. Norton.</p>
<p><img src="http://research.danlockton.co.uk/images/htc-2.jpg" alt="Boardwalk at Philips High Tech Campus, Eindhoven"/><br />
<em>Reminiscent of a scene from Ballard&#8217;s </em>Super-Cannes<em>, the Philips High Tech Campus also includes this lake and boardwalk, perhaps affording breakout meetings and secret discussions away from the earshot of office colleagues, although in full view of the surrounding buildings.</em></p>
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		<title>Thoughts on the &#8216;fun theory&#8217;</title>
		<link>http://architectures.danlockton.co.uk/2009/11/03/thoughts-on-the-fun-theory/</link>
		<comments>http://architectures.danlockton.co.uk/2009/11/03/thoughts-on-the-fun-theory/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 15:57:16 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<category><![CDATA[Affective]]></category>
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		<category><![CDATA[Do artifacts have politics?]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=1263</guid>
		<description><![CDATA[The &#8216;Piano Staircase&#8217; from Volkswagen&#8217;s thefuntheory.com The Fun Theory (Rolighetsteorin), a competition / campaign / initiative from Volkswagen Sweden &#8211; created by DDB Stockholm &#8211; has been getting a lot of attention in the last couple of weeks from both design-related people and other commentators with an interest in influencing behaviour: it presents a series [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/2lXh2n0aPyw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/2lXh2n0aPyw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<em>The &#8216;Piano Staircase&#8217; from Volkswagen&#8217;s <a href="http://www.thefuntheory.com/?q=expriment/pianotrappan">thefuntheory.com</a></em></p>
<p>The <a href="http://www.thefuntheory.com/">Fun Theory</a> (<a href="http://www.rolighetsteorin.se/">Rolighetsteorin</a>), a competition / campaign / initiative from Volkswagen Sweden &#8211; created by <a href="http://www.campaignlive.co.uk/theWork/news/945705">DDB Stockholm</a> &#8211; has been getting a lot of attention in the last couple of weeks from <a href="http://kimberleycrofts.wordpress.com/2009/10/16/behaviour-change-through-fun-theory/">both</a> <a href="http://nataliehanson.wordpress.com/2009/10/14/delightful-steps/">design-related</a> people and <a href="http://derrenbrown.co.uk/blog/2009/10/bottle-bank-arcade-small-rewards-change-behaviour/">other commentators with an interest in influencing behaviour</a>: it presents a series of clever &#8216;design interventions&#8217; aimed at influencing behaviour through making things &#8220;fun to do&#8221; &#8211; <a href="http://www.youtube.com/watch?v=2lXh2n0aPyw">taking the stairs instead of the escalator</a>, <a href="http://www.youtube.com/watch?v=zSiHjMU-MUo">recycling glass via a bottle bank</a> and <a href="http://www.youtube.com/watch?v=cbEKAwCoCKw">using a litter bin</a>. The stairs are turned into a giant piano keyboard, with audio accompaniment; the bottle bank is turned into an arcade game, with sound effects and scores prominently displayed; and the litter bin has a &#8220;deep pit&#8221; effect created through sound effects played as items are dropped into it. It&#8217;s exciting to see that exploring design for behaviour change is being so enthusiastically pursued and explored, especially by ad agencies, since &#8211; if we&#8217;re honest &#8211; advertisers have long been the most successful at influencing human behaviour effectively (in the contexts intended). There&#8217;s an awful lot designers can learn from this, but I digress&#8230; </p>
<p>As a provocation and inspiration to enter the <a href="http://www.thefuntheory.com/?q=rolighetsstipendiet">competition</a>, these are great projects. The competition itself is interesting because it encourages entrants to &#8220;find [their] own <em>evidence</em> for the theory that fun is best way to change behaviour for the better&#8221;, suggesting that entries with some kind of demonstrated / tested element are preferred over purely conceptual submissions (however clever they might be) which have often been a hallmark of creative design competitions in the past. While the examples created and tested for the campaign are by no means &#8220;controlled experiments&#8221; (e.g. the stats in the videos about the extra amount of rubbish or glass deposited give little context about the background levels of waste deposition in that area, whether people have gone out of their way to use the &#8216;special&#8217; bins, and so on), they do demonstrate very well the (perhaps obvious) effect that making something fun, or engaging, is a way to get people interested in using it. </p>
<p><a href="http://www.youtube.com/watch?v=zSiHjMU-MUo"><img src="http://danlockton.co.uk/research/images/bottlebank.jpg" alt="Bottle bank arcade" /></a><a href="http://www.youtube.com/watch?v=cbEKAwCoCKw"><img src="http://danlockton.co.uk/research/images/deepestbin.jpg" alt="World's deepest bin" /></a></p>
<p><strong>Triggers</strong></p>
<p>Going a bit deeper, though, into what &#8220;the theory of fun&#8221; might really mean, it&#8217;s clear there are a few different effects going on here. To use concepts from <a href="http://www.behaviormodel.org/">B J Fogg&#8217;s <strong>Behaviour Model</strong></a>, assuming the <em>ability</em> to use the stairs, bottle bank or bin is already there, the remaining factors are <em>motivation</em> and <em>triggers</em>. Motivation is, on some level, presumably also present in each case, in the sense that someone carrying bottles to be recycled already wants to get rid of them, someone standing at the bottom of the stairs or escalator wants to get to the top, and someone with a piece of litter in her hand wants to discard it somehow (even if that&#8217;s just on the ground).</p>
<p>(But note that if, for example, people start picking up litter from elsewhere in order to use the bin because they&#8217;re excited by it, or if &#8211; as in the video &#8211; kids run up and down the stairs to enjoy the effect, this is something slightly different: the motivation has changed from &#8220;I&#8217;m motivated to get rid of the litter in my hand&#8221; to &#8220;I&#8217;m motivated to keep playing with this thing.&#8221; While no doubt useful results, these are slightly different target behaviours to the ones expressed at the start of the videos. &#8220;Can we get more people to take the stairs over the escalator by making it fun to do?&#8221; is not quite the same as &#8220;Can we get people so interested in running up and down the stairs that they want to do it repeatedly?&#8221;)</p>
<p>So the <em>triggers</em> are what the interventions are really about redesigning: adding some feature or cue which causes people who already have the ability and the motivation to choose this particular way of getting out of the railway station to the street above, or disposing of litter, or recycling glass. All three examples deliberately, <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-visual/#prominence">prominently</a>, attract the interest of passers-by (&#8220;World&#8217;s deepest bin&#8221; graphics, otherwise incongruous black steps, illuminated 7-segment displays above the bottle bank) quite apart from the effect of seeing lots of <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-cognitive/#socialproof">other people</a> gathered around, or using something in an unusual way. </p>
<p>And once they&#8217;ve triggered someone to get involved, to use them, there are different elements that come into play in each example. For example, the bottle bank &#8211; by using a game <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-visual/#metaphors">metaphor</a> &#8211; effectively <a href="http://architectures.danlockton.co.uk/2009/07/10/cialdini-on-the-beach/">challenges the user into continuing</a> (perhaps even entering a <a href="http://austega.com/education/articles/flow.htm">flow state</a>, though this is surely more likely with the stairs) and gives <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">feedback</a> on how well you&#8217;re doing as well as a kind of <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#operant">reward</a>. The reward element is present in all three examples, in fact.</p>
<p>Perhaps the most relevant pattern in all these examples, and the &#8220;fun theory&#8221; concept itself, is that of <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-cognitive/#affective">emotional or affective engagement</a>. The user experience of each is designed to evoke an emotional response, to motivate engagement through enjoyment or delight &#8211; and this is an area of design where a lot of great (and commercially applicable) research work has been done, by people such as <a href="http://studiolab.io.tudelft.nl/desmet">Pieter Desmet</a> (whose <a href="http://studiolab.io.tudelft.nl/desmet/dissertation">doctoral dissertation</a> is a model for this kind of design research), <a href="http://www.patrickwjordan.com/">Pat Jordan</a>, <a href="http://www.design-emotion.com/marco-van-hout/">Marco van Hout</a>, <a href="http://www.affectivedesign.org/">Trevor van Gorp</a>, <a href="http://www.jnd.org/books.html#42">Don Norman</a> and <a href="http://affect.media.mit.edu/">MIT&#8217;s Affective Computing group</a>. Taking a slightly different slant, David Gargiulo&#8217;s work on <a href="http://www.coda.ac.nz/unitec_design_di/4/">creating drama through interaction design</a> (found via <a href="http://www.90percentofeverything.com/">Harry Brignull</a>&#8216;s <a href="http://twitter.com/harrybr">Twitter</a>) is also pertinent here, as is <a href="http://www.danpink.com/archives/category/emotionally-intelligent-signage">Daniel Pink&#8217;s collection of &#8216;emotionally intelligent signage&#8217;</a> (thanks to Larry Cheng for bringing this to my attention).</p>
<p><strong>What sort of behaviour change, though?</strong></p>
<p>I suppose the biggest and most obvious criticism of projects such as the Rolighetsteorin examples is that they are merely one-time gimmicks, that a novelty effect is the most (maybe <em>only</em>) significant thing at work here. It&#8217;s not possible to say whether this is true or not without carrying out a <a href="http://en.wikipedia.org/wiki/Longitudinal_study">longitudinal study</a> of the members of the public involved over a period of time, or of the actual installations themselves. Does having fun using the stairs once (when they&#8217;re a giant piano) translate into taking the (boring) normal stairs in preference to an escalator on other occasions? (i.e. does it lead to attitude or preference change?) Or does the effect go away when the fun stairs do? </p>
<p>It may be, of course, that interventions with explicitly pro-social <a href="http://www.bogost.com/books/persuasive_games.shtml">rhetoric</a> embedded in them (such as the bottle bank) have an effect which bleeds over into other areas of people&#8217;s lives: do they think more about the environment, or being less wasteful, in other contexts? Have attitudes been changed beyond simply the specific context of recycling glass bottles using this particular bottle bank?</p>
<p><img src="http://danlockton.co.uk/research/images/intillestairs1.jpg" alt="Project by Stephen Intille &#038; House_n, MIT" /><img src="http://danlockton.co.uk/research/images/intillestairs2.jpg" alt="Project by Stephen Intille &#038; House_n, MIT" /></p>
<p><strong>How others have done it</strong> </p>
<p>This campaign isn&#8217;t the first to have tried to address these problems through design, of course. Without researching too thoroughly, a few pieces of work spring to mind, and I&#8217;m sure there are many more. Stephen Intille, Ron MacNeil, Jason Nawyn and Jacob Hyman in <a href="http://architecture.mit.edu/house_n/projects.html#stairs">MIT&#8217;s House_n group</a> have done work using a sign with the &#8216;<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#kairos">just-in-time</a>&#8216; message &#8220;Your heart needs exercise &#8211; here&#8217;s your chance&#8221; (<strong>shown above</strong>) positioned over the stairs in a subway, flashing in people&#8217;s line-of-sight as they approach the decision point (between taking stairs or escalator) linked to a system which can record the effects in terms of people actually making one choice or the other, and hence compare the effect the intervention actually has. As cited in <a href="http://web.media.mit.edu/~intille/papers-files/Intille03Ubihealth.pdf">this paper</a> [PDF], <a href="http://ajp.psychiatryonline.org/cgi/content/abstract/137/12/1540">previous research by K D Brownell, A J Stunkard, and J M Albaum</a>, using the same message, in a similar situation, but statically displayed for three weeks before being removed, demonstrated that some effect remains on people&#8217;s choice of the stairs for the next couple of months. (That is, the effect <em>didn&#8217;t</em> go away immediately when the sign did &#8211; though we can&#8217;t say whether that&#8217;s necessarily applicable to the piano stairs too.)</p>
<p><img class="floatleft" src="http://danlockton.co.uk/research/images/dekort.png" alt="Persuasive Trash Cans by de Kort et al"/>Last year I mentioned Finland&#8217;s <a href="http://architectures.danlockton.co.uk/2008/07/12/thanks-for-the-rubbish/">&#8220;Kiitos, Tack, Thank you&#8221; bins</a>, and in the comments (which are well worth reading), Kaleberg mentioned <a href="http://architectures.danlockton.co.uk/2008/07/12/thanks-for-the-rubbish/#comment-214669">Parisian litter bins with SVP (s&#8217;il vous plaît) on them</a>; most notable here is the work of Yvonne de Kort, Teddy McCalley and Cees Midden at Eindhoven on &#8216;<a href="http://www.yvonnedekort.nl/pdfs/0013916507311035v1.pdf">persuasive trash cans</a>&#8216; [PDF], looking at the effects of different kinds of norms on littering behaviour, expressed through the design or messages used on litter bins (shown to the left here). </p>
<p>Work on the design of recycling bins is, I think, worthy of a post of its own, since it starts to touch more on perceived affordances (the shape of different kinds of slots, and so on) so I&#8217;ll get round to that at some point.</p>
<p><em>Many thanks to everyone who sent me the Fun Theory links, including <a href="http://www.kimberleycrofts.com/">Kimberley Crofts</a>, <a href="http://www.onlinesocialmarketing.com/">Brian Cugelman</a> and <a href="http://www.sociotechnicsolutions.com/">Dan Jenkins</a> (apologies if I&#8217;ve missed anyone out).</em> </p>
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		<title>&#8216;Smart meters&#8217;: some thoughts from a design point of view</title>
		<link>http://architectures.danlockton.co.uk/2009/06/18/smart-meters-some-thoughts-from-a-design-point-of-view/</link>
		<comments>http://architectures.danlockton.co.uk/2009/06/18/smart-meters-some-thoughts-from-a-design-point-of-view/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 20:09:33 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<description><![CDATA[Here&#8217;s my (rather verbose) response to the three most design-related questions in DECC&#8217;s smart meter consultation that I mentioned earlier today. Please do get involved in the discussion that Jamie Young&#8217;s started on the Design &#038; Behaviour group and on his blog at the RSA. Q12 Do you agree with the Government&#8217;s position that a [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my (rather verbose) response to the three most design-related questions in <a href="http://www.decc.gov.uk/en/content/cms/consultations/smart_metering/smart_metering.aspx">DECC&#8217;s smart meter consultation</a> that I mentioned <a href="http://architectures.danlockton.co.uk/2009/06/18/smart-meter-design-consultation-chance-to-get-involved/">earlier today</a>. Please do get involved in the discussion that Jamie Young&#8217;s started on the <a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/e959e9b5350c9b68">Design &#038; Behaviour group</a> and on <a href="http://designandbehaviour.rsablogs.org.uk/2009/05/12/calling-interaction-designers/">his blog at the RSA</a>. </p>
<p><strong>Q12 Do you agree with the Government&#8217;s position that a standalone display should be provided with a smart meter?</strong></p>
<p><img class="floatright" src="http://danlockton.co.uk/research/images/meter.jpg"" alt="Meter in the cupboard" /></p>
<p>Free-standing displays (presumably wirelessly connected to the meter itself, as proposed in <a href="#ref7">[7, p.16]</a>) could be an effective way of bringing the meter &#8216;<strong>out of the cupboard</strong>&#8216;, making an information flow visible which was previously hidden. As Donella Meadows put it when comparing electricity meter placements <a href="#ref1">[1, pp. 14-15]</a> this provides a new feedback loop, &#8220;delivering information to a place where it wasn’t going before&#8221; and thus allowing consumers to modify their behaviour in response.</p>
<p>“An accessible display device connected to the meter” <a href="#ref2">[2, p.8]</a> or “series of modules connected to a meter” <a href="#ref3">[3, p. 28]</a> would be preferable to something where an extra step has to be taken for a consumer to access the data, such as only having a TV or internet interface for the information, but as noted <a href="#ref3">[3, p.31]</a> &#8220;flexibility for information to be provided through other formats (for example through the internet, TV) in addition to the provision of a display&#8221; via an open API, publicly documented, would be the ideal situation. Interesting &#8216;energy dashboard&#8217; TV interfaces have been trialled in projects such as <a href="http://livework.co.uk/">live|work</a>&#8216;s <a href="http://www.livework.co.uk/our-work/low-carb-lane">Low Carb Lane</a> <a href="#ref6">[6]</a>, and offer the potential for interactivity and extra information display supported by the digital television platform, but it would be a mistake to rely on this solely (even if simply because it will necessarily interfere with the primary reason that people have a television).</p>
