A lot of architectures of control / design with intent examples are trying to enforce what I’ve termed ‘access, use or occupation based on user characteristics’. Not all designs are especially successful at achieving that target behaviour: users will not always be persuaded, or will find ways to avoid being coerced.
Bicycles can churn up the surface of footpaths…
…You can put up signs to tell cyclists not to do it…
…or you can put in gates (kissing gates as they’re known in the UK) to try to stop them (along with livestock)…
…but it doesn’t mean anyone will take any notice!