<p>The question suggests that a single display unit would be provided with each meter, presumably with the householder free to position it wherever he or she likes (perhaps a unit with interchangeable provision for a support stand, a magnet to allow positioning on a refrigerator, a sucker for use on a window and hook to allow hanging up on the wall would be ideal &#8211; the location of the display could be important, as noted <a href="#ref4">[4, p. 49]</a>) but the ability to connect multiple display units would certainly afford more possibilities for consumer engagement with the information displayed as well as reducing the likelihood of a display unit being mislaid. For example, in shared accommodation where there are multiple residents all of whom are expected to contribute to a communal electricity bill, each person being aware of others&#8217; energy use (as in, for example, the <a href="http://www.jordanfischer.com/energy_awareness.htm">Watt Watchers</a> project <a href="#ref5">[5]</a>) could have an important social proof effect among peers.</p>
<p>Open APIs and data standards would permit ranges of aftermarket energy displays to be produced, ranging from simple readouts (or even pager-style alerters) to devices and kits which could allow consumers to perform more complex analysis of their data (along the lines of the user-led innovative uses of the <a href="http://www.currentcost.com/">Current Cost</a>, for example <a href="#ref8">[8]</a>) &#8211; another route to having multiple displays per household.</p>
<p><strong>Q13 Do you have any comments on what sort of data should be provided to consumers as a minimum to help them best act to save energy (e.g. information on energy use, money, CO2 etc)? </strong></p>
<p><em>Low targets?</em><br />
This really is the central question of the whole project, since the fundamental assumption throughout is that provision of this information will “empower consumers” and thereby “change our energy habits” <a href="#ref3">[3, p.13]</a>. It is assumed that feedback, including real-time feedback, on electricity usage will lead to behaviour change: “Smart metering will provide consumers with tools with which to manage their energy consumption, enabling them to take greater personal responsibility for the environmental impacts of their own behaviour” <a href="#ref4">[4, p.46]</a>; “Access to the consumption data in real time provided by smart meters will provide consumers with the information they need to take informed action to save energy and carbon” <a href="#ref3">[3, p.31]</a>.</p>
<p>Nevertheless, with “the predicted energy saving to consumers&#8230; as low as 2.8%” <a href="#ref4">[4, p.18]</a>, the actual effects of the information on consumer behaviour are clearly not considered likely to be especially significant (this figure is more conservative than the 5-15% range identified by Sarah Darby <a href="#ref9">[9]</a>). It would, of course, be interesting to know whether certain types of data or feedback, if provided in the context of a well-designed interface could improve on this rather low figure: given the scale of the proposed roll-out of these meters (every household in the country) and the cost commitment involved, it would seem incredibly short-sighted not to take this opportunity to design and test better feedback displays which can, perhaps, improve significantly on the 2.8% figure.</p>
<p>(Part of the problem with a suggested figure as low as 2.8% is that it makes it much more difficult to defend the claim that the meters will offer consumers “important benefits” <a href="#ref3">[3, p.27]</a>. The benefits to electricity suppliers are clearer, but ‘selling’ the idea of smart meters to the public is, I would suggest, going to be difficult when the supposed benefits are so meagre.)</p>
<p>If we consider the use context of the smart meter from a consumer’s point of view, it should allow us to identify better which aspects are most important. What is a consumer going to do with the information received? How does the feedback loop actually occur in practice? How would this differ with different kinds of information?</p>
<p><em>Levels of display</em><br />
Even aside from the actual &#8216;units&#8217; debate (money / energy / CO2), there are many possible types and combinations of information that the display could show consumers, but for the purposes of this discussion, I’ll divide them into three levels:</p>
<p><strong>(1) Simple feedback on current (&#038; cumulative) energy use / cost (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">self-monitoring</a>)<br />
(2) Social / normative feedback on others’ energy use and costs (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-cognitive/#socialproof">social proof</a> + <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">self-monitoring</a>)<br />
(3) Feedforward, giving information about the future impacts of behavioural decisions (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#simulation">simulation &#038; feedforward</a> + <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#kairos">kairos</a> + <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">self-monitoring</a>)</strong> </p>
<p>These are by no means mutually exclusive and I’d assume that any system providing (3) would also include (1), for example. </p>
<p>Nevertheless, it is likely that (1) would be the cheapest, lowest-common-denominator system to roll out to millions of homes, without (2) or (3) included – so if thought isn’t given to these other levels, it may be that (1) is all consumers get. </p>
<p>I&#8217;ve done mock-ups of the <em>sort</em> of thing each level might display (of course these are just ideas, and I&#8217;m aware that a) I&#8217;m not especially skilled in interface design, despite being very interested in it; and b) there&#8217;s no real research behind these) in order to have something to visualise / refer to when discussing them.</p>
<p><img src="http://danlockton.co.uk/research/images/smartmeteroptions_no1_600px.jpg" alt="Simple feedback on current (&#038; cumulative) energy use, cost" /><br />
<em>(1) Simple feedback on current (&#038; cumulative) energy use and cost</em></p>
<p>I’ve tried to express some of the concerns I have over a very simple, cheap implementation of (1) in a scenario, which I’m not claiming to be representative of what will actually happen – but the narrative is intended to address some of the ways this kind of display might be useful (or not) in practice:</p>
<blockquote><p>Jenny has just had a ‘smart meter’ installed by someone working on behalf of her electricity supplier. It comes with a little display unit that looks a bit like a digital alarm clock. There’s a button to change the display mode to ‘cumulative’ or ‘historic’ but at present it’s set on ‘realtime’: that’s the default setting. </p>
<p>Jenny attaches it to her kitchen fridge with the magnet on the back. It’s 4pm and it’s showing a fairly steady value of 0.5 kW, 6 pence per hour. She opens the fridge to check how much milk is left, and when she closes the door again Jenny notices the figure’s gone up to 0.7 kW but drops again soon after the door’s closed, first to 0.6 kW but then back down to 0.5 kW again after a few minutes. Then her two teenage children, Kim and Laurie arrive home from school – they switch on the TV in the living room and the meter reading shoots up to 0.8 kW, then 1.1 kW suddenly. What’s happened? Jenny’s not sure why it’s changed so much. She walks into the living room and Kim tells her that Laurie’s gone upstairs to play on his computer. So it must be the computer, monitor, etc.</p>
<p>Two hours later, while the family’s sitting down eating dinner (with the TV on in the background), Jenny glances across at the display and sees that it’s still reading 1.1 kW, 13 pence per hour. </p>
<p>“Is your PC still switched on, Laurie?” she asks.<br />
“Yeah, Mum,” he replies<br />
“You should switch it off when you’re not using it; it’s costing us money.”<br />
“But it needs to be on, it’s downloading stuff.”</p>
<p>Jenny’s not quite sure how to respond. She can’t argue with Laurie: he knows a lot more than her about computers. The phone rings and Kim puts the TV on standby to reduce the noise while talking. Jenny notices the display reading has gone down slightly to 1.0 kW, 12 pence per hour. She walks over and switches the TV off fully, and sees the reading go down to 0.8 kW.</p>
<p>Later, as it gets dark and lights are switched on all over the house, along with the TV being switched on again, and Kim using a hairdryer after washing her hair, with her stereo on in the background and Laurie back at his computer, Jenny notices (as she loads the tumble dryer) that the display has shot up to 6.5 kW, 78 pence per hour. When the tumble dryer’s switched on, that goes up even further to 8.5 kW, £1.02 per hour. The sight of the £ sign shocks her slightly – can they really be using that much electricity? It seems like the kids are costing her even more than she thought! </p>
<p>But what can she really do about it? She switches off the TV and sees the display go down to 8.2 kW, 98 pence per hour, but the difference seems so slight that she switches it on again – it seems worth 4 pence per hour. She decides to have a cup of tea and boils the kettle that she filled earlier in the day. The display shoots up to 10.5 kW, £1.26 pence per hour. Jenny glances at the display with a pained expression, and settles down to watch TV with her tea. She needs a rest: paying attention to the display has stressed her out quite a lot, and she doesn’t seem to have been able to do anything obvious to save money. </p>
<p>Six months later, although Jenny’s replaced some light bulbs with compact fluorescents that were being given away at the supermarket, and Laurie’s new laptop has replaced the desktop PC, a new plasma TV has more than cancelled out the reductions. The display is still there on the fridge door, but when the batteries powering the display run out, and it goes blank, no-one notices.</p></blockquote>
<p>The main point I&#8217;m trying to get across there is that with a very simple display, the possible feedback loop is very weak. It relies on the consumer experimenting with switching items on and off and seeing the effect it has on the readings, which &#8211; while it will initially have a certain degree of investigatory, exploratory interest &#8211; may well quickly pall when everyday life gets in the way. Now, without the kind of evidence that’s likely to come out of research programmes such as the <a href="http://business.kingston.ac.uk/charm">CHARM project</a> <a href="#ref10">[10]</a>, it’s not possible to say whether levels (2) or (3) would fare any better, but giving a display the <em>ability</em> to provide more detailed levels of information &#8211; particularly if it can be updated remotely &#8211; massively increases the potential for effective use of the display to help consumers decide what to do, or even to think about what they&#8217;re doing in the first place, over the longer term.</p>
<p><img src="http://danlockton.co.uk/research/images/smartmeteroptions_no2_600px.jpg" alt="Social / normative feedback on others’ energy use and costs" /></p>
<p><em><strong>(2) Social / normative feedback on others’ energy use and costs</strong></em></p>
<p>A level (2) display would (in a much less cluttered form than what I&#8217;ve drawn above!) combine information about &#8216;what we&#8217;re doing&#8217; (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">self-monitoring</a>) with a reference, a <em>norm</em> &#8211; what other people are doing (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-cognitive/#socialproof">social proof</a>), either people in the same neighbourhood (to facilitate community discussion), or a more representative comparison such as &#8216;other families like us&#8217;, e.g. people with the same number of children of roughly the same age, living in similar size houses. There are studies going back to the 1970s (e.g. <a href="#ref11">[11</a>, <a href="#ref12">12]</a>) showing dramatic (2 × or 3 ×) differences in the amount of energy used by similar families living in identical homes, suggesting that the behavioural component of energy use can be significant. A display allowing this kind of comparison could help make consumers aware of their own standing in this context. </p>
<p>However, as Wesley Schultz et al <a href="#ref13">[13]</a> showed in California, this kind of feedback can lead to a &#8216;boomerang effect&#8217;, where people who are told they&#8217;re doing better than average then start to care <em>less</em> about their energy use, leading to it increasing back up to the norm. It&#8217;s important, then, that any display using this kind of feedback treats a norm as a goal to achieve <em>only on the way down</em>. Schultz et al went on to show that by using a smiley face to demonstrate social approval of what people had done &#8211; <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-cognitive/#affective">affective engagement</a> &#8211; the boomerang effect can be mitigated.</p>
<p><img src="http://danlockton.co.uk/research/images/smartmeteroptions_no3_600px.jpg" alt="Feedforward, giving information about the future impacts of behavioural decisions" /></p>
<p><em><strong>(3) Feedforward, giving information about the future impacts of behavioural decisions</strong></em></p>
<p>A level (3) display would give consumers <em>feedforward</em> [14] &#8211; effectively, <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#simulation">simulation</a> of <a href="http://architectures.danlockton.co.uk/2009/05/13/what-is-demand-really/">what the impact of their behaviour would be</a> (switching on this device now rather than at a time when there&#8217;s a lower tariff &#8211; Economy 7 or a successor), and tips about how to use things more efficiently at the right moment (<a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#kairos">kairos</a>), and in the right kind of environment, for them to be useful. Whereas &#8216;Tips of the Day&#8217; in software <a href="http://discuss.joelonsoftware.com/default.asp?biz.5.372471.10">frequently annoy users</a> <a href="#ref15">[15]</a> because they get in the way of a user&#8217;s immediate task, with something relatively passive such as a smart meter display, this could be a more useful application for them. The networked capability of the smart meter means that the display could be updated frequently with new sets of tips, perhaps based on seasonal or weather conditions (&#8220;It&#8217;s going to be especially cold tonight &#8211; make sure you close all the curtains before you go to bed, and save 20p on heating&#8221;) or even special tariff changes for particular periods of high demand (&#8220;<em>Everyone&#8217;s</em> going to be putting the kettle on during the next ad break in [major event on TV]. If you&#8217;re making tea, do it now instead of in 10 minutes; time, and get a 50p discount on your next bill&#8221;).</p>
<p><em>Disaggregated data: identifying devices</em><br />
This level (3) display doesn&#8217;t require any ability to know what devices a consumer has, or to be able to disaggregate electricity use by device. It can make general suggestions that, if not relevant, a consumer can ignore.</p>
<p>But what about actually disaggregating the data for particular devices? Surely this must be an aim for a really &#8216;smart&#8217; meter display. Since <a href="#ref4">[4, p.52]</a> notes &#8211; in the context of discussing privacy &#8211; that “information from smart meters could&#8230; make it possible&#8230;to determine&#8230;to a degree, the types of technology that were being used in a property,” this information should clearly be offered to consumers themselves, if the electricity suppliers are going to do the analysis (I&#8217;ve done a bit of a possible mockup, using a more analogue dashboard style). </p>
<p><img src="http://danlockton.co.uk/research/images/smartmeteroptions_no4_600px.jpg" alt="Disaggregated data dashboard" /></p>
<p>Whether the data are processed in the meter itself, or upstream at the supplier and then sent back down to individual displays, and whether the devices are identified from some kind of signature in their energy use patterns, or individual tags or extra plugs of some kind, are interesting technology questions, but from a consumer&#8217;s point of view (so long as privacy is respected), the mechanism perhaps doesn&#8217;t matter so much. Having the ability to see what device is using what amount of electricity, from a single display, would be very useful indeed. It removes the guesswork element.</p>
<p>Now, <a href="http://www.sentec.co.uk/page/our_products/7/">Sentec&#8217;s Coracle technology</a> <a href="#ref16">[16]</a> is presumably ready for mainstream use, with <a href="http://www.sentec.co.uk/content.php?news_id=6">an agreement signed with Onzo</a> <a href="#ref17">[17]</a>, and <a href="http://www.ise-oxford.com/">ISE&#8217;s signal-processing algorithms can identify devices down to the level of makes and models</a> <a href="#ref18">[18]</a>, so it&#8217;s quite likely that this kind of technology will be available for smart meters for consumers fairly soon. But the question is whether it will be something that <em>all</em> customers get &#8211; i.e. as a recommendation of the outcome of the DECC consultation &#8211; or an expensive &#8216;upgrade&#8217;. The fact that the consultation doesn&#8217;t mention disaggregation very much worries me slightly.</p>
<p>If disaggregated data by device were to be available for the mass-distributed displays, clearly this would significantly affect the interface design used: combining this with, say a level (2) type social proof display could &#8211; even if via a website rather than on the display itself &#8211; let a consumer compare how efficient particular models of electrical goods are in use, by using the information from other customers of the supplier.</p>
<p>In summary, for Q13 &#8211; and I&#8217;m aware I haven&#8217;t addressed the &#8220;energy use, money, CO2 etc&#8221; aspect directly &#8211; there are people much better qualified to do that &#8211; I feel that the more ability any display has to provide information of different kinds to consumers, the more opportunities there will be to do interesting and useful things with that information (and the data format and API must be open enough to allow this). In the absence of more definitive information about what kind of feedback has the most behaviour-influencing effect on what kind of consumer, in what context, and so on, it&#8217;s important that the display be as adaptable as possible.</p>
<p><strong>Q14 Do you have comments regarding the accessibility of meters/display units for particular consumers (e.g. vulnerable consumers such as the disabled, partially sighted/blind)?</strong></p>
<p>The inclusive design aspects of the meters and displays could be addressed through an exclusion audit, applying something such as the <a href="http://www-edc.eng.cam.ac.uk/betterdesign/downloads/exclusioncalc.html">University of Cambridge&#8217;s Exclusion Calculator</a> <a href="#ref19">[19]</a> to any proposed designs. Many solutions which would benefit particular consumers with special needs would also potentially be useful for the population as a whole &#8211; e.g. a buzzer or alarm signalling that a device has been left on overnight which isn&#8217;t normally, or (with disaggregation capability) notifying the consumer that, say, the fridge has been left open, would be pretty useful for everyone, not just the visually impaired or people with poor memory. </p>
<p>It seems clear that having open data formats and interfaces for any device will allow a wider range of things to be done with the data, many of which could be very useful for vulnerable users. Still, fundamental physical design questions about the device &#8211; how long the batteries last for, how easy they are to replace for someone with poor eyesight or arthritis, how heavy the unit is, whether it will break if dropped from hand height &#8211; will all have an impact on its overall accessibility (and usefulness).</p>
<p>Thinking of &#8216;particular consumers&#8217; more generally, as the question asks, suggests a few other issues which need to be addressed:</p>
<p>- A website-only version of the display data (as suggested at points in the consultation document) would exclude a lot of consumers who are without internet access, without computer understanding, with only dial-up (metered) internet, or simply not motivated or interested enough to check &#8211; i.e., it would be significantly exclusionary.</p>
<p>- Time-of-Use (ToU) pricing will rely heavily on consumers actually understanding it, and what the implications are, and changing their behaviour in accordance. Simply charging consumers more automatically, without them having good enough feedback to understand what&#8217;s going on, only benefits electricity suppliers. If demand- or ToU-related pricing is introduced – “the potential for customer confusion&#8230; as a result of the greater range of energy tariffs and energy related information” [4, p. 49] is going to be significant. The design of the interface, and how the pricing structure works, is going to be extremely important here, and even so may still exclude a great many consumers who do not or cannot understand the structure.</p>
<p>- The ability to disable supply remotely <a href="#ref4">[4, p. 12, p.20]</a> will no doubt provoke significant reaction from consumers, quite apart from the terrible impact it will have on the most vulnerable consumers (the elderly, the very poor, and people for whom a reliable electricity supply is essential for medical reasons), regardless of whether they are at fault (i.e. non-payment) or not. There WILL inevitably be errors: there is no reason to suppose that they will not occur. Imagine the newspaper headlines when an elderly person dies from hypothermia. Disconnection may only occur in “certain well-defined circumstances” <a href="#ref3">[3, p. 28]</a> but these will need to be made very explicit. </p>
<p>- “Smart metering potentially offers scope for remote intervention&#8230; [which] could involve direct supplier or distribution company interface with equipment, such as refrigerators, within a property, overriding the control of the householder” <a href="#ref4">[4, p. 52]</a> &#8211; this simply offers further fuel for consumer distrust of the meter programme (rightly so, to be honest). As Darby <a href="#ref9">[9]</a> notes, &#8220;the prospect of ceding control over consumption does not appeal to all customers&#8221;. Again, this remote intervention, however well-regulated it might be supposed to be if actually implemented, will not be free from error. “Creating consumer confidence and awareness will be a key element of successfully delivering smart meters” <a href="#ref4">[4, p.50]</a> does not sit well with the realities of installing this kind of channel for remote disconnection or manipulation in consumers&#8217; homes, and attempting to bury these issues by presenting the whole thing as entirely beneficial for consumers will be seen through by intelligent people very quickly indeed.</p>
<p>- Many consumers will simply not trust such new meters with any extra remote disconnection ability – it completely removes the human, the compassion, the potential to reason with a real person. Especially if the predicted energy saving to consumers is as low as 2.8% <a href="#ref4">[4, p.18]</a>, many consumers will (perhaps rightly) conclude that the smart meter is being installed primarily for the benefit of the electricity company, and simply refuse to allow the contractors into their homes. Whether this will lead to a niche for a supplier which does <em>not</em> mandate installation of a meter &#8211; and whether this would be legal &#8211; are interesting questions.</p>
<p><em>Dan Lockton, Researcher, Design for Sustainable Behaviour<br />
Cleaner Electronics Research Group, Brunel Design, Brunel University, London, June 2009</em></p>
<p>    <a name="ref1">[1]</a> Meadows, D. Leverage Points: <a href="http://www.sustainabilityinstitute.org/pubs/Leverage_Points.pdf" title="PDF">Places to Intervene in a System</a>. Sustainability Institute, 1999. </p>
<p>    <a name="ref2">[2]</a> DECC. <a href="http://decc.gov.uk/Media/viewfile.ashx?FilePath=Consultations\Smart%20Metering%20for%20Electricity%20and%20Gas\1_20090508152843_e_@@_smartmeterianondomestic.pdf&#038;filetype=4" title="PDF">Impact Assessment of smart / advanced meters roll out to small and medium businesses</a>, May 2009.</p>
<p>    <a name="ref3">[3]</a> DECC. <a href="http://decc.gov.uk/Media/viewfile.ashx?FilePath=Consultations\Smart%20Metering%20for%20Electricity%20and%20Gas\1_20090508163551_e_@@_smartmetercondoc.pdf&#038;filetype=4" title="PDF">A Consultation on Smart Metering for Electricity and Gas</a>, May 2009.</p>
<p>    <a name="ref4">[4]</a> DECC. <a href="http://decc.gov.uk/Media/viewfile.ashx?FilePath=Consultations\Smart%20Metering%20for%20Electricity%20and%20Gas\1_20090508152831_e_@@_smartmeteriadomestic.pdf&#038;filetype=4" title="PDF">Impact Assessment of a GB-wide smart meter roll out for the domestic sector</a>, May 2009.</p>
<p>    <a name="ref5">[5]</a> Fischer, J. and Kestner, J. <a href="http://jordanfischer.com/pdfs/Fischer_Kestner_4625-WattWatchers.pdf" title = PDF">&#8216;Watt Watchers&#8217;</a>, 2008.</p>
<p>    <a name="ref6">[6]</a> DOTT / live|work studio. <a href="http://www.dott07.com/go/lowcarblane">&#8216;Low Carb Lane&#8217;</a>, 2007. </p>
<p>    <a name="ref7">[7]</a> BERR. <a href="http://www.berr.gov.uk/files/file45794.pdf" title="PDF">Impact Assessment of Smart Metering Roll Out for Domestic Consumers and for Small Businesses</a>, April 2008.</p>
<p>    <a name="ref8">[8]</a> O&#8217;Leary, N. and Reynolds, R. <a href="http://rooreynolds.com/2008/07/06/current-cost-presentation-at-open-tech-2008/">&#8216;Current Cost: Observations and Thoughts from Interested Hackers&#8217;</a>. Presentation at OpenTech 2008, London. July 2008. </p>
<p>   <a name="ref9">[9]</a> Darby S. <a href="http://www.eci.ox.ac.uk/research/energy/downloads/smart-metering-report.pdf" title="PDF">The effectiveness of feedback on energy consumption. A review for DEFRA of the literature on metering, billing and direct displays</a>. Environmental Change Institute, University of Oxford. April 2006.</p>
<p>   <a name="ref10">[10]</a> Kingston University, <a href="http://business.kingston.ac.uk/charm">CHARM Project</a>. 2009</p>
<p>   <a name="ref11">[11]</a> Socolow, R.H. <em>Saving Energy in the Home: Princeton&#8217;s Experiments at Twin Rivers</em>. Ballinger Publishing, Cambridge MA, 1978</p>
<p>   <a name="ref12">[12]</a> Winett, R.A., Neale, M.S., Williams, K.R., Yokley, J. and Kauder, H., 1979 &#8216;The effects of individual and group feedback on residential electricity consumption: three replications&#8217;. <em>Journal of Environmental Systems</em>, 8, p. 217-233.</p>
<p>   <a name="ref13">[13]</a> Schultz, P.W., Nolan, J.M., Cialdini, R.B., Goldstein, N.J. and Griskevicius, V., 2007.<br />
   <a href="http://www.csom.umn.edu/assets/118375.pdf" title="PDF">&#8216;The Constructive, Destructive and Reconstructive Power of Social Norms&#8217;</a>. <em>Psychological Science</em>, 18 (5), p. 429-434.</p>
<p>   <a name="ref14">[14]</a> Djajadiningrat, T., Overbeeke, K. and Wensveen, S., 2002. <a href="http://www.cs.chalmers.se/idc/ituniv/kurser/07/uc/papers/p285-djajadiningrat.pdf" title="PDF">&#8216;But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback&#8217;</a>. Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques. ACM Press, New York, p. 285-291.</p>
<p>   <a name="ref15">[15]</a> Business of Software discussion community (part of &#8216;Joel on Software&#8217;), <a href="http://discuss.joelonsoftware.com/default.asp?biz.5.372471.10">&#8216;&#8221;Tip of the Day&#8221; on startup, value to the customer&#8217;</a>, August 2006</p>
<p>   <a name="ref16">[16]</a> Sentec. <a href="http://www.sentec.co.uk/page/our_products/7/">&#8216;Coracle: a new level of information on energy consumption&#8217;</a>, undated.</p>
<p>   <a name="ref17">[17]</a> Sentec. <a href="http://www.sentec.co.uk/content.php?news_id=6">&#8216;Sentec and Onzo agree UK deal for home energy displays&#8217;</a>, 28th April 2008</p>
<p>   <a name="ref18">[18]</a> ISE Intelligent Sustainable Energy, <a href="http://www.ise-oxford.com/technology">&#8216;Technology&#8217;</a>, undated</p>
<p>    <a name="ref19">[19]</a> Engineering Design Centre, University of Cambridge. <a href="http://www-edc.eng.cam.ac.uk/betterdesign/downloads/exclusioncalc.html">Inclusive Design Toolkit: Exclusion Calculator</a>, 2007-8</p>
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		<title>Two events next week</title>
		<link>http://architectures.danlockton.co.uk/2009/05/20/two-events-next-week/</link>
		<comments>http://architectures.danlockton.co.uk/2009/05/20/two-events-next-week/#comments</comments>
		<pubDate>Wed, 20 May 2009 22:08:40 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture & urbanism]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=1077</guid>
		<description><![CDATA[Next Wednesday evening, 27th May, I&#8217;ll be giving a presentation about Design with Intent at SkillSwap Brighton&#8217;s &#8216;Skillswap Goes Behavioural&#8217; alongside Ben Maxwell from Onzo (pioneers of some of the most interesting home energy behaviour change design work going on at present). I hope I&#8217;ll be able to give a thought-provoking talk with plenty of [...]]]></description>
			<content:encoded><![CDATA[<p>Next Wednesday evening, 27th May, I&#8217;ll be giving a presentation about Design with Intent at <a href="http://upcoming.yahoo.com/event/2678312/">SkillSwap Brighton&#8217;s &#8216;Skillswap Goes Behavioural&#8217;</a> alongside Ben Maxwell from <a href="http://www.onzo.co.uk/labs/">Onzo</a> (pioneers of some of the most interesting <a href="http://www.onzo.co.uk/products/">home energy behaviour change design</a> work going on at present). I hope I&#8217;ll be able to give a thought-provoking talk with plenty of ideas and examples that can be practically applied in interaction, service design and user experience. Thanks to <a href="http://twitter.com/boxman">James</a> <a href="http://solita.tumblr.com/">Box</a> of <a href="http://clearleft.com/">Clearleft</a> for organising this.</p>
<p><img src="http://danlockton.co.uk/research/images/walkway_450.jpg" alt="Walkway" /></p>
<p>Then on Thursday 28th, I&#8217;m honoured to be talking as<a href="http://arts.lboro.ac.uk/radar/conversation/"> part of a symposium</a> in Loughborough University&#8217;s <a href="http://www.arts.lboro.ac.uk/radar/">Radar Arts Programme</a>&#8216;s &#8216;<a href="http://www.arts.lboro.ac.uk/radar/whats_on/introduction/">Architectures of Control</a>&#8216; themed events exploring how our lives are impacted by social and environmental controls. </p>
<p>The symposium is interspersed with the performance of <a href="http://arts.lboro.ac.uk/radar/whats_on/mark_titchner/">Mark Titchner&#8217;s &#8216;Debating Society and Run&#8217;</a>, which sounds intriguing. In the symposium I&#8217;ll be talking alongside <a href="http://www.davidcanter.com/index.php?page=biography">Professor David Canter</a>, who seems to have had an incredible career ranging from environmental to offender profiling (inspiration for <em><a href="http://en.wikipedia.org/wiki/Cracker_(TV_Series)">Cracker</a></em>, etc) and <a href="http://www.lboro.ac.uk/departments/ss/staff/hepburn.html">Alexa Hepburn</a>, <a href="http://www-staff.lboro.ac.uk/~ssah2/index.htm">senior lecturer in Social Psychology</a> at Loughborough. Again, I hope my presentation does justice to the event and other participants! Thanks to Nick Slater for inviting me.</p>
<p>The week after (4th June) I&#8217;ll be giving a presentation at <a href="http://www.ufi.com">UFI</a> in Sheffield, best known for its <a href="http://www.learndirect.co.uk/">Learndirect courses</a>. I&#8217;m hoping to be able to run a bit of a very rapid idea-generation workshop as part of this talk, something of an ultra-quick trial of the <a href="www.designwithintent.co.uk">DwI toolkit</a>&#8230;</p>
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		<title>What is demand, really?</title>
		<link>http://architectures.danlockton.co.uk/2009/05/13/what-is-demand-really/</link>
		<comments>http://architectures.danlockton.co.uk/2009/05/13/what-is-demand-really/#comments</comments>
		<pubDate>Wed, 13 May 2009 18:41:19 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Consumer rights]]></category>
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		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=1063</guid>
		<description><![CDATA[In a lot of the debate and discussion about energy, future electricity generation and metering, improved efficiency and influencing consumer behaviour &#8211; at least from an engineering perspective &#8211; the term &#8220;demand&#8221; is used, in conjunction with &#8220;supply&#8221;, to represent the energy required to be supplied to consumers, much as in conventional &#8220;supply and demand&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/public_meter.jpg" alt="A publicly visible electricity meter in Claremont, CA" /></p>
<p>In a lot of the debate and discussion about energy, future electricity generation and metering, improved efficiency and influencing consumer behaviour &#8211; at least from an engineering perspective &#8211; the term &#8220;demand&#8221; is used, in conjunction with &#8220;supply&#8221;, to represent the energy required to be supplied to consumers, much as in conventional &#8220;supply and demand&#8221; economics. </p>
<p>Now, I&#8217;m sure others have investigated this and characterised it economically much better than I can, but it seems to me that demand for energy (and sometimes water) is significantly different to, say, demand for most consumer products in that, for the most part, <em>consumers only &#8220;demand&#8221; it indirectly</em>. It is the products and systems around us which draw the current: they are important <a href="http://carbon.cudenver.edu/~mryder/itc_data/ant_dff.html">actors</a> and have the agency, in a sense (at least unless we really understand the impacts of how they operate). </p>
<p>While with, say, a car&#8217;s fuel consumption, we experience the car&#8217;s demand for fuel, and pay for it, directly in proportion to our demand for travel, with most household electricity use, we not only generally wait a month or more before having to confront the &#8220;demand&#8221; (via the bill), but separating the background demand (such as a refrigerator&#8217;s continuous energy use simply to operate) from conscious demand (such as our decision to use a fan heater all day) is very difficult for us to do as consumers: from a very simple consumer perspective (ignoring things like <a href="http://en.wikipedia.org/wiki/AC_power#Reactive_power_flow">reactive power flow</a>), electricity is interchangeable, and the feedback we get on our behaviour is only very weakly linked to the specifics of that behaviour.</p>
<p><img src="http://danlockton.co.uk/research/images/pricelabelswitch.jpg" alt="An on-off switch with a proce label" /></p>
<p>Basically, then, <strong>a lot of &#8220;demand&#8221; is not <em>conscious</em> demand at all</strong>. Most consumers don&#8217;t make an in-the-moment decision to use more electricity if it gets cheaper (though it may happen over time, e.g. if someone decides to get electric heating because oil heating has become more expensive) or vice versa. The demand is a function of the products and systems around us, our habits, lifestyle and behaviours but it is very difficult for us to see this, and make decisions which have an impact on this. If there are major changes, such as a massively changed price, then real <em>conscious</em> demand changes may happen (so a kind of stepped curve rather than anything smooth) but this is surely not what happens in everyday life. At least at present.</p>
<p>Maybe, then, part of what design could offer here is to help translate this unconscious, product-led, delayed payment demand into a visible, tangible, immediate demand which makes us consider it like any other everyday buying / consumption choice. Real-time <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#selfmonitoring">self-monitoring feedback</a> from clever metering technology (e.g. Onzo or Wattson) could go a long way here, but what about <em><a href="http://architectures.danlockton.co.uk/2009/04/06/lens-persuasive/#simulation">feedforward</a></em>? Can we go as far as <strong>on-off switches with price labels on them?</strong> (Digital, updated, real-time, of course.) Would it make us more price-sensitive to energy costs? Would that influence our behaviour?</p>
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		<title>Anti-teenager &#8220;pink lights to show up acne&#8221;</title>
		<link>http://architectures.danlockton.co.uk/2009/03/26/anti-teenager-pink-lights-to-show-up-acne/</link>
		<comments>http://architectures.danlockton.co.uk/2009/03/26/anti-teenager-pink-lights-to-show-up-acne/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 08:23:15 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[1984]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Britain]]></category>
		<category><![CDATA[Civil rights]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Creeping erosion of norms]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designed to be unpleasant]]></category>
		<category><![CDATA[Discrimination]]></category>
		<category><![CDATA[Discriminatory Architecture]]></category>
		<category><![CDATA[Distasteful corollary]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Dystopia]]></category>
		<category><![CDATA[Erosion of liberty]]></category>
		<category><![CDATA[Intrusive technology]]></category>
		<category><![CDATA[Killjoy technology]]></category>
		<category><![CDATA[Liberty]]></category>
		<category><![CDATA[Non-lethal weapons]]></category>
		<category><![CDATA[Oppression]]></category>
		<category><![CDATA[Philosophy of control]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Public money]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Spatial]]></category>
		<category><![CDATA[Teenagers]]></category>
		<category><![CDATA[Underclass]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=781</guid>
		<description><![CDATA[In a similar vein to the Mosquito, intentionally shallow steps (and, superficially at least&#8211;though not really&#8211;blue lighting in toilets, which Raph d&#8217;Amico dissects well here), we now have residents&#8217; associations installing pink lighting to highlight teenagers&#8217; acne and so drive them away from an area: Residents of a Nottinghamshire housing estate have installed pink lights [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/pinklights_1.jpg" alt="Pink lights in Mansfield. Photo from BBC" /></p>
<p>In a similar vein to the <a href="http://architectures.danlockton.co.uk/category/mosquito/">Mosquito</a>, <a href="http://architectures.danlockton.co.uk/2008/05/30/steps-read-made-seats/">intentionally shallow steps</a> (and, superficially at least&#8211;though not really&#8211;<a href="http://architectures.danlockton.co.uk/2006/10/28/a-vein-attempt/">blue lighting in toilets</a>, which <a href="http://shakeoutblog.com/2009/03/26/unintended-effects-blue-lights-vs-heroin/">Raph d&#8217;Amico dissects well here</a>), we now have <a href="http://news.bbc.co.uk/1/hi/england/nottinghamshire/7963347.stm"><strong>residents&#8217; associations installing pink lighting to highlight teenagers&#8217; acne and so drive them away from an area</strong></a>:</p>
<blockquote><p>Residents of a Nottinghamshire housing estate have installed pink lights which show up teenagers&#8217; spots in a bid to stop them gathering in the area.</p>
<p>Members of Layton Burroughs Residents&#8217; Association, Mansfield say they have bought the lights in a bid to curb anti-social behaviour. The lights are said to have a calming influence, but they also highlight skin blemishes.</p>
<p>The National Youth Agency said it would just move the problem somewhere else. Peta Halls, development officer for the NYA, said: &#8220;Anything that aims to embarrass people out of an area is not on. &#8220;The pink lights are indiscriminate in that they will impact on all young people and older people who do not, perhaps, have perfect skin. </p></blockquote>
<p>I had heard about this before (thanks, Ed!) but overlooked posting it on the blog &#8211; other places the pink lights have been used include <a href="http://news.bbc.co.uk/1/hi/england/lancashire/6197652.stm">Preston</a> and <a href="http://www.thisislondon.co.uk/news/article-23374687-details/In%20the%20pink%20-%20why%20yobs%20with%20acne%20see%20the%20light/article.do">Scunthorpe</a>, to which this quote refers (note the youths=yobs equation):</p>
<blockquote><p>Yobs are being shamed out of anti-social behaviour by bright pink lights which show up their acne.</p>
<p>The lights are so strong they highlight skin blemishes and have been successful in moving on youths from troublespots who view pink as being &#8220;uncool.&#8221;<br />
&#8230;<br />
Manager Dave Hey said: &#8220;With the fluorescent pink light we are trying to embarass young people out of the area. &#8220;The pink is not seen as particularly macho among young men and apparently it highlights acne and blemishes in the skin.<br />
&#8230;<br />
A North Lincolnshire Council spokesman said: &#8220;[...]&#8220;On the face of it this sounds barmy. But do young people really want to hang around in an area with a pink glow that makes any spots they have on their face stand out?&#8221;</p></blockquote>
<p>With the Mansfield example making the news, it&#8217;s good to see that there is, at least, quite a lot of comment pointing out the idiocy of the hard-of-thinking who believe that this sort of measure will actually &#8216;solve the problem of young people&#8217;, whatever that might mean, as well as the deeply discriminatory nature of the plan. For example, <a href="http://www.thisisnottingham.co.uk/news/Putting-squeeze-teens-spot/article-844657-detail/article.html">this rather dim (if perhaps tongue-in-cheek) light in the Nottingham Evening Post</a> has been <a href="http://www.thisisnottingham.co.uk/news/Putting-squeeze-teens-spot/article-844657-detail/article.html#StartComments">comprehensively rebutted by a commenter</a>:</p>
<blockquote><p>Trying to use someone&#8217;s personal looks against them simply because they meet up with friends and have a social life&#8230;</p>
<p>If this is the case then I would personally love to see adults banned from meeting up in pubs, parties and generally getting drunk. I would also love to see something making fun of their elderlyness and wrinkle problems.</p></blockquote>
<p>I don&#8217;t understand why Britain hates its young people so much. But I can see it storing up a great deal of problems for the future.</p>
<p><em>Photo from <a href="http://news.bbc.co.uk/1/hi/england/nottinghamshire/7963347.stm">this BBC story</a></em></p>
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		<slash:comments>48</slash:comments>
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		<title>Eight design patterns for errorproofing</title>
		<link>http://architectures.danlockton.co.uk/2009/02/27/eight-design-patterns-for-errorproofing/</link>
		<comments>http://architectures.danlockton.co.uk/2009/02/27/eight-design-patterns-for-errorproofing/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 12:53:33 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Choice Architecture]]></category>
		<category><![CDATA[Defaults]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design engineering]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[DwI Method]]></category>
		<category><![CDATA[Engineering design]]></category>
		<category><![CDATA[Forcing functions]]></category>
		<category><![CDATA[Friction]]></category>
		<category><![CDATA[Good design]]></category>
		<category><![CDATA[Health and safety]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Lock-in]]></category>
		<category><![CDATA[Mistake-proofing]]></category>
		<category><![CDATA[Poka-yoke]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=656</guid>
		<description><![CDATA[Go straight to the patterns One view of influencing user behaviour &#8211; what I&#8217;ve called the &#8216;errorproofing lens&#8217; &#8211; treats a user&#8217;s interaction with a system as a set of defined target behaviour routes which the designer wants the user to follow, with deviations from those routes being treated as &#8216;errors&#8217;. Design can help avoid [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://architectures.danlockton.co.uk/?p=656#patterns"><em>Go straight to the patterns</em></a></p>
<p>One view of influencing user behaviour &#8211; what I&#8217;ve called the &#8216;errorproofing lens&#8217; &#8211; treats a user&#8217;s interaction with a system as a set of defined target behaviour routes which the designer wants the user to follow, with deviations from those routes being treated as &#8216;errors&#8217;. Design can help avoid the errors, either by making it easier for users to work without making errors, or by making the errors impossible in the first place (a <a href="http://en.wikipedia.org/wiki/Defensive_design">defensive design</a> approach). </p>
<p>That&#8217;s fairly obvious, and it&#8217;s a key part of interaction design, usability and human factors practice, much of its influence in the design profession coming from Don Norman&#8217;s seminal <a href="http://mitpress.mit.edu/catalog/item/default.asp?tid=5393&#038;ttype=2"><em>Design of Everyday Things</em></a>. It&#8217;s often the view on influencing user behaviour found in health &#038; safety-related design, medical device design and manufacturing engineering (as <em><a href="http://architectures.danlockton.co.uk/category/poka-yoke/">poka-yoke</a></em>): where, as far as possible, one really doesn&#8217;t want errors to occur at all (<a href="http://www.hkbu.edu.hk/~samho/tqm/tqmex/shingo.htm">Shingo&#8217;s zero defects</a>). Learning through trial-and-error exploration of the interface might be great for, say, Kai&#8217;s Power Tools, but a bad idea for a dialysis machine or the control room of a nuclear power station.  </p>
<p>It&#8217;s worth noting a (the?) key difference between an errorproofing approach and some other views of influencing user behaviour, such as <a href="http://captology.stanford.edu/notebook/">Persuasive Technology</a>: persuasion implies <em>attitude change</em> leading to the target behaviour, while errorproofing doesn&#8217;t care whether or not the user&#8217;s attitude changes, as long as the target behaviour is met. Attitude change might be <em>an effect</em> of the errorproofing, but <em>it doesn&#8217;t have to be</em>. If I find I can&#8217;t start a milling machine until the guard is in place, the target behaviour (I put the guard in place before pressing the switch) is achieved regardless of whether my attitude to safety changes. It might do, though: the act of realising that the guard needs to be in place, and why, may well cause safety to be on my mind consciously. Then again, it might do the opposite: e.g. the <a href="http://www.halfbakery.com/idea/Steering-Wheel_20Spike">steering wheel spike argument</a>. The distinction between whether the behaviour change is mindful or not is something I tried to capture with the <a href="http://architectures.danlockton.co.uk/2008/08/29/a-behaviour-change-barometer/">behaviour change barometer</a>. </p>
<p>Making it easier for users to avoid errors &#8211; whether through warnings, choice of defaults, confirmation dialogues and so on &#8211; is slightly &#8216;softer&#8217; than actual forcing the user to conform, and does perhaps offer the chance to relay some information about the reasoning behind the measure. But the philosophy behind all of these is, inevitably &#8220;we know what&#8217;s best&#8221;: <a href="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=405940">a dose of paternalism, the degree of constraint determining the &#8216;libertarian&#8217; prefix</a>. The fact that all of us can probably think of everyday examples where we constantly have to change a setting from its default, or a confirmation dialogue slows us down (<a href="http://architectures.danlockton.co.uk/2007/05/29/process-friction/">process friction</a>), suggests that simple errorproofing cannot stand in for an intelligent process of understanding the user.</p>
<p>On with the patterns, then: there&#8217;s nothing new here, but hopefully seeing the patterns side by side allows an interesting and useful comparison. Defaults and Interlock are the two best &#8216;inspirations&#8217; I think, in terms of using these errorproofing patterns to innovate concepts for influencing user behaviour in other fields. There will be a lot more to say about each pattern (further classification, and what kinds of behaviour change each is especially applicable to) in the near future as I gradually progress with this project.</p>
<p><a name="patterns">&nbsp;</a></p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Defaults</h3>
<p><strong>“What happens if I leave the settings how they are?”</strong></p>
<p>■ Choose ‘good’ <a href="http://architectures.danlockton.co.uk/category/defaults/">default settings</a> and options, since many users will stick with them, and only change them if they feel they really need to (see <a href="http://www.softwaredefaults.com/">Rajiv Shah&#8217;s work</a>, and <a href="http://nudges.wordpress.com/tag/default-rules/">Thaler &#038; Sunstein</a>)</p>
<p>■ How easy or hard it is to change settings, find other options, and undo mistakes also contributes to user behaviour here</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="http://danlockton.co.uk/research/images/defaults_printquality.png" alt="Default print quality settings" />&nbsp;&nbsp;<img src="http://danlockton.co.uk/research/images/defaults_donorcard.jpg" alt="Donor card" /></p>
<p><strong>Examples:</strong> <em>With most printer installations, the default print quality is usually not ‘Draft’, even though this would save users time, ink and money.<br />
In the UK, organ donation is ‘opt-in’: the default is that your organs will not be donated. In some countries, an ‘opt-out’ system is used, which <a href="http://www.guardian.co.uk/society/2007/jul/18/health.medicineandhealth">can lead to higher rates of donation</a> </em>
</div>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Interlock</h3>
<p><strong>“That doesn’t work unless you do this first”</strong></p>
<p>■ Design the system so users have to perform actions in a certain order, by preventing the next operation until the first is complete: a <em><a href="http://www.interaction-design.org/encyclopedia/forcing_functions.html">forcing function</a></em></p>
<p>■ Can be irritating or helpful depending on how much it interferes with normal user activity—e.g. <a href="http://architectures.danlockton.co.uk/simple-control-in-products/#interlock">seatbelt-ignition interlocks</a> have historically been very unpopular with drivers</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="http://danlockton.co.uk/research/images/interlock_microwave.jpg" alt="Interlock on microwave oven door" />&nbsp;&nbsp;<img src="http://danlockton.co.uk/research/images/interlock_ATM.jpg" alt="Interlock on ATM - card returned before cash dispensed" /></p>
<p><strong>Examples:</strong> <em>Microwave ovens don’t work until the door is closed (for safety).<br />
Most cash machines don’t dispense cash until you remove your card (so it’s less likely you forget it)</em>
</div>
<p>[column width="47%" padding="6%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Lock-in &amp; Lock-out</h3>
<p>■ Keep an operation going (lock-in) or prevent one being started (lock-out) &#8211; a <em>forcing function</em></p>
<p>■ Can be helpful (e.g. for safety or improving productivity, such as preventing accidentally cancelling something) or irritating for users (e.g. diverting the user’s attention away from a task, such as unskippable DVD adverts before the movie)</p>
<p><img src="http://danlockton.co.uk/research/images/DwI_Online_Version/right-click-disabled.png" alt="Right-click disabled" /></p>
<p><strong>Example:</strong> <em>Some websites <a href="http://architectures.danlockton.co.uk/2007/07/04/the-right-to-click/">&#8216;disable&#8217; right-clicking</a> to try (misguidedly) to prevent visitors saving images.</em>
</div>
<p>[/column][column width="47%" padding="0%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Extra step</h3>
<p>■ Introduce an extra step, either as a confirmation (e.g. an &#8220;Are you sure?&#8221; dialogue) or a ‘speed-hump’ to slow a process down or prevent accidental errors &#8211; another <em>forcing function</em>. Most of the <a href="http://architectures.danlockton.co.uk/2008/02/12/home-made-instant-poka-yokes/">everyday poka-yokes (&#8220;useful landmines&#8221;) we looked at last year</a> are examples of this pattern</p>
<p>■ Can be helpful, but if used excessively, users may learn “always click OK”</p>
<p><img src="http://danlockton.co.uk/research/images/DwI_Online_Version/br_door.jpg" alt="British Rail train door extra step" /></p>
<p><strong>Example:</strong> <em><a href="http://architectures.danlockton.co.uk/2008/07/15/hard-to-handl/">Train door handles</a> requiring passengers to lower the window</em></div>
<p>[/column][column width="47%" padding="6%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Specialised affordances</h3>
<p><a name="specialised">&nbsp;</a><br />
■ Design elements so that they can only be used in particular contexts or arrangements</p>
<p>■ <a href="http://architectures.danlockton.co.uk/2008/07/21/how-to-fit-a-normal-bulb-in-a-bc3-fitting/">Format lock-in</a> is a subset of this: making elements (parts, files, etc) intentionally incompatible with those from other manufacturers; rarely user-friendly design</p>
<p><img src="http://danlockton.co.uk/research/images/specialised_simcard.jpg" alt="Bevel corners on various media cards and disks" /></p>
<p><strong>Example:</strong> <em>The bevelled corner on SIM cards, memory cards and floppy disks ensures that they cannot be inserted the wrong way round</em>
</div>
<p>[/column][column width="47%" padding="0%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: nine">
<h3>Partial self-correction</h3>
<p>■ Design systems which partially correct errors made by the user, or suggest a different action, but allow the user to undo or ignore the self-correction – e.g. <a href="http://blogoscoped.com/archive/2009-01-29-n34.html">Google’s “Did you mean…?”</a> feature</p>
<p>■ An alternative to full, automatic self-correction (which does not actually influence the user’s behaviour) </p>
<p><img src="http://danlockton.co.uk/research/images/partial_ebay.png" alt="Partial self-correction (with an undo) on eBay" /></p>
<p><strong>Example:</strong> <em>eBay self-corrects search terms identified as likely misspellings or typos, but allows users the option to ignore the correction</em>
</div>
<p>[/column]<br />
[column width="47%" padding="6%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Portions</h3>
<p>■ Use the size of ‘portion’ to influence <a href="http://mindlesseating.org/">how much users consume</a>: <em><a href="http://bps-research-digest.blogspot.com/2006/06/power-of-one-why-larger-portions-cause.html">unit bias</a></em> means that people will often perceive what they’re provided with as the ‘correct’ amount</p>
<p>■ Can also be used explicitly to control the amount users consume, by only releasing one portion at a time, e.g. with <a href="http://architectures.danlockton.co.uk/2008/07/07/motel-6cc/">soap dispensers</a></p>
<p><img src="http://danlockton.co.uk/research/images/portions_cereal.jpg" alt="Snack portion packs" /></p>
<p><strong>Example:</strong> <em>&#8216;Portion packs&#8217; for snacks aim to provide customers with the &#8216;right&#8217; amount of food to eat in one go</em>
</div>
<p>[/column][column width="47%" padding="0%"]</p>
<div style="padding:2px 6px 4px 6px; color: #555555; background-color: #eeeeee; border: none">
<h3>Conditional warnings</h3>
<p>■  Detect and provide warning feedback (audible, visual, tactile) if a condition occurs which the user would benefit from fixing (e.g. upgrading a web browser), or if the user has performed actions in a non-ideal order</p>
<p>■ Doesn’t force the user to take action before proceeding, so not as ‘strong’ an errorproofing method as an interlock. </p>
<p><img src="http://danlockton.co.uk/research/images/conditional_seatbelt2.jpg" alt="Seatbelt warning light" /></p>
<p><strong>Example:</strong> <em>A seatbelt warning light does not force the user to buckle up, unlike a seatbelt-ignition interlock.</em></p>
</div>
<p>[/column][end_columns]</p>
<p><em>Photos/screenshots by Dan Lockton except seatbelt warning image (composite of photos by <a href="http://flickr.com/photos/zoomzoom/2411773987/">Zoom Zoom</a> and <a href="http://flickr.com/photos/reiver/2219833302/">Reiver</a>) and donor card photo by <a href="http://gallery.hd.org/_c/medicine/donor-card-and-cards-and-money-AHD.jpg.html">Adrienne Hart-Davis</a>.</em></p>
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		<item>
		<title>The Hacker&#8217;s Amendment</title>
		<link>http://architectures.danlockton.co.uk/2009/02/17/the-hackers-amendment/</link>
		<comments>http://architectures.danlockton.co.uk/2009/02/17/the-hackers-amendment/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 09:50:45 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Analog hole]]></category>
		<category><![CDATA[Circumvention]]></category>
		<category><![CDATA[Civil rights]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=611</guid>
		<description><![CDATA[Congress shall pass no law limiting the rights of persons to manipulate, operate, or otherwise utilize as they see fit any of their possessions or effects, nor the sale or trade of tools to be used for such purposes. From Artraze commenting on this Slashdot story about the levels of DRM in Windows 7. I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/screwdrivers.jpg" alt="Screwdrivers" /></p>
<blockquote><p>Congress shall pass no law limiting the rights of persons to manipulate, operate, or otherwise utilize as they see fit any of their possessions or effects, nor the sale or trade of tools to be used for such purposes.</p></blockquote>
<p>From <a href="http://slashdot.org/~Artraze">Artraze</a> commenting on <a href="http://tech.slashdot.org/comments.pl?sid=1130241&#038;cid=26881955">this Slashdot story about the levels of DRM in Windows 7</a>.</p>
<p>I think it maybe needs some qualification about not using your things to cause harm to other people, but it&#8217;s an interesting idea. See also Mister Jalopy&#8217;s <a href="http://makezine.com/04/ownyourown/">Maker&#8217;s Bill of Rights</a> from <em>Make</em> magazine a couple of years ago.</p>
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		<title>Designed environments as learning systems</title>
		<link>http://architectures.danlockton.co.uk/2009/02/11/designed-environments-as-learning-systems/</link>
		<comments>http://architectures.danlockton.co.uk/2009/02/11/designed-environments-as-learning-systems/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 19:28:08 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture]]></category>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=592</guid>
		<description><![CDATA[How much of designing an environment is consciously about influencing how people use it? And how much of that influence is down to users learning what the environment affords them, and acting accordingly? The first question&#8217;s central what this blog&#8217;s been about over the last four years (with &#8216;products&#8217;, &#8216;systems&#8217;, &#8216;interfaces&#8217; and so on variously [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/westlondonfromrichmondpark.jpg" alt="West London from Richmond Park - Trellick Tower in the centre" /></p>
<p>How much of designing an environment is consciously about influencing how people use it? And how much of that influence is down to users <em>learning</em> what the environment affords them, and acting accordingly?</p>
<p>The first question&#8217;s central what this blog&#8217;s been about over the last four years (with &#8216;products&#8217;, &#8216;systems&#8217;, &#8216;interfaces&#8217; and so on variously standing in for &#8216;environment&#8217;), but many of the examples I&#8217;ve used, from <a href="http://architectures.danlockton.co.uk/2008/05/30/steps-read-made-seats/">anti-sit</a> <a href="http://architectures.danlockton.co.uk/2008/12/16/inexclusive-design/">features</a> to <a href="http://architectures.danlockton.co.uk/2007/12/11/i-believe-in-mirror-queues/">bathrooms</a> and <a href="http://architectures.danlockton.co.uk/2007/06/15/deliberately-creating-worry/">cafés</a> designed to speed up user throughput, only reveal the architect&#8217;s (presumed) behaviour-influencing <a href="http://architectures.danlockton.co.uk/2008/12/23/arch-and-intent/">intent</a> in hindsight, i.e. by reviewing them and trying to understand, if it isn&#8217;t obvious, what the motivation is behind a particular design feature. While there are examples where the intent is explicitly acknowledged, such as <a href="http://architectures.danlockton.co.uk/2007/10/18/review-architecture-as-crime-control-by-neal-katyal/">crime prevention through environmental design</a>, and <a href="http://architectures.danlockton.co.uk/2006/12/06/bollardian-nightmare/">traffic</a> <a href="http://architectures.danlockton.co.uk/2006/12/22/some-more-architectures-of-control-for-traffic-management/">management</a>, it can still <a href="http://architectures.danlockton.co.uk/2008/05/01/getting-someone-to-do-things-in-a-particular-order-part-1/#comment-189137">cause surprise</a> when a behaviour-influencing agenda <a href="http://architectures.danlockton.co.uk/2009/01/05/staggering-insight/">is revealed</a>.</p>
<p>Investigating what environmental and ecological psychology have to say about this, a few months ago I came across <em>The Organization of Spatial Stimuli</em>, an article by Raymond G. Studer, published in 1970 [1] &#8211; it&#8217;s one of the few explicit calls for a theory of designing environments to influence user behaviour, and it raises some interesting issues:</p>
<blockquote><p>&#8220;The nature of the environmental designer&#8217;s problem is this: A behavioral system has been specified (within the constraints imposed by the particular human participants and by the goals of the organization of which they are members.) The participants are not presently emitting the specified behaviors, otherwise there would be <em>no problem</em>. It is necessary that they do emit these behaviors if their individual and collective goals are to be realized. The problem then is to bring about the acquisition or modification of behaviors towards the specified states (without in any way jeopardizing their general well-being in the process). Such a change in state we call <em>learning</em>. <strong>Designed environments are basically <em>learning systems</em>, arranged to bring about and maintain specified behavioral topologies.</strong> Viewed as such, stimulus organization becomes a more clearly directed task. The question then becomes not how can stimuli be arranged to stimulate, but how can stimuli be arranged to bring about a requisite state of behavioral affairs.<br />
&#8230;<br />
[E]vents which have traditionally been regarded as the <em>ends</em> in the design process, e.g. pleasant, exciting, stimulating, comfortable, the participant&#8217;s likes and dislikes, should be reclassified. <strong>They are not ends at all, but valuable <em>means</em> which should be skilfully ordered to direct a more appropriate over-all behavioral texture.</strong> They are members of a class of (designed environmental) reinforcers. These aspects must be identified before behavioral effects of the designed environment can be fully understood.&#8221;</p></blockquote>
<p>Now, I think it&#8217;s probably rare nowadays for architects or designers to talk of design features as &#8216;stimuli&#8217;, even if they are intended to influence behaviour. <a href="http://en.wikipedia.org/wiki/Operant_conditioning">Operant conditioning</a> and <a href="http://en.wikipedia.org/wiki/Radical_Behaviorism">B.F. Skinner&#8217;s behaviourism</a> are less fashionable than they once were. But the &#8220;designed environments are learning systems&#8221; point Studer makes can well be applied beyond simply &#8216;reinforcing&#8217; particular behaviours. </p>
<p>Think how powerful <a href="http://changingminds.org/explanations/theories/social_norms.htm">social norms</a> and even <a href="http://changingminds.org/explanations/theories/framing.htm">framing</a> can be at influencing our behaviour in environments &#8211; the sober environment of a law court gives (most of) us a different range of perceived affordances to our own living room (social norms, mediated by architecture) &#8211; and that&#8217;s surely something we <em>learn</em>. Frank Lloyd Wright intentionally designed dark, narrow corridors leading to large, bright open rooms (e.g. in the <a href="http://www.galinsky.com/buildings/yamamura/index.htm">Yamamura House</a>) so that the contrast &#8211; and people&#8217;s experience &#8211; was heightened (framing, of a sort) &#8211; but this effect would probably be <em>lessened</em> by repeated exposure. It still influenced user behaviour though, even if only the first few times, but the memory of the effect that such a room had those first few times probably lasted a lifetime. Clearly, the process of forming a mental model about how to use a product, or how to behave in an environment, or how to behave socially, is about learning, and the design of the systems around us <em>does</em> educate us, in one way or another.</p>
<p>Stewart Brand&#8217;s classic <em><a href="http://sb.longnow.org/HBL%20excerpt.html">How Buildings Learn</a></em> (<a href="http://video.google.co.uk/videoplay?docid=8639555925486210852&#038;hl=en">watch the series too</a>) perhaps suggests (among other insights) an extension of the concept: if, when we learn what our environment affords us, this no longer suits our needs, the best architecture may be that which we can adapt, rather than being constrained by the behavioural assumptions designed into our environments by history. </p>
<p>I&#8217;m not an architect, though, or a planner, and &#8211; as I&#8217;ve mentioned a few times on the blog &#8211; it would be very interesting to know, from people who are: <em>to what extent are notions of influencing behaviour taught as part of architectural training?</em> This <a href="http://www.designcommunity.com/discussion/19626.html">series of discussion board posts</a> suggests that the issue is definitely there for architecture students, but is it framed as a conscious, positive process (e.g. &#8220;funnel pedestrians past the shops&#8221;), a reactionary one (e.g. &#8220;<a href="http://architectures.danlockton.co.uk/2006/10/20/bruce-schneier-architecture-security/">use pebbled paving to make it painful for hippies to congregate</a>&#8220;), one of educating users through architectural features (as in Studer&#8217;s suggestion), or as something else entirely? </p>
<p>[1] Studer, R.G. &#8216;The Organization of Spatial Stimuli.&#8217; In Pastalan, L.A. and Carson, D.H. (eds.), <em>Spatial Behavior of Older People</em>. Ann Arbor: University of Michigan, 1970.</p>
<p><em><a href="http://danlockton.co.uk">Dan Lockton</a></em></p>
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		<title>What&#8217;s the deal with angled steps?</title>
		<link>http://architectures.danlockton.co.uk/2009/01/15/whats-the-deal-with-angled-steps/</link>
		<comments>http://architectures.danlockton.co.uk/2009/01/15/whats-the-deal-with-angled-steps/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 09:00:31 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=439</guid>
		<description><![CDATA[It&#8217;s a simple question, really, to any readers with experience in urban planning and specifying architectural features: what is the reasoning behind positioning steps at an angle such as this set (left and below) leading down to the Queen&#8217;s Walk near London Bridge station? Obviously one reason is to connect two walkways that are offset [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/angledsteps_1.jpg" alt="Angled Steps" align="left" />It&#8217;s a simple question, really, to any readers with experience in urban planning and specifying architectural features: what is the reasoning behind positioning steps at an angle such as this set (left and below) leading down to the Queen&#8217;s Walk near London Bridge station? </p>
<p>Obviously one reason is to connect two walkways that are offset slightly where there is no space to have a perpendicular set of steps, but are they ever used <em>strategically</em>? They&#8217;re much more difficult to run down or up than conventionally perpendicular steps, which would seem like it might help constrain escaping thieves, or make it less likely that people will be able to run from one walkway to another without slowing down and watching their step. </p>
<p>Like the configuration of spiral staircases in mediaeval castles to favour a defender running down the steps anticlockwise, holding a sword in his right hand, over the attacker running up to meet him (e.g. <a href="http://www.idhub.com/realworld/columns/leftright.html">as described here</a>), the way that <a href="http://architectures.danlockton.co.uk/2006/12/22/some-more-architectures-of-control-for-traffic-management/">town marketplaces were often built with pinch points at each end to make it more difficult for animals (or thieves) to escape</a>, or even the <a href="http://architectures.danlockton.co.uk/2006/10/30/enforcing-reverence-increasing-mental-acuity/">&#8216;enforced reverence&#8217; effect of the very steep steps at Ta Keo in Cambodia</a>, are angled steps and staircases ever specified deliberately with this intent?</p>
<p><img src="http://danlockton.co.uk/research/images/angledsteps_2.jpg" alt="Angled Steps" /></p>
<p>The first time I thought of this was confronting these steps (below) leading from the shopping centre next to Waverley Station in Edinburgh a couple of years ago: they seemed purpose-built to slow fleeing shoplifters, but I did consider that it might just be my tendency to see everything with a &#8216;Design with Intent&#8217; bias &#8211; a kind of <a href="http://www.overcomingbias.com/2007/07/conspiracy-beli.html">conspiracy bias</a>, ascribing to design intent that which is perhaps more likely to be due to situational factors (a kind of <a href="http://en.wikipedia.org/wiki/Fundamental_attribution_error">fundamental attribution error</a> for design), or <a href="http://en.wikipedia.org/wiki/Correspondent_inference_theory">inferring the intention behind a design by looking at its results</a>! </p>
<p>What&#8217;s your angle on the steps?</p>
<p><img src="http://danlockton.co.uk/research/images/angledsteps_3.jpg" alt="Angled Steps" /></p>
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		<title>Stuff that matters: Unpicking the pyramid</title>
		<link>http://architectures.danlockton.co.uk/2009/01/14/stuff-that-matters/</link>
		<comments>http://architectures.danlockton.co.uk/2009/01/14/stuff-that-matters/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 21:11:14 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=477</guid>
		<description><![CDATA[Most things are unnecessary. Most products, most consumption, most politics, most writing, most research, most jobs, most beliefs even, just aren&#8217;t useful, for some scope of &#8216;useful&#8217;. I&#8217;m sure I&#8217;m not the first person to point this out, but most of our civilisation seems to rely on the idea that &#8220;someone else will sort it [...]]]></description>
			<content:encoded><![CDATA[<p>Most things are unnecessary. Most products, most consumption, most politics, most writing, most research, most jobs, most beliefs even, just aren&#8217;t useful, for some scope of &#8216;useful&#8217;.</p>
<p>I&#8217;m sure I&#8217;m not the first person to point this out, but most of our civilisation seems to rely on the idea that &#8220;someone else will sort it out&#8221;, whether that&#8217;s providing us with food or energy or money or justice or a sense of pride or a world for our grandchildren to live in. We pay the politicians who are best at lying to us because we don&#8217;t want to have to think about problems. We bail out banks in one enormous spasm of cognitive dissonance. We pay &#8216;those scientists&#8217; to solve things for us and them hate them when they tell us we need to change what we&#8217;re doing. We pay for new things because we can&#8217;t fix the old ones and then our children pay for the waste.</p>
<p>Economically, ecologically, ethically, <em>we have mortgaged the planet</em>. We&#8217;ve mortgaged our future in order to get what we have now, but the debt doesn&#8217;t die with us. On this model, the future is one vast pyramid scheme stretching out of sight. We&#8217;ve outsourced functions we don&#8217;t even realise we don&#8217;t need to people and organisations of whom we have no understanding. Worse, we&#8217;ve outsourced the functions we do need too, and we can&#8217;t tell the difference.</p>
<p>Maybe that&#8217;s just being human. But so is learning and tool-making. We must be able to do better than we are. John R. Ehrenfeld&#8217;s <em><a href="http://www.johnehrenfeld.com/book.html">Sustainability by Design</a></em>, which I&#8217;m reading at present, explores the idea that <em>reducing unsustainability will not create sustainability</em>, which ought to be pretty fundamental to how we think about these issues: going more slowly towards the cliff edge does not mean changing direction. </p>
<p>I&#8217;m especially inspired by <a href="http://radar.oreilly.com/2009/01/work-on-stuff-that-matters-fir.html">Tim O&#8217;Reilly&#8217;s &#8220;Work on stuff that matters&#8221; advice</a>. If we go back to the &#8216;most things are unnecessary&#8217; idea, the plan must be to work on things that are really useful, that will really advance things. There is little excuse for not <em>trying</em> to do something useful. It sounds ruthless, and it does have the risk of immediately putting us on the defensive (&#8220;I <em>am</em> doing something that matters&#8230;&#8221;).</p>
<p>The idea I can&#8217;t get out of my head is that if we took more responsibility for things (i.e. progressively stopped outsourcing everything to others as in paragraphs 2 and 3 above, and actively learned how to do them ourselves), this would make a massive difference in the long run. We&#8217;d be independent from those future generations we&#8217;re currently recruiting into our pyramid scheme before they even know about it. We&#8217;d all of us be empowered to understand and participate and create and <a href="http://blog.makezine.com/">make</a> and generate a world where we have <em><a href="http://en.wiktionary.org/wiki/perspicacity">perspicacity</a></em>, where we can perceive the affordances that different options will give us in future and make useful decisions based on an appreciation of the <a href="http://blog.longnow.org/">longer term</a> impacts.</p>
<p>An large part of it is being able to understand consequences and <a href="http://blog.wattzon.com/">implications</a> of our actions and how we are affected, and in turn affect, the situations we&#8217;re in &#8211; people around us, the environment, the wider world. <a href="http://www.kk.org/cooltools/archives/000957.php">Where does this water I&#8217;m wasting come from? Where does it go? </a> <a href="http://books.slashdot.org/article.pl?sid=08/11/12/0520243&#038;from=rss">How much does Google know about me? Why?</a> How does a bank make its money? How can I influence a new law? What do all those civil servants do? How was my food produced? Why is public transport so expensive? Would I be able to survive if X or Y happened? Why not? What things that I do everyday are wasteful of my time and money? How much is the purchase of item Z going to cost me over the next year? What will happen when it breaks? Can I fix it? Why not? And so on.</p>
<p>You might think we need more <em>transparency</em> of the power structures and infrastructures around us &#8211; and we do &#8211; but I prefer to think of the solution as being tooling us up in parallel: we need to have the ability to understand what we can see inside, and focus on what&#8217;s actually useful/necessary and what isn&#8217;t. Our attention is valuable and we mustn&#8217;t waste it.</p>
<p>How can all that be taught? </p>
<p>I remember writing down as a teenager, in some lesson or other, &#8220;What we need is a school subject called <em>How and why things are, and how they operate</em>.&#8221; Now, that&#8217;s broad enough that probably all existing academic subjects would lay claim to part of it. So maybe I&#8217;m really calling for a higher overall standard of education. </p>
<p>But the devices and systems we encounter in everyday life, the structures around us, can also help, by being designed to show us (and each other) <a href="http://speedbird.wordpress.com/2008/12/04/public-objects/">what they&#8217;re doing</a>, whether that&#8217;s &#8216;good&#8217; or &#8216;bad&#8217; (or perhaps &#8216;useful&#8217; or not), and what we can do to improve their performance. And by <a href="http://architectures.danlockton.co.uk/design-for-sustainable-behaviour/">influencing the way we use them</a>, whether <a href="http://nudges.wordpress.com/">nudging</a>, <a href="http://captology.stanford.edu/notebook/">persuading</a> or <a href="http://www.mistakeproofing.com/">preventing us getting it wrong in the first place</a>, we can learn as we use. Everyday life can be a <a href="http://wiki.laptop.org/go/Constructionist">constructionist</a> learning process.</p>
<p>This all feeds into the idea of &#8216;Design for Independence&#8217;:</p>
<blockquote><p>Reducing society’s resource dependence<br />
Reducing vulnerable users’ dependence on other people<br />
Reducing users’ dependence on ‘experts’ to understand and modify the technology they own.</p></blockquote>
<p>One day I&#8217;ll develop this further as an idea &#8211; it&#8217;s along the lines of <a href="http://www.treehugger.com/files/2005/01/victor_papanek.php">Victor Papanek</a> and Buckminster Fuller &#8211; but there&#8217;s a lot of other work to do first. I hope it&#8217;s stuff that matters.</p>
<p><a href="http://danlockton.co.uk"><em>Dan Lockton</em></a></p>
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		<title>Staggering insight</title>
		<link>http://architectures.danlockton.co.uk/2009/01/05/staggering-insight/</link>
		<comments>http://architectures.danlockton.co.uk/2009/01/05/staggering-insight/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 09:00:52 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
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		<category><![CDATA[Traffic calming]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=456</guid>
		<description><![CDATA[I&#8217;ve mentioned a few times, perhaps more often in presentations than on the blog, the fact that guidelines for the design of pedestrian crossings in the UK [PDF] recommend that where a crossing is staggered, pedestrians should be routed so that they have to face traffic, thus increasing the likelihood of noticing oncoming cars, and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/staggered_1.jpg" alt="Staggered crossing in Bath" /></p>
<p>I&#8217;ve mentioned a few times, perhaps more often in presentations than on the blog, the fact that <a href="http://www.dft.gov.uk/pgr/roads/tpm/ltnotes/thedesignofpedestriancrossin4034">guidelines for the design of pedestrian crossings in the UK</a> [PDF] recommend that where a crossing is staggered, pedestrians should be routed so that they have to face traffic, thus increasing the likelihood of noticing oncoming cars, and indeed of oncoming drivers noticing the pedestrians:</p>
<blockquote><p>5.2.5 Staggered crossings on two-way roads should have a left handed stagger so that pedestrians on the central refuge are guided to face the approaching traffic stream.</p></blockquote>
<p>When I gave this example of Design with Intent at <a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/conference/index.htm">Lancaster</a>, the discussion &#8211; led, I think, by Lucy Suchman and Patricia Clough &#8211; turned to how this arrangement inevitably formalised and reinforced the embedded hegemony of the motor car in society, and so on: that the motorist is privileged over the pedestrian and the pedestrian must submit by watching out for cars, rather than the other way around. </p>
<p>Now, all that is arguably true &#8211; I <em>had</em> seen this example as merely a clever, sensible way to use design to influence user behaviour for safety, for everyone&#8217;s benefit (both pedestrians and drivers) without it costing any more than, say, a crossing staggered the opposite way round &#8211; but this is, maybe, the nature of this whole field of Design with Intent: lots of disciplines potentially have perspectives on it and what it means. What a traffic engineer or an ergonomist or a <a href="http://www.mistakeproofing.com/">mistake-proofer</a> sees as a safety measure, a sociologist may see as a designed-in power relation. What Microsoft saw as <a href="http://www.appscout.com/2007/02/to_kill_a_paperclip.php">a tool for helping users was seen as patronising and annoying</a> (at least by the most vociferous users). It&#8217;s all interesting, because it all broadens the number of interpretations and considerations applied to everything, and &#8211; if I&#8217;m honest &#8211; force me to think on more levels about every example. </p>
<p>Multiple lenses are helpful to designers otherwise stuck at whatever focal length the client&#8217;s prescribed.</p>
<p>Back to the crossings, though: the above crossing in Bath is a bit unusual in how it&#8217;s arranged with so many control panels for pedestrians. But in general, with simple <a href="http://www.cbrd.co.uk/histories/pedestriancrossings/">Pelican and Puffin crossings in the UK</a>, there is a design feature even more obvious, which only struck me* the same day I photographed the above crossing in Bath: the pedestrian signal control panel is usually also to the right of where pedestrians stand waiting to cross, i.e. (with UK driving on the left), <em>in order to press the button, pedestrians have to turn to face the oncoming traffic</em>.</p>
<p>The guidelines actually mention this as helping people with poor vision, but it would seem that it really assists all users, even if only slightly. It means you can watch the traffic as you decide whether or not you actually need to press the button, and will be more likely to be standing in a position where you can see the oncoming traffic at the point when you walk out into the road.</p>
<blockquote><p>5.1.7 To assist blind and partially sighted pedestrians, as they approach the crossing, the primary push button/indicator panel should normally be located on the right hand side. The alignment should encourage them to face oncoming vehicles. The centre of the push button should be between 1.0 and 1.1 metres above the footway level.</p></blockquote>
<p>This is the sort of &#8216;hidden&#8217; intentional, strategic design detailing which fascinates me. It <em>is</em> obvious, it <em>is</em> quotidian, but it&#8217;s also <em>thoughtful</em>.</p>
<p><img src="http://danlockton.co.uk/research/images/staggered_2.jpg" alt="Staggered crossing in Bath" /></p>
<p><em>*Looking back through my notebooks, I see that someone actually mentioned this to me at <a href="http://extra.shu.ac.uk/productlife/seminar_08.html">a seminar at Sheffield Hallam</a> in September 2007 but I forgot about it: many thanks to whoever it was, and I should be better at reading through my notes next time!</em></p>
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		<title>Anti-homeless &#8216;stools&#8217;</title>
		<link>http://architectures.danlockton.co.uk/2008/12/18/anti-homeless-stools/</link>
		<comments>http://architectures.danlockton.co.uk/2008/12/18/anti-homeless-stools/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 09:00:17 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Benches]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Discriminatory Architecture]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Spatial]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=471</guid>
		<description><![CDATA[Stuart Candy of the brilliant Sceptical Futuryst let me know about authorities in Honolulu replacing benches with round &#8216;stools&#8217; to prevent homeless people sleeping at bus stops (above image from Honolulu Advertiser story): So far, the city has spent about $11,000 on the seating initiative, removing benches and installing 55 stools at 12 bus stops [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/honolulu_stools_1.jpg" alt="Bus stop stools, Honolulu. Image from www.honoluluadvertiser.com" /></p>
<p>Stuart Candy of the brilliant <a href="http://futuryst.com/">Sceptical Futuryst</a> let me know about <a href="http://www.honoluluadvertiser.com/article/20081027/NEWS01/810270333">authorities in Honolulu replacing benches with round &#8216;stools&#8217; to prevent homeless people sleeping at bus stops</a> (above image from <em>Honolulu Advertiser</em> story):</p>
<blockquote><p>So far, the city has spent about $11,000 on the seating initiative, removing benches and installing 55 stools at 12 bus stops in urban Honolulu and Kane&#8217;ohe. Wayne Yoshioka, city Department of Transportation Services director, said the city will continue the program on a &#8220;case-by-case&#8221; basis in response to rider complaints.</p>
<p>&#8220;The benches were being used as makeshift beds by many people that were out there,&#8221; Yoshioka said. &#8220;In an effort to provide areas for people to sit, but still discouraging people from sleeping, we started replacing benches with stools.&#8221;</p>
<p>He added the issue is a &#8220;delicate one&#8221; that requires sensitivity toward the homeless who are being displaced from stops.<br />
&#8230;<br />
The City Council is also considering a ban on sleeping or lying down at city bus stops, though that measure has been stalled for several months.</p>
<p>For its part, the city says its effort to reclaim everything from parks to beaches to bus stops is about making sure everyone has equal access to public spaces. City officials acknowledge that the homeless population in the Islands, which advocates say could increase in the worsening economy, is one of the most hard-to-solve social problems facing the state. But they also contend that the city has a duty to make sure public spaces can be used by all.</p>
<p>Doran Porter, executive director of the Affordable Housing and Homeless Alliance, disagrees with the city&#8217;s approach, saying it&#8217;s dealing with symptoms — not the problem.<br />
&#8230;<br />
Michael Stoops, acting executive director of the Washington, D.C.-based National Coalition for the Homeless, said cities should concentrate more on providing shelter and services for the homeless and less on moving them from bus stops.</p>
<p>&#8220;It&#8217;s a misguided effort,&#8221; he said, of the Honolulu initiative.<br />
&#8230;<br />
Roger Morton, president and general manager of Oahu Transit Services, which operates TheBus for the city, said bus riders have a right to expect seating at stops. He added that seating is at a premium these days with buses so full &#8230; He said transit authorities across the country are increasingly buying &#8220;lie-down-unfriendly furniture&#8221; to keep seats open for bus riders.</p></blockquote>
<p>The round stools <em>look</em> interesting; I&#8217;m not sure that (if you didn&#8217;t know otherwise) they would immediately suggest that that&#8217;s where you&#8217;re supposed to sit, though I suppose it wouldn&#8217;t take long to figure out. But apart from preventing people lying down, they also prevent people sitting next to each other. Friends, lovers, parents with young children all now have to sit separately (or on each other&#8217;s laps). That&#8217;s OK when there are stools in line close together, but what if they&#8217;re occupied? You can&#8217;t ask people to &#8216;budge up&#8217; when the stools aren&#8217;t big enough for more than one person at a time.</p>
<p>As people have suggested a number of times <a href="http://architectures.danlockton.co.uk/category/benches/">when we&#8217;ve discussed unfriendly benches before on the blog</a>, some kind of lightweight guerilla seating apparatus might be useful, either <a href="http://architectures.danlockton.co.uk/2007/07/16/lean-or-mean/#comment-79699">cardboard</a> or <a href="http://www.insecurespaces.net/archisuits.html">foam like Sarah Ross&#8217;s wonderful Archisuits</a>.</p>
<p><img src="http://danlockton.co.uk/research/images/honolulu_stools_2.jpg" alt="Board placed across<br />
stools to afford lying down etc" /></p>
<p><img src="http://danlockton.co.uk/research/images/archisuit.jpg" alt="Archisuit by Sarah Ross" /></p>
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		<title>{In&#124;Ex}clusive Design</title>
		<link>http://architectures.danlockton.co.uk/2008/12/16/inexclusive-design/</link>
		<comments>http://architectures.danlockton.co.uk/2008/12/16/inexclusive-design/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 09:00:23 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Britain]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designed to injure]]></category>
		<category><![CDATA[Discriminatory Architecture]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Exclusion]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Teenagers]]></category>
		<category><![CDATA[Underclass]]></category>
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=462</guid>
		<description><![CDATA[Giving with one hand, and taking away with the other. The juxtaposition of hand rails and anti-sit spikes outside this church in Bradford-on-Avon, Wiltshire suggests a particular configuration of design priorities: helping people climb the steps, but forbidding anyone sitting on the wall. Are the targets different groups of people? We might think so: older [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/spikesandrail1.jpg" alt="Spikes and rail, Bradford-on-Avon" /></p>
<p>Giving with one hand, and taking away with the other.</p>
<p>The juxtaposition of hand rails and <a href="http://www.usemenow.com/web-log/archives/the_antisit/">anti-sit spikes</a> outside this church in <a href="http://www.cotswolds.info/places/bradford-on-avon.shtml">Bradford-on-Avon, Wiltshire</a> suggests a particular configuration of design priorities: helping people climb the steps, but forbidding anyone sitting on the wall. </p>
<p>Are the targets different groups of people? We might think so: older people may have more difficulty climbing the steps, and so be more likely to need hand rails, and younger people might be more likely to be &#8216;hanging around&#8217; outside, and thus &#8216;need&#8217; to be &#8216;discouraged&#8217;. This might be a simple case of discriminatory architecture, aimed at excluding one group while welcoming another.</p>
<p>But then older people like sitting down too. <em>People in general</em> like sitting down. Is this a case of cutting off your nose to spite own face? Whatever the &#8216;backstory&#8217; is, the intent behind the different features, and the decision-making process (the spikes look older than the rails) would be interesting to know.</p>
<p><img src="http://danlockton.co.uk/research/images/spikesandrail2.jpg" alt="Spikes and rail, Bradford-on-Avon" /></p>
<p><img src="http://danlockton.co.uk/research/images/spikesandrail3.jpg" alt="Spikes and rail, Bradford-on-Avon" /></p>
<p><img src="http://danlockton.co.uk/research/images/spikesandrail4.jpg" alt="Spikes and rail, Bradford-on-Avon" /></p>
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		<title>On &#8216;Design and Behaviour&#8217; this week: Do you own your stuff? And a strange council-run &#8216;Virtual World for young people&#8217;</title>
		<link>http://architectures.danlockton.co.uk/2008/12/14/on-design-and-behaviour-this-week-do-you-own-your-stuff-and-a-strange-council-run-virtual-world-for-young-people/</link>
		<comments>http://architectures.danlockton.co.uk/2008/12/14/on-design-and-behaviour-this-week-do-you-own-your-stuff-and-a-strange-council-run-virtual-world-for-young-people/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 10:00:00 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[1984]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Britain]]></category>
		<category><![CDATA[Brunel]]></category>
		<category><![CDATA[Business model]]></category>
		<category><![CDATA[Consumer rights]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Creeping erosion of norms]]></category>
		<category><![CDATA[Design and Behaviour]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designed to be unpleasant]]></category>
		<category><![CDATA[Discriminatory Architecture]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[Dystopia]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Indoctrination]]></category>
		<category><![CDATA[Intrusive technology]]></category>
		<category><![CDATA[Liberty]]></category>
		<category><![CDATA[Mosquito]]></category>
		<category><![CDATA[Non-lethal weapons]]></category>
		<category><![CDATA[Oppression]]></category>
		<category><![CDATA[Panopticon]]></category>
		<category><![CDATA[Philosophy of control]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Sound weapons]]></category>
		<category><![CDATA[Surveillance]]></category>
		<category><![CDATA[Technology underclass]]></category>
		<category><![CDATA[Teenagers]]></category>
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=427</guid>
		<description><![CDATA[GPS-aided repo and product-service systems Ryan Calo of Stanford&#8217;s Center for Internet and Society brought up the new phenomenon of GPS-aided car repossession and the implications for the concepts of property and privacy: A group of car dealers in Oregon apparently attached GPS devices to cars sold to customers with poor credit so as to [...]]]></description>
			<content:encoded><![CDATA[<h3><a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/e581bb4a817c3d30"><strong>GPS-aided repo and product-service systems</strong></a></h3>
<p><img src="http://danlockton.co.uk/research/images/gps_tracking.jpg" alt="GPS tracking - image by cmpalmer" /></p>
<p><a href="http://cyberlaw.stanford.edu/profile/ryan-calo">Ryan Calo</a> of Stanford&#8217;s Center for Internet and Society brought up <a href="http://cyberlaw.stanford.edu/node/5962">the new phenomenon of GPS-aided car repossession</a> and the implications for the concepts of property and privacy:</p>
<blockquote><p>A group of car dealers in Oregon apparently attached GPS devices to cars sold to customers with poor credit so as to be able to track them down more easily in the event of repossession.</p>
<p>&#8230;this practice also relates to an emerging phenomenon wherein sold property remains oddly connected to the seller as though it were merely leased. Whereas once we purchased an album and did with it as we please, today we need to register (up to five) devices in order to play our songs.</p></blockquote>
<p>&#8230;and Kingston University&#8217;s <a href="http://www.rosiehornbuckle.com/">Rosie Hornbuckle</a> linked this to the concept of <a href="http://en.wikipedia.org/wiki/Product_service_system">product-service systems</a>:</p>
<blockquote><p>This puts a whole new slant on product-service-systems, a current (and popular) sustainability methodology whereby people are weaned off the concept of owning products, instead they lease them off the manufacturer who is then responsible for take-back, repair, recycling or disposal.  So in that scenario it&#8217;s quite likely that a manufacturer will want to keep tabs on their equipment/material, will this bring up privacy issues or is it simply the case that if it&#8217;s done overtly (and not in the negative frame of potential repossession), the customer knows about it and agrees, it&#8217;s ok?  Or will it be a long time before people can overcome the perceived encroachment on their liberty that not owning might bring?</p></blockquote>
<p>It reminds me of something <a href="http://www.thebillblog.com/billblog/">Bill Thompson</a> suggested to me once, that (paraphrasing) the idea that we &#8216;own&#8217; the technology we use might well turn out to be a short phase in overall human history. That could perhaps be &#8216;good&#8217; in contexts where sharing/renting/pooling things allows much greater efficiency and brings benefits for users. Nevertheless, as the repossession example (and DRM, etc, in general) show, the tendency in practice is often to use these methods to exert increasing dominance over users, erode assumed rights, and extract more value from people who no longer have control of the things they use. </p>
<p><strong><a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/e581bb4a817c3d30">See the whole thread so far (and join in!)</a></strong></p>
<p><em>Above image of GPS trails (unrelated to the story, but a cool picture) from <a href="http://flickr.com/photos/cmpalmer/76025741/">cmpalmer&#8217;s Flickr</a></em></p>
<h3><a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/535a4aff73b2a911"><strong>The Mosquito, and plans for an odd &#8216;walk-in virtual world&#8217;</strong></a></h3>
<p><img src="http://danlockton.co.uk/research/images/mcdonalds_windsor_1.jpg" alt="McDonald's Restaurant, Windsor, Berkshire" /></p>
<p>Rosie <a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/535a4aff73b2a911">discussed the Mosquito</a> (above image: an example outside a McDonald&#8217;s opposite Windsor Castle*) and asked &#8220;could we use our design skills and knowledge to influence these sorts of behaviours with a less aggressive and longer-term approach?&#8221; while <a href="http://adrianshort.co.uk/">Adrian Short</a> summed up the issue pretty well: </p>
<blockquote><p>There are a lot of problems in principle and in practice with these devices, but the core problem for me is that they tend to be directed at users rather than uses (i.e. people by identity, not behaviour) and are entirely arbitrary. The street outside a shop is public space and the shop owners have no more right than anyone else to dictate who goes there. </p>
<p>In as much as these things work (which is highly disputed), they are never going to encourage a meaningful debate about norms of behaviour among users of a space. This approach is not so much negotiation as warfare.</p></blockquote>
<p>Sutton&#8217;s <a href="http://www.boingboing.net/2008/05/30/antikid-modification.html">Rosehill steps</a> (which Adrian let me know about originally) were also discussed and Adrian brought us the story of something very odd: a &#8216;virtual world to teach good behaviour to young people&#8217;:</p>
<blockquote><p>Half a mile away, the same council is proposing to spend at least £4 million on a facility that will include <a href="http://www.sutton.gov.uk/index.aspx?articleid=3669">a high-tech virtual street environment, a &#8220;street simulator&#8221; if you like</a>, to teach safety and good behaviour to some of the same young people.<br />
&#8230;<br />
&#8220;Part movie-set, part theme park, the learning complex will be the first of its kind in the UK and will also house an indoor street with shop fronts, pavements and a road. The idea is to give young people the confidence to make the best of their lives and have a positive impact on their peers and their local community.&#8221; </p></blockquote>
<p>I don&#8217;t really know what to make of that. I actually woke up this morning thinking about it assuming that it was a dream I&#8217;d been having, then realised where I&#8217;d read about it. It sounds like a mish-mash of Scaramanga&#8217;s Fun House from <em>The Man With The Golden Gun</em> and the Ludovico Centre** from <em>A Clockwork Orange</em>.   </p>
<p><img src="http://danlockton.co.uk/research/images/funhouse.jpg" alt="Scaramanga's Funhouse" /><img src="http://danlockton.co.uk/research/images/ludovico.jpg" alt="Ludovico Centre" /></p>
<p><strong><a href="http://groups.google.com/group/design-and-behaviour/browse_thread/thread/535a4aff73b2a911">See the whole thread here</a>.</strong></p>
<p><em>*This particular McDonald&#8217;s, with the Mosquito going every evening and clearly audible to me and my girlfriend (both mid-20s) also features a vicious array of anti-sit spikes (below) which rather negate the &#8216;welcoming&#8217; efforts made with the flowerbed.</p>
<p>**I actually gave a talk about my research to Environmentally Sensitive Design students in this building a couple of weeks ago: it&#8217;s <a href="http://www.flickr.com/photos/the_defiance/2287549997/">Brunel&#8217;s main Lecture Centre</a>.</em></p>
<p><img src="http://danlockton.co.uk/research/images/mcdonalds_windsor_2.jpg" alt="McDonalds Restaurant, Windsor, Berkshire" /><br />
<img src="http://danlockton.co.uk/research/images/mcdonalds_windsor_3.jpg" alt="McDonalds Restaurant, Windsor, Berkshire" /></p>
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		<title>Skinner and the Mousewrap</title>
		<link>http://architectures.danlockton.co.uk/2008/09/17/skinner-and-the-mousewrap/</link>
		<comments>http://architectures.danlockton.co.uk/2008/09/17/skinner-and-the-mousewrap/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 13:33:07 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Animals]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designed to be unpleasant]]></category>
		<category><![CDATA[Designed to injure]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Embedding code]]></category>
		<category><![CDATA[Health and safety]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Punishment]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Technical protection measures]]></category>
		<category><![CDATA[Urban]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=367</guid>
		<description><![CDATA[Dontclick.it, an interesting interface design experiment by Alex Frank, included this amusing idea, the Mousewrap, to &#8216;train&#8217; users not to click any more &#8220;through physical pain&#8221;. It did make me think: is the use of anti-sit spikes on window sills, ledges, and so on, or anti-climb spikes on walls, intended primarily as a Skinnerian operant [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/mousewrap.jpg" alt="Mousewrap - dontclick.it" /></p>
<p><a href="http://www.dontclick.it/"><strong>Dontclick.it</strong></a>, an interesting interface design experiment by <a href="http://lxfx.de/">Alex Frank</a>, included this amusing idea, the Mousewrap, to &#8216;train&#8217; users not to click any more &#8220;through physical pain&#8221;.</p>
<p>It did make me think: is the use of <a href="http://www.usemenow.com/web-log/archives/the_antisit/">anti-sit spikes</a> on window sills, ledges, and so on, or anti-climb spikes on walls, intended primarily as a Skinnerian <em><a href="http://www.youtube.com/watch?v=I_ctJqjlrHA">operant conditioning</a> method</em> (punishment &#8211; i.e. getting spiked &#8211; leading to decrease in the behaviour), or as a <em><a href="http://www.jnd.org/dn.mss/affordances_and.html">perceived affordance</a> method</em> (we see that it looks uncomfortable to sit down, so we don&#8217;t do it)? How do deterrents like this actually work?</p>
<p>It might seem a subtle difference, and in practice it probably doesn&#8217;t matter; it&#8217;s probably a bit of both, in fact. Most people will be discouraged by seeing the spikes, and for the few who aren&#8217;t, they&#8217;ll learn after getting spiked. </p>
<p>But on what level do anti-pigeon spikes work? Do pigeons perceive the lack of &#8216;comfort&#8217; affordance? Or do they try and perch and only then &#8216;learn&#8217;? How similar does the spike (or whatever) have to be to others the animal has seen? Do animals (and humans) only learn to perceive affordances (or the lack of them) after having been through the operant conditioning process previously &#8211; and then generalising from that experience to <em>all</em> spikes?</p>
<p>What&#8217;s the accepted psychological wisdom on this? </p>
<p><img src="http://danlockton.co.uk/research/images/spikes_1.jpg" alt="Spikes" /><br />
<img src="http://danlockton.co.uk/research/images/spikes_2.jpg" alt="Spikes" /><br />
<img src="http://danlockton.co.uk/research/images/spikes_3.jpg" alt="Spikes" /><br />
<img src="http://danlockton.co.uk/research/images/spikes_4.jpg" alt="Spikes" /><br /><em>Some spikes in Windsor, Poundbury, Chiswick and Dalston, UK.</em></p>
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		<slash:comments>4</slash:comments>
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		<title>Salt licked?</title>
		<link>http://architectures.danlockton.co.uk/2008/08/04/salt-licked/</link>
		<comments>http://architectures.danlockton.co.uk/2008/08/04/salt-licked/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 14:16:19 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Britain]]></category>
		<category><![CDATA[Bureaucracy]]></category>
		<category><![CDATA[Choice Architecture]]></category>
		<category><![CDATA[Consumer rights]]></category>
		<category><![CDATA[Defaults]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Forcing functions]]></category>
		<category><![CDATA[Good design]]></category>
		<category><![CDATA[Health and safety]]></category>
		<category><![CDATA[Hidden persuaders]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Packaging design]]></category>
		<category><![CDATA[Poka-yoke]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Public money]]></category>
		<category><![CDATA[Sneaky]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[User Psychology]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=355</guid>
		<description><![CDATA[UPDATE: See the detailed response below from Peter of Gateshead Council, which clarifies, corrects and expands upon some of the spin given by the Mail articles. The new shakers were supplied to the chip shop staff for use behind the counter: &#8220;Our main concern was around the amount of salt put on by staff seasoning [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/saltshaker1.jpg" alt="Salt shakers. Image from Daily Mail" /><img src="http://danlockton.co.uk/research/images/saltshaker2.jpg" alt="Salt shakers. Image from Daily Mail" /></p>
<p><strong>UPDATE: See the <a href="http://architectures.danlockton.co.uk/2008/08/04/salt-licked/#comment-227127">detailed response below</a> from Peter of Gateshead Council, which clarifies, corrects and expands upon some of the spin given by the Mail articles. The new shakers were supplied to the chip shop <em>staff</em> for use behind the counter: &#8220;Our main concern was around the amount of salt put on by staff seasoning food on behalf of customers before wrapping it up&#8230; Our observations&#8230; confirmed that customers were receiving about half of the recommended daily intake of salt in this way. We piloted some reduced hole versions with local chip shops who all found that none of their customers complained about the reduced saltiness.&#8221;</strong></p>
<p>A number of councils in England have given fish &#038; chip shops replacement salt shakers with fewer holes &#8211; <a href="http://www.dailymail.co.uk/news/article-1030164/Now-health-safety-cut-number-holes-chip-shop-salt-shakers.html">from the Daily Mail</a>:</p>
<blockquote><p>Research has suggested that slashing the holes from the traditional 17 to five could cut the amount people sprinkle on their food by more than half. </p>
<p>And so at least six councils have ordered five-hole shakers – at taxpayers’ expense – and begun giving them away to chip shops and takeaways in their areas. Leading the way has been Gateshead Council, which spent 15 days researching the subject of salty takeaways before declaring the new five-hole cellars the solution.</p>
<p>Officers collected information from businesses, obtained samples of fish and chips, measured salt content and ‘carried out experiments to determine how the problem of excessive salt being dispensed could be <strong>overcome by design</strong>’. They decided that the five-hole pots would reduce the amount of salt being used by more than 60 per cent yet give a ‘visually acceptable sprinkling’ that would satisfy the customer. </p></blockquote>
<p>OK. <a href="http://www.gateshead.gov.uk/Council%20and%20Democracy/news/News%20Articles/Salt%20Shaker%20Shortlisted%20for%20Health%20Award.aspx">This is interesting</a>. This is where <a href="http://www.overcomingbias.com/2007/06/biases-are-fatt.html">the unit bias</a>, defaults, <a href="http://nudges.wordpress.com/">libertarian paternalism</a> and industrial design come together, in the mundanity of everyday interaction. It&#8217;s <a href="http://mindlesseating.org/">Brian Wansink&#8217;s &#8216;mindless margin&#8217;</a> being employed strategically, politically &#8211; and just look at the <a href="http://www.dailymail.co.uk/news/article-1030164/Now-health-safety-cut-number-holes-chip-shop-salt-shakers.html#comments">reaction it&#8217;s got from the public</a> (and from <a href="http://www.dailymail.co.uk/news/article-1030647/Condiment-nazis-Send-salt-mines.html">Littlejohn</a>). A <a href="http://news.bbc.co.uk/1/hi/england/norfolk/7538134.stm">BBC story about a similar initiative in Norfolk</a> also gives us the industry view:</p>
<blockquote><p>A spokesman for the National Federation of Fish Friers called the scheme a &#8220;gimmick&#8221; and said customers would just shake the containers more. </p>
<p>Graham Adderson, 62, who owns the Downham Fryer, in Downham Market, said: &#8220;I think the scheme is hilarious. If you want to put salt on your fish and chips and there are only four holes, you&#8217;re just going to spend longer putting more on.&#8221; </p></blockquote>
<p>I&#8217;m assuming Gateshead Council&#8217;s research took account of this effect, although there are so many ways that users&#8217; habits could have been formed through prior experience that this &#8216;solution&#8217; won&#8217;t apply to all users. There might be some customers who <a href="http://www.snopes.com/business/genius/salted.asp">always put more salt on, before even tasting their food</a>. There might be people who almost always think the fish &#038; chips they get are too heavily salted anyway &#8211; plenty of people, anecdotally at least, used to buy <a href="http://www.taquitos.net/snacks.php?snack_code=731">Smith&#8217;s Salt &#8216;n&#8217; Shake</a> and not use the salt at all. </p>
<p>And there are probably plenty of people who will, indeed, end up consuming less salt, because of the heuristic of &#8220;hold salt shaker over food for <em>n</em> seconds&#8221; built up over many years of experience. </p>
<p>Overall: I actually quite like this idea: it&#8217;s clever, simple, and non-intrusive, but I can see how the interpretation, the framing, is crucial. Clearly, when presented in the way that the <del datetime="2008-08-05T08:41:33+00:00">councils</del> media have done here (as a government programme to eliminate customer choice, and force us all down the road decided by health bureaucrats), the initiative&#8217;s likely to elicit an angry reaction from a public sick of a &#8220;nanny state&#8221; interfering in every area of our lives. <a href="http://www.timesonline.co.uk/tol/comment/columnists/guest_contributors/article4445316.ece">Politicians jumping on the <em>Nudge</em> bandwagon</a> need to be very, very careful that this isn&#8217;t the way their initiatives are perceived and portrayed by the press (and many of them will be, of course): it needs to be very, very clear how each such measure actually benefits the public, and that message needs to be given extremely persuasively.</p>
<p>Final thought: Many cafés, canteens and so on have used sachets of salt, that customers apply themselves, for many years. The decision made by the manufacturers about the size of these portions is a major determinant of how much salt is used, because of the unit bias (people assume that one portion is the &#8216;right&#8217; amount), and, <a href="http://www.lboro.ac.uk/research/susdesign/design-behaviour/washing_tablets.htm">just as with washing machine detergent</a>, manipulation of this portion size could well be used as part of a strategy to influence the quantity used by customers. But would a similar salt sachet strategy (perhaps driven by manufacturers rather than councils) have provoked similar reactions? I&#8217;m not sure that it would. &#8216;Nanny manufacturer&#8217; is less despised than &#8216;nanny state&#8217;, I think, certainly in the UK. </p>
<p>What do you think?</p>
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		<title>How to fit a normal bulb in a BC3 fitting and save £10 per bulb</title>
		<link>http://architectures.danlockton.co.uk/2008/07/21/how-to-fit-a-normal-bulb-in-a-bc3-fitting/</link>
		<comments>http://architectures.danlockton.co.uk/2008/07/21/how-to-fit-a-normal-bulb-in-a-bc3-fitting/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 17:46:08 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Arbitrary]]></category>
		<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Bad design]]></category>
		<category><![CDATA[Bad profits]]></category>
		<category><![CDATA[Britain]]></category>
		<category><![CDATA[Bureaucracy]]></category>
		<category><![CDATA[Business model]]></category>
		<category><![CDATA[Circumvention]]></category>
		<category><![CDATA[Consumer rights]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Environmental]]></category>
		<category><![CDATA[Fightback Devices]]></category>
		<category><![CDATA[Freedom to tinker]]></category>
		<category><![CDATA[Intrusive technology]]></category>
		<category><![CDATA[Legislation]]></category>
		<category><![CDATA[Lock-in]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Propaganda]]></category>
		<category><![CDATA[Rent-seeking]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[Technical protection measures]]></category>
		<category><![CDATA[Technology policy]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=344</guid>
		<description><![CDATA[Standard 2-pin bayonet cap (left) and 3-pin bayonet cap BC3 (right) fittings compared Summary for mystified international readers: In the UK new houses/flats must, by law, have a number of light fittings which will &#8216;not accept incandescent filament bulbs&#8217; (a &#8216;green&#8217; idea). This has led to the development of a proprietary, arbitrary format of compact [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/bc3hack_1.jpg" alt="BC3 and 2-pin bayonet fitting compared" /><br />
<em>Standard 2-pin bayonet cap (left) and 3-pin bayonet cap BC3 (right) fittings compared</em></p>
<p><strong><em>Summary for mystified international readers: In the UK new houses/flats must, by law, have a number of light fittings which will &#8216;not accept incandescent filament bulbs&#8217; (a &#8216;green&#8217; idea). This has led to the development of a proprietary, arbitrary format of compact fluorescent bulb, the BC3, which costs a lot more than standard compact fluorescents, is difficult to obtain, and about which the public generally doesn&#8217;t know much (yet). If you&#8217;re so minded, it&#8217;s not hard to modify the fitting and save money.</em></strong></p>
<p>A lot of visitors have found this blog recently via searching for information on the <a href="http://architectures.danlockton.co.uk/2007/03/28/a-bright-idea/">MEM BC3 3-pin bayonet compact fluorescent bulbs</a>, where to get them, and why they&#8217;re so expensive. The main posts here discussing them, with background to what it&#8217;s all about, are <a href="http://architectures.danlockton.co.uk/2007/03/28/a-bright-idea/">A bright idea?</a> and <a href="http://architectures.danlockton.co.uk/2007/05/26/more-thoughts-on-the-eaton-mem-bc3-cfls-and-power-factor/">some more thoughts</a> &#8211; and it&#8217;s readers&#8217; comments which are the really interesting part of both posts. </p>
<p>There are so many stories of frustration there, of people trying to &#8216;do their bit&#8217; for the environment, trying to fit better CFLs in their homes, and finding that instead of instead of the subsidised or even free standard 2-pin bayonet CFLs available all over the place in a variety of improved designs, styles and quality, they&#8217;re locked in to having to pay 10 or 15 times as much for a BC3 bulb, <a href="http://www.ethicalproductsdirect.com/Green%20Products%20Page.htm">and order online</a>, simply because the manufacturer has a monopoly, and does not seem to supply the bulbs to normal DIY or hardware stores. </p>
<p>Frankly, the system is appalling, <strong>an example of exactly how <em>not</em> to design for sustainable behaviour.</strong> It&#8217;s a great &#8216;format lock-in&#8217; case study for my research, but a pretty pathetic attempt to &#8216;design out&#8217; the &#8216;risk&#8217; of the public retro-fitting incandescent bulbs in new homes. This is the heavy-handed side of the legislation-ecodesign nexus, and it&#8217;s clearly not the way forward. Trust the UK to have pushed ahead with it without any thought of user experience.<br />
<span id="more-344"></span><br />
One of the most egregious aspects for me is the way that Eaton&#8217;s MEMLITE BC3 promotional material presents users with, effectively, a false dichotomy between the &#8216;energy saving BC3&#8242; and the energy-hungry GLS incandescent filament tungsten bulbs, as if these are the only two options available. There is no mention at all of standard 2-pin bayonet CFLs which have all the advantages of the BC3 with none of the disadvantages. The adoption of CFLs has been, I would argue, in large part <em>because</em> they are widely available as drop-in replacements for standard 2-pin bayonet (or Edison screw) bulbs. If they&#8217;d all required special fittings, very few people would have bought them. </p>
<p>Anyway, if you don&#8217;t fancy swapping your BC3 fittings for standard 2-pin bayonet ones (which is cheap but would(?) presumably make your home non-compliant with part L of the building regulations &#8211; any knowledgeable readers able to clarify this?), it isn&#8217;t actually too difficult to get a 2-pin bulb to fit acceptably. You will need a pair of pliers, ideally thinner/longer-nosed than the ones in my photos. I should warn you to TURN OFF THE ELECTRICITY FIRST. Unless you&#8217;re absolutely sure that someone else won&#8217;t walk in and flip the light switch, don&#8217;t rely on just turning this off. Turn it all off at the main switch for the house.</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_2.jpg" alt="Standard 2-pin BC Philips Genie and fitting" /><img src="http://danlockton.co.uk/research/images/bc3hack_3.jpg" alt="Standard 2-pin BC Philips Genie and fitting" /></p>
<p>Here (above) is a Philips Genie 11W 2-pin bayonet CFL. It fits properly into a 2-pin bayonet fitting. When you try to fit it into the BC3 fitting (below), one of the pins will go into one of the J-slots OK, but due to the offset of the other slots, the other pin won&#8217;t go in. Ignore the third slot.</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_4.jpg" alt="Standard 2-pin BC Philips Genie with BC3 fitting" /><img src="http://danlockton.co.uk/research/images/bc3hack_5.jpg" alt="Standard 2-pin BC Philips Genie with BC3 fitting" /></p>
<p>But if you look carefully at how the non-fitting pin lines up with the slot (below), you can see that the bottom end of the slot, i.e. where the pin would sit if it could be got into the top of the J, is (just) to the left of the pin. (See the line I scratched on the fitting.) That is, if you could get it there, it would still sit in place without immediately falling out.</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_6.jpg" alt="Standard 2-pin BC Philips Genie with BC3 fitting" /></p>
<p>So, with the pliers (<strong>making sure the electricity really is off</strong>), bend the edge of the non-fitting slot (the inside edge of the J) inwards and fold it back on itself, squeezing it as tight as you can (below two photos):</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_7.jpg" alt="Bending BC3 fitting with pliers" /><br />
<img src="http://danlockton.co.uk/research/images/bc3hack_8.jpg" alt="Bending BC3 fitting with pliers" /></p>
<p>Now try the 2-pin bayonet bulb again (below) &#8211; it should fit OK, with a bit of wobbling perhaps. One pin should fit under the bit you just bent; the other should butt up against the inside corner of the J on the other side. It&#8217;s not perfect, but the friction there is enough to hold the bulb in place OK.</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_9.jpg" alt="Fitting 2 pin BC bulb in BC3 fitting" /><br />
<img src="http://danlockton.co.uk/research/images/bc3hack_10.jpg" alt="Fitting 2 pin BC bulb in BC3 fitting" /></p>
<p>Switch on the electricity again, and there you have it: any standard 2-pin bayonet bulb, working, in a BC3 fitting (below). Given the amount of <a href="http://www.google.co.uk/search?q=site%3Amoneysavingexpert.com+free+%22energy+saving+bulbs%22">free CFLs handed out by various organisations</a>, you could probably replace all the BC3 bulbs in your house for zero cost, once they come to the end of their lives.</p>
<p><img src="http://danlockton.co.uk/research/images/bc3hack_11.jpg" alt="Fitting 2 pin BC bulb in BC3 fitting" /><br />
<img src="http://danlockton.co.uk/research/images/bc3hack_12.jpg" alt="Fitting 2 pin BC bulb in BC3 fitting" /></p>
<p><em>Disclaimer: I can&#8217;t accept any responsibility for injuries, non-compliance with building regs, incidental damage, etc. The above is just a proof of concept, etc. Have fun.</em></p>
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		<title>Discriminatory architecture</title>
		<link>http://architectures.danlockton.co.uk/2008/07/04/discriminatory-architecture/</link>
		<comments>http://architectures.danlockton.co.uk/2008/07/04/discriminatory-architecture/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 08:01:55 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Architecture & urbanism]]></category>
		<category><![CDATA[Art making a point]]></category>
		<category><![CDATA[Benches]]></category>
		<category><![CDATA[Britain]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designed to be unpleasant]]></category>
		<category><![CDATA[Designed to injure]]></category>
		<category><![CDATA[Discrimination]]></category>
		<category><![CDATA[Discriminatory Architecture]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Satire]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Spatial]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=331</guid>
		<description><![CDATA[The entries in B3ta&#8216;s current image challenge, &#8216;Fat Britain&#8217;, include this amusing take on anti- $USER_CLASS benches by monkeon. (There&#8217;s also this, using a slightly different discriminatory architecture technique &#8211; don&#8217;t click if you&#8217;re likely to be offended, etc, by B3ta&#8217;s style.) &#160; &#160; &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/fatbench_monkeon.jpg" alt="In memory of Leonard Ball, who hated fat people" align="left" />The entries in <a href="http://b3ta.com/">B3ta</a>&#8216;s current <a href="http://b3ta.com/challenge/fat/page1">image challenge, &#8216;Fat Britain&#8217;</a>, include this amusing take on <a href="http://architectures.danlockton.co.uk/category/benches/">anti- $USER_CLASS benches</a> by <a href="http://b3ta.com/users/profile.php?id=13">monkeon</a>.</p>
<p>(<a href="http://b3ta.com/board/8525294">There&#8217;s also this</a>, using a slightly different discriminatory architecture technique &#8211; don&#8217;t click if you&#8217;re likely to be offended, etc, by B3ta&#8217;s style.)</p>
<p>&nbsp; </p>
<p>&nbsp; </p>
<p>&nbsp; </p>
<p>&nbsp;</p>
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		<slash:comments>6</slash:comments>
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		<title>Designing Safe Living</title>
		<link>http://architectures.danlockton.co.uk/2008/07/03/designing-safe-living/</link>
		<comments>http://architectures.danlockton.co.uk/2008/07/03/designing-safe-living/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 20:00:47 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Civil rights]]></category>
		<category><![CDATA[Consumer rights]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Design with Intent]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Do artifacts have politics?]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Health and safety]]></category>
		<category><![CDATA[Hidden persuaders]]></category>
		<category><![CDATA[Independence]]></category>
		<category><![CDATA[Indoctrination]]></category>
		<category><![CDATA[Intrusive technology]]></category>
		<category><![CDATA[Liberty]]></category>
		<category><![CDATA[Mistake-proofing]]></category>
		<category><![CDATA[Philosophy of control]]></category>
		<category><![CDATA[Political design]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Social engineering]]></category>
		<category><![CDATA[Speakers' Corner]]></category>
		<category><![CDATA[Techniques of persuasion]]></category>
		<category><![CDATA[Technology policy]]></category>

		<guid isPermaLink="false">http://architectures.danlockton.co.uk/?p=330</guid>
		<description><![CDATA[Lancaster University&#8217;s interdisciplinary Institute for Advanced Studies (no, not that one) has been running a research programme, New Sciences of Protection, culminating in a conference, Designing Safe Living, on 10-12 July, &#8220;investigat[ing] ‘protection’ at the intersections of security, sciences, technologies, markets and design.&#8221; The keynote speakers include the RCA&#8217;s Fiona Raby, Yahoo!&#8217;s Benjamin Bratton and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://danlockton.co.uk/research/images/nsplogo.png" alt="New Sciences of Protection logo" align="right"/> Lancaster University&#8217;s interdisciplinary <a href="http://www.lancs.ac.uk/ias/">Institute for Advanced Studies</a> (no, not <em><a href="http://www.ias.edu/">that</a></em> one) has been running a research programme, <a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/index.htm">New Sciences of Protection</a>, culminating in a <a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/conference/index.htm">conference, Designing Safe Living</a>, on 10-12 July, &#8220;investigat[ing] ‘protection’ at the intersections of security, sciences, technologies, markets and design.&#8221; </p>
<p>The keynote speakers include the RCA&#8217;s <a href="http://www.dunneandraby.co.uk/">Fiona Raby</a>, Yahoo!&#8217;s <a href="http://bratton.info/">Benjamin Bratton</a> and Virginia Tech&#8217;s <a href="http://www.cddc.vt.edu/tim/">Timothy Luke</a>, and the <a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/conference/documents/Conference%20Programmev2.pdf">conference programme</a> [PDF, 134 kB] includes some intriguing sessions on subjects such as &#8216;The Art/Design/Politics of Public Engagement&#8217;, &#8216;Designing Safe Citizens&#8217;, &#8216;Images of Safety&#8217; and even &#8216;Aboriginal Terraformation (performance panel)&#8217;. </p>
<p>I&#8217;ll be giving a presentation called &#8216;Design with Intent: Behaviour-Shaping through Design&#8217; on the morning of Saturday 12 July in a session called &#8216;Control, Design and Resistance&#8217;. There isn&#8217;t a paper to accompany the presentation, but here&#8217;s the abstract I sent in response to being invited by <a href="http://www.lancs.ac.uk/fass/politics/profiles/44/">Mark Lacy</a>:</p>
<blockquote><p><strong>Design with Intent: Behaviour-Shaping through Design</strong><br />
Dan Lockton, Brunel Design, Brunel University, Uxbridge, Middlesex UB8 3PH</p>
<p>&#8220;Design can be used to shape user behaviour. Examples from a range of fields &#8211; including product design, architecture, software and manufacturing engineering &#8211; show a diverse set of approaches to shaping, guiding and forcing users&#8217; behaviour, often for intended socially beneficial reasons of &#8216;protection&#8217; (<strong>protecting users from their own errors</strong>, <strong>protecting society from &#8216;undesirable&#8217; behaviour</strong>, and so on). Artefacts can have politics. Commercial benefit &#8211; finding new ways to extract value from users &#8211; is also a significant motivation behind many behaviour-shaping strategies in design; social and commercial benefit are not mutually exclusive, and techniques developed in one context may be applied usefully in others, all the while treading the ethical line of persuasion-vs-coercion.</p>
<p>Overall, a field of &#8216;Design with Intent&#8217; can be identified, synthesising approaches from different fields and mapping them to a range of intended target user behaviours. My research involves developing a &#8216;suggestion tool&#8217; for designers working on social behaviour-shaping, and testing it by application to sustainable/ecodesign product use problems in particular, balancing the solutions&#8217; effectiveness at protecting the environment, with the ability to cope with emergent behaviours.&#8221;</p></blockquote>
<p>The programme&#8217;s <em>rapporteur</em>, <a href="http://www.jessicacharlesworth.com/">Jessica Charlesworth</a>, has been keeping a very interesting <a href="http://safeliving.wordpress.com/">blog, Safe Living</a> throughout the year.</p>
<p>I&#8217;m not sure what my position on the idea of &#8216;designing safe living&#8217; is, really &#8211; whether that&#8217;s the right question to ask, or whether &#8216;we&#8217; should be trying to protect &#8216;them&#8217;, whoever they are. But it strikes me that <em>any</em> behaviour, accidental or deliberate, <a href="http://www.blacktriangle.org/blog/?page_id=1109">however it&#8217;s classified</a>, can be treated/defined as an &#8216;error&#8217; by <em>someone</em>, and design can be used to respond accordingly, whether viewed through an explicit <a href="http://architectures.danlockton.co.uk/category/poka-yoke/">mistake-proofing lens</a> or simply <a href="http://architectures.danlockton.co.uk/category/choice-architecture/">designing choice architecture</a> to suggest the &#8216;right&#8217; actions over the &#8216;wrong&#8217; ones.</p>
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